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REXM: Updated examples after some renames
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@@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [shaders] example - normal map
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* raylib [shaders] example - normalmap rendering
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*
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* Example complexity rating: [★★★★] 4/4
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*
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@@ -39,7 +39,7 @@ int main(void)
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const int screenHeight = 450;
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SetConfigFlags(FLAG_MSAA_4X_HINT);
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - normal map");
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - normalmap rendering");
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Camera camera = { 0 };
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camera.position = (Vector3){ 0.0f, 2.0f, -4.0f };
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