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Properly clean up the default font on unload, it may be reused if the window is created again
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@@ -331,6 +331,9 @@ extern void UnloadFontDefault(void)
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if (isGpuReady) UnloadTexture(defaultFont.texture);
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if (isGpuReady) UnloadTexture(defaultFont.texture);
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RL_FREE(defaultFont.glyphs);
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RL_FREE(defaultFont.glyphs);
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RL_FREE(defaultFont.recs);
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RL_FREE(defaultFont.recs);
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defaultFont.glyphCount = 0;
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defaultFont.glyphs = NULL;
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defaultFont.recs = NULL;
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}
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}
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#endif // SUPPORT_DEFAULT_FONT
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#endif // SUPPORT_DEFAULT_FONT
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