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remove #define RGFWDEF and make the #undefs only happen for their OS (RGFW) (#3971)
* Fix Makefile issues (RGFW) (linux) (macOS) * Do not use nanosleep on windows at all (PLATFORM_DESKTOP_RGFW) * remove #define RGFWDEF and make the #undefs only happen for their OS
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@@ -55,35 +55,46 @@
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void ShowCursor(void);
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void ShowCursor(void);
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void CloseWindow(void);
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void CloseWindow(void);
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#ifdef __linux__
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#define _INPUT_EVENT_CODES_H
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#define _INPUT_EVENT_CODES_H
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#define _APISETSTRING_
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#endif
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#define RGFWDEF
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#if defined(__unix__) || defined(__linux__)
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#define _XTYPEDEF_FONT
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#define _XTYPEDEF_FONT
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#endif
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#define RGFW_IMPLEMENTATION
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#define RGFW_IMPLEMENTATION
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#if defined(__WIN32) || defined(__WIN64)
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define Rectangle rectangle_win32
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#define Rectangle rectangle_win32
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#define CloseWindow CloseWindow_win32
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#define CloseWindow CloseWindow_win32
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#define ShowCursor __imp_ShowCursor
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#define ShowCursor __imp_ShowCursor
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#define _APISETSTRING_
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#endif
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#ifdef __APPLE__
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#define Point NSPOINT
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#define Point NSPOINT
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#define Size NSSIZE
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#define Size NSSIZE
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#endif
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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__declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int CodePage, unsigned long dwFlags, const char* lpMultiByteStr, int cbMultiByte, wchar_t* lpWideCharStr, int cchWideChar);
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__declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int CodePage, unsigned long dwFlags, const char* lpMultiByteStr, int cbMultiByte, wchar_t* lpWideCharStr, int cchWideChar);
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#endif
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#endif
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#include "../external/RGFW.h"
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#include "../external/RGFW.h"
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#if defined(__WIN32) || defined(__WIN64)
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#undef DrawText
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#undef DrawText
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#undef ShowCursor
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#undef ShowCursor
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#undef CloseWindow
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#undef CloseWindow
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#undef Rectangle
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#endif
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#ifdef __APPLE__
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#undef Point
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#undef Point
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#undef Size
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#undef Size
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#endif
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#define Rectangle struct Rectangle
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void CloseWindow(void);
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void ShowCursor(void);
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#include <stdbool.h>
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#include <stdbool.h>
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