Update raymath.h

This commit is contained in:
Ray
2025-11-02 19:59:46 +01:00
parent 87d49262f8
commit ee3be5799a

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@@ -2573,9 +2573,9 @@ RMAPI Matrix MatrixCompose(Vector3 translation, Quaternion rotation, Vector3 sca
// Set result matrix output
Matrix result = {
right.x, up.x, forward.x, position.x,
right.y, up.y, forward.y, position.y,
right.z, up.z, forward.z, position.z,
right.x, up.x, forward.x, translation.x,
right.y, up.y, forward.y, translation.y,
right.z, up.z, forward.z, translation.z,
0.0f, 0.0f, 0.0f, 1.0f
};