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REXM: Updated examples after some renames
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@@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [shaders] example - lightmap
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* raylib [shaders] example - lightmap rendering
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*
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* Example complexity rating: [★★★☆] 3/4
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*
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@@ -46,7 +46,7 @@ int main(void)
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const int screenHeight = 450;
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SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available)
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - lightmap");
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - lightmap rendering");
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// Define the camera to look into our 3d world
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Camera camera = { 0 };
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