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[Examples] Warning fixes (pt 1) (#1668)
* Fix some warnings in examples. * cleanups from review Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
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@@ -142,8 +142,8 @@ int main(void)
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// If we hit something, draw the cursor at the hit point
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if (nearestHit.hit)
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{
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DrawCube(nearestHit.position, 0.3, 0.3, 0.3, cursorColor);
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DrawCubeWires(nearestHit.position, 0.3, 0.3, 0.3, RED);
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DrawCube(nearestHit.position, 0.3f, 0.3f, 0.3f, cursorColor);
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DrawCubeWires(nearestHit.position, 0.3f, 0.3f, 0.3f, RED);
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Vector3 normalEnd;
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normalEnd.x = nearestHit.position.x + nearestHit.normal.x;
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