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REXM: RENAME: example: models_draw_cube_texture
--> models_textured_cube
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@@ -606,7 +606,7 @@ MODELS = \
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models/models_bone_socket \
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models/models_box_collisions \
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models/models_cubicmap_rendering \
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models/models_draw_cube_texture \
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models/models_textured_cube \
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models/models_first_person_maze \
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models/models_geometric_shapes \
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models/models_gpu_skinning \
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@@ -1043,7 +1043,7 @@ models/models_cubicmap_rendering: models/models_cubicmap_rendering.c
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--preload-file models/resources/cubicmap.png@resources/cubicmap.png \
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--preload-file models/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png
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models/models_draw_cube_texture: models/models_draw_cube_texture.c
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models/models_textured_cube: models/models_textured_cube.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file models/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png
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