Remove trail spaces

This commit is contained in:
Ray
2023-10-26 23:56:03 +02:00
parent 1cef62cf05
commit e4547eb422
3 changed files with 17 additions and 17 deletions

View File

@@ -190,7 +190,7 @@ void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
if ((length > 0) && (thick > 0))
{
float scale = thick/(2*length);
Vector2 radius = { -scale*delta.y, scale*delta.x };
Vector2 strip[4] = {
{ startPos.x - radius.x, startPos.y - radius.y },
@@ -255,7 +255,7 @@ void DrawLineBezierQuad(Vector2 startPos, Vector2 endPos, Vector2 controlPos, fl
for (int i = 1; i <= SPLINE_LINE_DIVISIONS; i++)
{
t = step*i;
float a = powf(1.0f - t, 2);
float b = 2.0f*(1.0f - t)*t;
float c = powf(t, 2);
@@ -301,7 +301,7 @@ void DrawLineBezierCubic(Vector2 startPos, Vector2 endPos, Vector2 startControlP
for (int i = 1; i <= SPLINE_LINE_DIVISIONS; i++)
{
t = step*i;
float a = powf(1.0f - t, 3);
float b = 3.0f*powf(1.0f - t, 2)*t;
float c = 3.0f*(1.0f - t)*powf(t, 2);