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Renamed functions for consistency
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@@ -800,6 +800,8 @@ const char *SubText(const char *text, int position, int length);
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//------------------------------------------------------------------------------------
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// Basic 3d Shapes Drawing Functions (Module: models)
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//------------------------------------------------------------------------------------
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void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color); // Draw a line in 3D world space
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void DrawCircle3D(Vector3 center, float radius, float rotationAngle, Vector3 rotation, Color color); // Draw a circle in 3D world space
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void DrawCube(Vector3 position, float width, float height, float lenght, Color color); // Draw cube
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void DrawCubeV(Vector3 position, Vector3 size, Color color); // Draw cube (Vector version)
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void DrawCubeWires(Vector3 position, float width, float height, float lenght, Color color); // Draw cube wires
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@@ -814,8 +816,6 @@ void DrawRay(Ray ray, Color color);
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void DrawGrid(int slices, float spacing); // Draw a grid (centered at (0, 0, 0))
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void DrawGizmo(Vector3 position); // Draw simple gizmo
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void DrawLight(Light light); // Draw light in 3D world
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void Draw3DLine(Vector3 startPos, Vector3 endPos, Color color); // Draw a line in 3D world space
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void Draw3DCircle(Vector3 center, float radius, float rotationAngle, Vector3 rotation, Color color); // Draw a circle in 3D world space
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//DrawTorus(), DrawTeapot() are useless...
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//------------------------------------------------------------------------------------
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