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Upload wave collector - GGJ17 game
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@@ -35,7 +35,9 @@ int main()
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Model dwarf = LoadModel("resources/model/dwarf.obj"); // Load OBJ model
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Material material = LoadStandardMaterial();
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Material material;// = LoadStandardMaterial();
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material.shader = LoadShader("resources/shaders/glsl330/standard.vs", "resources/shaders/glsl330/standard.fs");
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material.texDiffuse = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model diffuse texture
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material.texNormal = LoadTexture("resources/model/dwarf_normal.png"); // Load model normal texture
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