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	REXM: Updated examples after some renames
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		@@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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*   raylib [shaders] example - raymarching
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*   raylib [shaders] example - raymarching rendering
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*
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*   Example complexity rating: [★★★★] 4/4
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*
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@@ -35,7 +35,7 @@ int main(void)
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    const int screenHeight = 450;
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    SetConfigFlags(FLAG_WINDOW_RESIZABLE);
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    InitWindow(screenWidth, screenHeight, "raylib [shaders] example - raymarching");
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    InitWindow(screenWidth, screenHeight, "raylib [shaders] example - raymarching rendering");
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    Camera camera = { 0 };
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    camera.position = (Vector3){ 2.5f, 2.5f, 3.0f };    // Camera position
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