diff --git a/examples/models/models_yaw_pitch_roll.c b/examples/models/models_yaw_pitch_roll.c index c19aafdcd..af0f06daf 100644 --- a/examples/models/models_yaw_pitch_roll.c +++ b/examples/models/models_yaw_pitch_roll.c @@ -41,6 +41,9 @@ int main(void) Model model = LoadModel("resources/models/obj/plane.obj"); // Load model Texture2D texture = LoadTexture("resources/models/obj/plane_diffuse.png"); // Load model texture + + SetTextureWrap(texture, TEXTURE_WRAP_REPEAT); // Force Repeat to avoid issue on Web version + model.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = texture; // Set map diffuse texture float pitch = 0.0f;