mirror of
https://github.com/raysan5/raylib.git
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WARNING: RENAMED: GetDroppedFiles()
to LoadDroppedFiles()
RENAMED: `ClearDroppedFiles()` to `UnloadDroppedFiles()`
This commit is contained in:
12
src/raylib.h
12
src/raylib.h
@@ -1,6 +1,6 @@
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/**********************************************************************************************
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*
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* raylib v4.1-dev - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
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* raylib v4.2-dev - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
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*
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* FEATURES:
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* - NO external dependencies, all required libraries included with raylib
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@@ -80,7 +80,7 @@
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#include <stdarg.h> // Required for: va_list - Only used by TraceLogCallback
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#define RAYLIB_VERSION "4.1-dev"
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#define RAYLIB_VERSION "4.2-dev"
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// Function specifiers in case library is build/used as a shared library (Windows)
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// NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll
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@@ -1058,11 +1058,11 @@ RLAPI const char *GetPrevDirectoryPath(const char *dirPath); // Get previou
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RLAPI const char *GetWorkingDirectory(void); // Get current working directory (uses static string)
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RLAPI const char *GetApplicationDirectory(void); // Get the directory if the running application (uses static string)
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RLAPI bool ChangeDirectory(const char *dir); // Change working directory, return true on success
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RLAPI char **LoadDirectoryFiles(const char *dirPath, int *count); // Load filenames in a directory path
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RLAPI void UnloadDirectoryFiles(void); // Clear directory files paths buffers
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RLAPI char **LoadDirectoryFiles(const char *dirPath, int *count); // Load directory filepaths
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RLAPI void UnloadDirectoryFiles(void); // Unload directory filepaths
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RLAPI bool IsFileDropped(void); // Check if a file has been dropped into window
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RLAPI char **GetDroppedFiles(int *count); // Get dropped files names (memory must be freed)
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RLAPI void ClearDroppedFiles(void); // Clear dropped files paths buffer (free memory)
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RLAPI char **LoadDroppedFiles(int *count); // Load dropped filepaths
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RLAPI void UnloadDroppedFiles(void); // Unload dropped filepaths
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RLAPI long GetFileModTime(const char *fileName); // Get file modification time (last write time)
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// Compression/Encoding functionality
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