diff --git a/examples/shaders/shaders_normal_map.c b/examples/shaders/shaders_normal_map.c index 16806201b..d2d15e545 100644 --- a/examples/shaders/shaders_normal_map.c +++ b/examples/shaders/shaders_normal_map.c @@ -1,20 +1,20 @@ /******************************************************************************************* * -* raylib [shaders] example - normal map +* raylib [shaders] example - normal map * -* Example complexity rating: [★★★★] 4/4 +* Example complexity rating: [★★★★] 4/4 * -* NOTE: This example requires raylib OpenGL 3.3 or ES2 versions for shaders support, +* NOTE: This example requires raylib OpenGL 3.3 or ES2 versions for shaders support, * OpenGL 1.1 does not support shaders, recompile raylib to OpenGL 3.3 version * -* Example originally created with raylib 5.6, last time updated with raylib 5.6 +* Example originally created with raylib 5.6, last time updated with raylib 5.6 * -* Example contributed by Jeremy Montgomery (@Sir_Irk) and reviewed by Ramon Santamaria (@raysan5) +* Example contributed by Jeremy Montgomery (@Sir_Irk) and reviewed by Ramon Santamaria (@raysan5) * -* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, -* BSD-like license that allows static linking with closed source software +* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, +* BSD-like license that allows static linking with closed source software * -* Copyright (c) 2025-2025 Jeremy Montgomery (@Sir_Irk) and Ramon Santamaria (@raysan5) +* Copyright (c) 2025-2025 Jeremy Montgomery (@Sir_Irk) and Ramon Santamaria (@raysan5) * ********************************************************************************************/