BREAKING CHANGE: Renamed SpriteFont type to Font

- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
This commit is contained in:
Ray San
2018-05-04 16:59:48 +02:00
parent 6045062a05
commit ec33e7d705
34 changed files with 3027 additions and 179 deletions

View File

@@ -20,8 +20,8 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [texture] example - image text drawing");
// TTF SpriteFont loading with custom generation parameters
SpriteFont font = LoadSpriteFontEx("resources/KAISG.ttf", 64, 0, 0);
// TTF Font loading with custom generation parameters
Font font = LoadFontEx("resources/KAISG.ttf", 64, 0, 0);
Image parrots = LoadImage("resources/parrots.png"); // Load image in CPU memory (RAM)
@@ -74,7 +74,7 @@ int main()
//--------------------------------------------------------------------------------------
UnloadTexture(texture); // Texture unloading
UnloadSpriteFont(font); // Unload custom spritefont
UnloadFont(font); // Unload custom spritefont
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------