Update examples version to latest raylib 6.0

This commit is contained in:
Ray
2026-03-16 17:03:02 +01:00
parent 4a16dc9b09
commit e2aed43410
41 changed files with 1925 additions and 106 deletions

View File

@@ -169,8 +169,8 @@ ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_R
EMSDK_PATH ?= C:/raylib/emsdk
EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/upstream/emscripten
CLANG_PATH = $(EMSDK_PATH)/upstream/bin
PYTHON_PATH = $(EMSDK_PATH)/python/3.9.2-nuget_64bit
NODE_PATH = $(EMSDK_PATH)/node/20.18.0_64bit/bin
PYTHON_PATH = $(EMSDK_PATH)/python/3.13.3_64bit
NODE_PATH = $(EMSDK_PATH)/node/22.16.0_64bit/bin
export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH):$$(PATH)
endif
endif
@@ -622,6 +622,7 @@ TEXTURES = \
textures/textures_blend_modes \
textures/textures_bunnymark \
textures/textures_cellular_automata \
textures/textures_clipboard_image \
textures/textures_fog_of_war \
textures/textures_framebuffer_rendering \
textures/textures_gif_player \
@@ -634,6 +635,7 @@ TEXTURES = \
textures/textures_image_rotate \
textures/textures_image_text \
textures/textures_logo_raylib \
textures/textures_magnifying_glass \
textures/textures_mouse_painting \
textures/textures_npatch_drawing \
textures/textures_particles_blending \
@@ -703,6 +705,7 @@ SHADERS = \
shaders/shaders_ascii_rendering \
shaders/shaders_basic_lighting \
shaders/shaders_basic_pbr \
shaders/shaders_cel_shading \
shaders/shaders_color_correction \
shaders/shaders_custom_uniform \
shaders/shaders_deferred_rendering \