mirror of
				https://github.com/raysan5/raylib.git
				synced 2025-11-04 01:34:19 +00:00 
			
		
		
		
	Improved data export capabilities!
REVIEWED: ExportImage() REVIEWED: ExportMesh() ADDED: ExportWave() REMOVED: Internal funcs: SavePNG(), SaveBMP() NOTE: These changes break the API (parameters order)
This commit is contained in:
		@@ -45,6 +45,7 @@ option(SUPPORT_FONT_TEXTURE "Draw rectangle shapes using font texture white char
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option(SUPPORT_QUADS_DRAW_MODE "Use QUADS instead of TRIANGLES for drawing when possible. Some lines-based shapes could still use lines" ON)
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# textures.c
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option(SUPPORT_IMAGE_EXPORT "Support image exporting to file" ON)
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option(SUPPORT_IMAGE_GENERATION "Support procedural image generation functionality (gradient, spot, perlin-noise, cellular)" ON)
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option(SUPPORT_FILEFORMAT_PNG "Support loading PNG as textures" ON)
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option(SUPPORT_FILEFORMAT_DDS "Support loading DDS as textures" ON)
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@@ -72,8 +73,6 @@ option(SUPPORT_FILEFORMAT_MOD  "Support loading MOD for sound" ON)
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option(SUPPORT_FILEFORMAT_FLAC "Support loading FLAC for sound" ${OFF})
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# utils.c
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option(SUPPORT_SAVE_PNG "Support saving image data in PNG file format" ON)
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option(SUPPORT_SAVE_BMP "Support saving image data in BMP file format" ${OFF})
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option(SUPPORT_TRACELOG "Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown" ON)
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option(SUPPORT_FILEFORMAT_FNT "Support loading fonts in FNT format" ON)
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										83
									
								
								src/audio.c
									
									
									
									
									
								
							
							
						
						
									
										83
									
								
								src/audio.c
									
									
									
									
									
								
							@@ -1049,6 +1049,89 @@ void UpdateSound(Sound sound, const void *data, int samplesCount)
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#endif
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}
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// Export wave data to file
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void ExportWave(Wave wave, const char *fileName)
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{
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    bool success = false;
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    if (IsFileExtension(fileName, ".wav"))
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    {
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        // Basic WAV headers structs
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        typedef struct {
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            char chunkID[4];
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            int chunkSize;
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            char format[4];
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        } RiffHeader;
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        typedef struct {
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            char subChunkID[4];
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            int subChunkSize;
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            short audioFormat;
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            short numChannels;
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            int sampleRate;
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            int byteRate;
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            short blockAlign;
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            short bitsPerSample;
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        } WaveFormat;
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        typedef struct {
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            char subChunkID[4];
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            int subChunkSize;
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        } WaveData;
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        RiffHeader riffHeader;
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        WaveFormat waveFormat;
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        WaveData waveData;
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        // Fill structs with data
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        riffHeader.chunkID[0] = 'R';
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        riffHeader.chunkID[1] = 'I';
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        riffHeader.chunkID[2] = 'F';
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        riffHeader.chunkID[3] = 'F';
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        riffHeader.chunkSize = 44 - 4 + wave.sampleCount*wave.sampleSize/8;
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        riffHeader.format[0] = 'W';
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        riffHeader.format[1] = 'A';
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        riffHeader.format[2] = 'V';
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        riffHeader.format[3] = 'E';
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        waveFormat.subChunkID[0] = 'f';
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        waveFormat.subChunkID[1] = 'm';
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        waveFormat.subChunkID[2] = 't';
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        waveFormat.subChunkID[3] = ' ';
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        waveFormat.subChunkSize = 16;
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        waveFormat.audioFormat = 1;
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        waveFormat.numChannels = wave.channels;
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        waveFormat.sampleRate = wave.sampleRate;
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        waveFormat.byteRate = wave.sampleRate*wave.sampleSize/8;
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        waveFormat.blockAlign = wave.sampleSize/8;
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        waveFormat.bitsPerSample = wave.sampleSize;
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        waveData.subChunkID[0] = 'd';
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        waveData.subChunkID[1] = 'a';
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        waveData.subChunkID[2] = 't';
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        waveData.subChunkID[3] = 'a';
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        waveData.subChunkSize = wave.sampleCount*wave.channels*wave.sampleSize/8;
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        FILE *wavFile = fopen(fileName, "wb");
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        if (wavFile == NULL) return;
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        fwrite(&riffHeader, 1, sizeof(RiffHeader), wavFile);
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        fwrite(&waveFormat, 1, sizeof(WaveFormat), wavFile);
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        fwrite(&waveData, 1, sizeof(WaveData), wavFile);
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        fwrite(wave.data, 1, wave.sampleCount*wave.channels*wave.sampleSize/8, wavFile);
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        fclose(wavFile);
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        success = true;
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    }
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    else if (IsFileExtension(fileName, ".raw")) { }   // TODO: Support additional file formats to export wave sample data
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    if (success) TraceLog(LOG_INFO, "Wave exported successfully: %s", fileName);
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    else TraceLog(LOG_WARNING, "Wave could not be exported.");
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}
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// Play a sound
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void PlaySound(Sound sound)
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{
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@@ -86,6 +86,8 @@
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//#define SUPPORT_FILEFORMAT_PKM    1
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//#define SUPPORT_FILEFORMAT_PVR    1
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// Support image export functionality (.png, .bmp, .tga, .jpg)
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#define SUPPORT_IMAGE_EXPORT
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// Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop...
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// If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT()
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#define SUPPORT_IMAGE_MANIPULATION  1
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@@ -133,10 +135,6 @@
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// Show TraceLog() output messages
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// NOTE: By default LOG_DEBUG traces not shown
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#define SUPPORT_TRACELOG    1
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// Support saving image data fileformats 
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// NOTE: Requires stb_image_write library
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#define SUPPORT_SAVE_PNG    1
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//#define SUPPORT_SAVE_BMP  1
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#endif  //defined(RAYLIB_CMAKE)
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@@ -1297,7 +1297,9 @@ void TakeScreenshot(const char *fileName)
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{
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
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    unsigned char *imgData = rlReadScreenPixels(renderWidth, renderHeight);
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    SavePNG(fileName, imgData, renderWidth, renderHeight, 4); // Save image as PNG
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    Image image = { imgData, renderWidth, renderHeight, 1, UNCOMPRESSED_R8G8B8A8 };
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    ExportImage(image, fileName);
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    free(imgData);
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    TraceLog(LOG_INFO, "Screenshot taken: %s", fileName);
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										15
									
								
								src/models.c
									
									
									
									
									
								
							
							
						
						
									
										15
									
								
								src/models.c
									
									
									
									
									
								
							@@ -664,8 +664,12 @@ void UnloadMesh(Mesh *mesh)
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    rlUnloadMesh(mesh);
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}
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// Export mesh as an OBJ file
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void ExportMesh(const char *fileName, Mesh mesh)
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// Export mesh data to file
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void ExportMesh(Mesh mesh, const char *fileName)
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{
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    bool success = false;
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    if (IsFileExtension(fileName, ".obj"))
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    {
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        FILE *objFile = fopen(fileName, "wt");
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@@ -702,7 +706,12 @@ void ExportMesh(const char *fileName, Mesh mesh)
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        fclose(objFile);
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    TraceLog(LOG_INFO, "Mesh saved: %s", fileName);
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        success = true;
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    }
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    else if (IsFileExtension(fileName, ".raw")) { }   // TODO: Support additional file formats to export mesh vertex data
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    if (success) TraceLog(LOG_INFO, "Mesh exported successfully: %s", fileName);
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    else TraceLog(LOG_WARNING, "Mesh could not be exported.");
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}
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#if defined(SUPPORT_MESH_GENERATION)
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@@ -988,7 +988,7 @@ RLAPI Image LoadImage(const char *fileName);
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RLAPI Image LoadImageEx(Color *pixels, int width, int height);                                           // Load image from Color array data (RGBA - 32bit)
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RLAPI Image LoadImagePro(void *data, int width, int height, int format);                                 // Load image from raw data with parameters
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RLAPI Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize);       // Load image from RAW file data
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RLAPI void ExportImage(const char *fileName, Image image);                                               // Export image as a PNG file
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RLAPI void ExportImage(Image image, const char *fileName);                                               // Export image data to file
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RLAPI Texture2D LoadTexture(const char *fileName);                                                       // Load texture from file into GPU memory (VRAM)
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RLAPI Texture2D LoadTextureFromImage(Image image);                                                       // Load texture from image data
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RLAPI RenderTexture2D LoadRenderTexture(int width, int height);                                          // Load texture for rendering (framebuffer)
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@@ -1113,7 +1113,7 @@ RLAPI void UnloadModel(Model model);
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// Mesh loading/unloading functions
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RLAPI Mesh LoadMesh(const char *fileName);                                                              // Load mesh from file
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RLAPI void UnloadMesh(Mesh *mesh);                                                                      // Unload mesh from memory (RAM and/or VRAM)
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RLAPI void ExportMesh(const char *fileName, Mesh mesh);                                                 // Export mesh as an OBJ file
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RLAPI void ExportMesh(Mesh mesh, const char *fileName);                                                 // Export mesh data to file
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// Mesh manipulation functions
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RLAPI BoundingBox MeshBoundingBox(Mesh mesh);                                                           // Compute mesh bounding box limits
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@@ -1221,6 +1221,7 @@ RLAPI Sound LoadSoundFromWave(Wave wave);                             // Load so
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RLAPI void UpdateSound(Sound sound, const void *data, int samplesCount);// Update sound buffer with new data
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RLAPI void UnloadWave(Wave wave);                                     // Unload wave data
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RLAPI void UnloadSound(Sound sound);                                  // Unload sound
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RLAPI void ExportWave(Wave wave, const char *fileName);               // Export wave data to file
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// Wave/Sound management functions
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RLAPI void PlaySound(Sound sound);                                    // Play a sound
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@@ -86,9 +86,6 @@ static Font LoadImageFont(Image image, Color key, int firstChar); // Load a Imag
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#if defined(SUPPORT_FILEFORMAT_FNT)
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static Font LoadBMFont(const char *fileName);     // Load a BMFont file (AngelCode font file)
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#endif
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#if defined(SUPPORT_FILEFORMAT_TTF)
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//static Font LoadTTF(const char *fileName, int fontSize, int charsCount, int *fontChars); // Load spritefont from TTF data
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#endif
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#if defined(SUPPORT_DEFAULT_FONT)
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extern void LoadDefaultFont(void);
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@@ -19,6 +19,9 @@
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*       Selecte desired fileformats to be supported for image data loading. Some of those formats are
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*       supported by default, to remove support, just comment unrequired #define in this module
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*
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*   #define SUPPORT_IMAGE_EXPORT
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*       Support image export in multiple file formats
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*
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*   #define SUPPORT_IMAGE_MANIPULATION
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*       Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop...
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*       If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT()
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@@ -103,6 +106,11 @@
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                                        // NOTE: Used to read image data (multiple formats support)
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#endif
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#if defined(SUPPORT_IMAGE_EXPORT)
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    #define STB_IMAGE_WRITE_IMPLEMENTATION
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    #include "external/stb_image_write.h"   // Required for: stbi_write_bmp(), stbi_write_png()
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#endif
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#if defined(SUPPORT_IMAGE_MANIPULATION)
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    #define STB_IMAGE_RESIZE_IMPLEMENTATION
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    #include "external/stb_image_resize.h"  // Required for: stbir_resize_uint8()
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@@ -706,14 +714,24 @@ void UpdateTexture(Texture2D texture, const void *pixels)
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    rlUpdateTexture(texture.id, texture.width, texture.height, texture.format, pixels);
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}
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// Export image as a PNG file
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void ExportImage(const char *fileName, Image image)
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// Export image data to file
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// NOTE: File format depends on fileName extension
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void ExportImage(Image image, const char *fileName)
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{
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    int success = 0;
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		||||
    
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    // NOTE: Getting Color array as RGBA unsigned char values
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    unsigned char *imgData = (unsigned char *)GetImageData(image);
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		||||
    
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    // NOTE: SavePNG() not supported by some platforms: PLATFORM_WEB, PLATFORM_ANDROID
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    SavePNG(fileName, imgData, image.width, image.height, 4);
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    if (IsFileExtension(fileName, ".png")) success = stbi_write_png(fileName, image.width, image.height, 4, imgData, image.width*4);
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    else if (IsFileExtension(fileName, ".bmp")) success = stbi_write_bmp(fileName, image.width, image.height, 4, imgData);
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    else if (IsFileExtension(fileName, ".tga")) success = stbi_write_tga(fileName, image.width, image.height, 4, imgData);
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    else if (IsFileExtension(fileName, ".jpg")) success = stbi_write_jpg(fileName, image.width, image.height, 4, imgData, 80);  // Between 1 and 100
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    else if (IsFileExtension(fileName, ".raw")) { }  // TODO: Export raw pixel data
 | 
			
		||||
    else if (IsFileExtension(fileName, ".h")) { }    // TODO: Export pixel data as an array of bytes
 | 
			
		||||
    
 | 
			
		||||
    if (success != 0) TraceLog(LOG_INFO, "Image exported successfully: %s", fileName);
 | 
			
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    else TraceLog(LOG_WARNING, "Image could not be exported.");
 | 
			
		||||
    
 | 
			
		||||
    free(imgData);
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		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										35
									
								
								src/utils.c
									
									
									
									
									
								
							
							
						
						
									
										35
									
								
								src/utils.c
									
									
									
									
									
								
							@@ -4,21 +4,10 @@
 | 
			
		||||
*
 | 
			
		||||
*   CONFIGURATION:
 | 
			
		||||
*
 | 
			
		||||
*   #define SUPPORT_SAVE_PNG (defined by default)
 | 
			
		||||
*       Support saving image data as PNG fileformat
 | 
			
		||||
*       NOTE: Requires stb_image_write library
 | 
			
		||||
*
 | 
			
		||||
*   #define SUPPORT_SAVE_BMP
 | 
			
		||||
*       Support saving image data as BMP fileformat
 | 
			
		||||
*       NOTE: Requires stb_image_write library
 | 
			
		||||
*
 | 
			
		||||
*   #define SUPPORT_TRACELOG
 | 
			
		||||
*       Show TraceLog() output messages
 | 
			
		||||
*       NOTE: By default LOG_DEBUG traces not shown
 | 
			
		||||
*
 | 
			
		||||
*   DEPENDENCIES:
 | 
			
		||||
*       stb_image_write - BMP/PNG writting functions
 | 
			
		||||
*
 | 
			
		||||
*
 | 
			
		||||
*   LICENSE: zlib/libpng
 | 
			
		||||
*
 | 
			
		||||
@@ -62,12 +51,6 @@ FILE *funopen(const void *cookie, int (*readfn)(void *, char *, int),
 | 
			
		||||
              int (*writefn)(void *, const char *, int),
 | 
			
		||||
              fpos_t (*seekfn)(void *, fpos_t, int), int (*closefn)(void *));
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		||||
 | 
			
		||||
 | 
			
		||||
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
 | 
			
		||||
    #define STB_IMAGE_WRITE_IMPLEMENTATION
 | 
			
		||||
    #include "external/stb_image_write.h"   // Required for: stbi_write_bmp(), stbi_write_png()
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
//----------------------------------------------------------------------------------
 | 
			
		||||
// Global Variables Definition
 | 
			
		||||
//----------------------------------------------------------------------------------
 | 
			
		||||
@@ -160,24 +143,6 @@ void TraceLog(int msgType, const char *text, ...)
 | 
			
		||||
#endif  // SUPPORT_TRACELOG
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Creates a BMP image file from an array of pixel data
 | 
			
		||||
void SaveBMP(const char *fileName, unsigned char *imgData, int width, int height, int compSize)
 | 
			
		||||
{
 | 
			
		||||
#if defined(SUPPORT_SAVE_BMP) && (defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI))
 | 
			
		||||
    stbi_write_bmp(fileName, width, height, compSize, imgData);
 | 
			
		||||
    TraceLog(LOG_INFO, "BMP Image saved: %s", fileName);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Creates a PNG image file from an array of pixel data
 | 
			
		||||
void SavePNG(const char *fileName, unsigned char *imgData, int width, int height, int compSize)
 | 
			
		||||
{
 | 
			
		||||
#if defined(SUPPORT_SAVE_PNG) && (defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI))
 | 
			
		||||
    stbi_write_png(fileName, width, height, compSize, imgData, width*compSize);
 | 
			
		||||
    TraceLog(LOG_INFO, "PNG Image saved: %s", fileName);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Keep track of memory allocated
 | 
			
		||||
// NOTE: mallocType defines the type of data allocated
 | 
			
		||||
/*
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										11
									
								
								src/utils.h
									
									
									
									
									
								
							
							
						
						
									
										11
									
								
								src/utils.h
									
									
									
									
									
								
							@@ -32,10 +32,6 @@
 | 
			
		||||
    #include <android/asset_manager.h>      // Required for: AAssetManager
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifndef SUPPORT_SAVE_PNG
 | 
			
		||||
#define SUPPORT_SAVE_PNG 1
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
//----------------------------------------------------------------------------------
 | 
			
		||||
// Some basic Defines
 | 
			
		||||
//----------------------------------------------------------------------------------
 | 
			
		||||
@@ -58,13 +54,6 @@ extern "C" {            // Prevents name mangling of functions
 | 
			
		||||
//----------------------------------------------------------------------------------
 | 
			
		||||
// Module Functions Declaration
 | 
			
		||||
//----------------------------------------------------------------------------------
 | 
			
		||||
#if defined(SUPPORT_SAVE_BMP)
 | 
			
		||||
void SaveBMP(const char *fileName, unsigned char *imgData, int width, int height, int compSize);
 | 
			
		||||
#endif
 | 
			
		||||
#if defined(SUPPORT_SAVE_PNG)
 | 
			
		||||
void SavePNG(const char *fileName, unsigned char *imgData, int width, int height, int compSize);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if defined(PLATFORM_ANDROID)
 | 
			
		||||
void InitAssetManager(AAssetManager *manager);  // Initialize asset manager from android app
 | 
			
		||||
FILE *android_fopen(const char *fileName, const char *mode);    // Replacement for fopen()
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user