diff --git a/src/physac.h b/src/physac.h index c8466a12f..f576ad8ae 100644 --- a/src/physac.h +++ b/src/physac.h @@ -190,7 +190,7 @@ PHYSACDEF Rectangle TransformToRectangle(Transform transform); // Defines and Macros //---------------------------------------------------------------------------------- #define MAX_PHYSIC_BODIES 256 // Maximum available physic bodies slots in bodies pool -#define PHYSICS_STEPS 450 // Physics update steps number (divided calculations in steps per frame) to get more accurately collisions detections +#define PHYSICS_STEPS 64 // Physics update steps per frame for improved collision-detection #define PHYSICS_ACCURACY 0.0001f // Velocity subtract operations round filter (friction) #define PHYSICS_ERRORPERCENT 0.001f // Collision resolve position fix