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REXM: Updated examples after some renames
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@@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [shaders] example - hybrid render
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* raylib [shaders] example - hybrid rendering
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*
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* Example complexity rating: [★★★★] 4/4
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*
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@@ -55,7 +55,7 @@ int main(void)
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - hybrid render");
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - hybrid rendering");
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// This Shader calculates pixel depth and color using raymarch
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Shader shdrRaymarch = LoadShader(0, TextFormat("resources/shaders/glsl%i/hybrid_raymarch.fs", GLSL_VERSION));
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