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REVERT: Making codepoints const, variable is used to generate list in case it was NULL
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@@ -1470,7 +1470,7 @@ RLAPI Font LoadFontEx(const char *fileName, int fontSize, const int *codepoints,
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RLAPI Font LoadFontFromImage(Image image, Color key, int firstChar); // Load font from Image (XNA style)
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RLAPI Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount); // Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
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RLAPI bool IsFontValid(Font font); // Check if a font is valid (font data loaded, WARNING: GPU texture not checked)
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RLAPI GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount, int type); // Load font data for further use
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RLAPI GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type); // Load font data for further use
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RLAPI Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod); // Generate image font atlas using chars info
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RLAPI void UnloadFontData(GlyphInfo *glyphs, int glyphCount); // Unload font chars info data (RAM)
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RLAPI void UnloadFont(Font font); // Unload font from GPU memory (VRAM)
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@@ -147,7 +147,7 @@ static int textLineSpacing = 2; // Text vertical line spacing in
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static Font LoadBMFont(const char *fileName); // Load a BMFont file (AngelCode font file)
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#endif
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#if defined(SUPPORT_FILEFORMAT_BDF)
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static GlyphInfo *LoadFontDataBDF(const unsigned char *fileData, int dataSize, const int *codepoints, int codepointCount, int *outFontSize);
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static GlyphInfo *LoadFontDataBDF(const unsigned char *fileData, int dataSize, int *codepoints, int codepointCount, int *outFontSize);
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#endif
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#if defined(SUPPORT_DEFAULT_FONT)
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@@ -620,7 +620,7 @@ bool IsFontValid(Font font)
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// Load font data for further use
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// NOTE: Requires TTF font memory data and can generate SDF data
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GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount, int type)
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GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type)
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{
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// NOTE: Using some SDF generation default values,
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// trades off precision with ability to handle *smaller* sizes
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@@ -2392,7 +2392,7 @@ static unsigned char HexToInt(char hex)
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// Load font data for further use
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// NOTE: Requires BDF font memory data
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static GlyphInfo *LoadFontDataBDF(const unsigned char *fileData, int dataSize, const int *codepoints, int codepointCount, int *outFontSize)
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static GlyphInfo *LoadFontDataBDF(const unsigned char *fileData, int dataSize, int *codepoints, int codepointCount, int *outFontSize)
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{
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#define MAX_BUFFER_SIZE 256
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