diff --git a/examples/Makefile b/examples/Makefile
index de02ae085..9a3f640b7 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -355,7 +355,7 @@ ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_R
ifeq ($(BUILD_WEB_WEBGL2),TRUE)
LDFLAGS += -sMIN_WEBGL_VERSION=2 -sMAX_WEBGL_VERSION=2
endif
-
+
# Add resources building if required
ifeq ($(BUILD_WEB_RESOURCES),TRUE)
LDFLAGS += --preload-file $(BUILD_WEB_RESOURCES_PATH)
@@ -559,7 +559,8 @@ SHAPES = \
shapes/shapes_ring_drawing \
shapes/shapes_rounded_rectangle_drawing \
shapes/shapes_splines_drawing \
- shapes/shapes_top_down_lights
+ shapes/shapes_top_down_lights \
+ shapes/shapes_dashed_line
TEXTURES = \
textures/textures_background_scrolling \
diff --git a/examples/Makefile.Web b/examples/Makefile.Web
index 8c9707274..20d737c38 100644
--- a/examples/Makefile.Web
+++ b/examples/Makefile.Web
@@ -355,7 +355,7 @@ ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_R
ifeq ($(BUILD_WEB_WEBGL2),TRUE)
LDFLAGS += -sMIN_WEBGL_VERSION=2 -sMAX_WEBGL_VERSION=2
endif
-
+
# Add resources building if required
ifeq ($(BUILD_WEB_RESOURCES),TRUE)
LDFLAGS += --preload-file $(BUILD_WEB_RESOURCES_PATH)
@@ -559,7 +559,8 @@ SHAPES = \
shapes/shapes_ring_drawing \
shapes/shapes_rounded_rectangle_drawing \
shapes/shapes_splines_drawing \
- shapes/shapes_top_down_lights
+ shapes/shapes_top_down_lights \
+ shapes/shapes_dashed_line
TEXTURES = \
textures/textures_background_scrolling \
diff --git a/examples/README.md b/examples/README.md
index 92ea9aa07..a5ee53afd 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -91,6 +91,7 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
| [shapes_splines_drawing](shapes/shapes_splines_drawing.c) |
| ⭐⭐⭐☆ | 5.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
| [shapes_digital_clock](shapes/shapes_digital_clock.c) |
| ⭐⭐⭐⭐️ | 5.5 | 5.6 | [Hamza RAHAL](https://github.com/hmz-rhl) |
| [shapes_double_pendulum](shapes/shapes_double_pendulum.c) |
| ⭐⭐☆☆ | 5.5 | 5.5 | [JoeCheong](https://github.com/Joecheong2006) |
+| [shapes_dashed_line](shapes/shapes_dashed_line.c) |
| ⭐☆☆☆ | 5.5 | 5.5 | [Luís Almeida](https://github.com/luis605) |
### category: textures [26]
diff --git a/examples/examples_list.txt b/examples/examples_list.txt
index 6af9bb6eb..10bf09ceb 100644
--- a/examples/examples_list.txt
+++ b/examples/examples_list.txt
@@ -66,6 +66,7 @@ shapes;shapes_rectangle_advanced;★★★★;5.5;5.5;2024;2025;"Everton Jr.";@e
shapes;shapes_splines_drawing;★★★☆;5.0;5.0;2023;2025;"Ramon Santamaria";@raysan5
shapes;shapes_digital_clock;★★★★;5.5;5.6;2025;2025;"Hamza RAHAL";@hmz-rhl
shapes;shapes_double_pendulum;★★☆☆;5.5;5.5;2025;2025;"JoeCheong";@Joecheong2006
+shapes;shapes_dashed_line;★☆☆☆;5.5;5.5;2025;2025;"Luís Almeida";@luis605
textures;textures_logo_raylib;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
textures;textures_srcrec_dstrec;★★★☆;1.3;1.3;2015;2025;"Ramon Santamaria";@raysan5
textures;textures_image_drawing;★★☆☆;1.4;1.4;2016;2025;"Ramon Santamaria";@raysan5
diff --git a/examples/shapes/shapes_dashed_line.c b/examples/shapes/shapes_dashed_line.c
new file mode 100644
index 000000000..fd017562f
--- /dev/null
+++ b/examples/shapes/shapes_dashed_line.c
@@ -0,0 +1,103 @@
+/*******************************************************************************************
+*
+* raylib [shapes] example - dashed line drawing
+*
+* Example complexity rating: [★☆☆☆] 1/4
+*
+* Example originally created with raylib 2.5, last time updated with raylib 2.5
+*
+* Example contributed by Luís Almeida (@luis605)
+*
+* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
+* BSD-like license that allows static linking with closed source software
+*
+* Copyright (c) 2025 Luís Almeida (@luis605)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+#define RAYGUI_IMPLEMENTATION
+#include "raygui.h" // Required for GUI controls
+
+//------------------------------------------------------------------------------------
+// Program main entry point
+//------------------------------------------------------------------------------------
+int main(void)
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ const int screenWidth = 800;
+ const int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib [shapes] example - interactive dashed line");
+
+ // Line Properties
+ Vector2 lineStartPosition = { 20.0f, 50.0f };
+ Vector2 lineEndPosition = { 780.0f, 400.0f };
+ float dashLength = 25.0f;
+ float blankLength = 15.0f;
+
+ // Color selection
+ Color lineColors[] = { RED, ORANGE, GOLD, GREEN, BLUE, VIOLET, PINK, BLACK };
+ int colorIndex = 0;
+
+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ lineEndPosition = GetMousePosition(); // Line endpoint follows the mouse
+
+ // --- Keyboard Controls ---
+
+ // Change Dash Length (UP/DOWN arrows)
+ if (IsKeyDown(KEY_UP)) dashLength += 1.0f;
+ if (IsKeyDown(KEY_DOWN) && dashLength > 1.0f) dashLength -= 1.0f;
+
+ // Change Space Length (LEFT/RIGHT arrows)
+ if (IsKeyDown(KEY_RIGHT)) blankLength += 1.0f;
+ if (IsKeyDown(KEY_LEFT) && blankLength > 1.0f) blankLength -= 1.0f;
+
+ // Cycle through colors ('C' key)
+ if (IsKeyPressed(KEY_C))
+ {
+ colorIndex = (colorIndex + 1) % (sizeof(lineColors)/sizeof(Color));
+ }
+
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ // Draw the dashed line with the current properties
+ DrawLineDashed(lineStartPosition, lineEndPosition, dashLength, blankLength, lineColors[colorIndex]);
+
+ // Draw UI and Instructions
+ DrawRectangle(5, 5, 265, 95, Fade(SKYBLUE, 0.5f));
+ DrawRectangleLines(5, 5, 265, 95, BLUE);
+
+ DrawText("CONTROLS:", 15, 15, 10, BLACK);
+ DrawText("UP/DOWN: Change Dash Length", 15, 35, 10, BLACK);
+ DrawText("LEFT/RIGHT: Change Space Length", 15, 55, 10, BLACK);
+ DrawText("C: Cycle Color", 15, 75, 10, BLACK);
+
+ DrawText(TextFormat("Dash: %.0f | Space: %.0f", dashLength, blankLength), 15, 115, 10, DARKGRAY);
+
+ DrawFPS(screenWidth - 80, 10);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
\ No newline at end of file
diff --git a/examples/shapes/shapes_dashed_line.png b/examples/shapes/shapes_dashed_line.png
new file mode 100644
index 000000000..5c3ce3ef3
Binary files /dev/null and b/examples/shapes/shapes_dashed_line.png differ
diff --git a/src/raylib.h b/src/raylib.h
index 642f9318c..b7ccaae22 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1258,6 +1258,7 @@ RLAPI Rectangle GetShapesTextureRectangle(void); // Get texture source re
RLAPI void DrawPixel(int posX, int posY, Color color); // Draw a pixel using geometry [Can be slow, use with care]
RLAPI void DrawPixelV(Vector2 position, Color color); // Draw a pixel using geometry (Vector version) [Can be slow, use with care]
RLAPI void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw a line
+RLAPI void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int whiteSpaceSize, Color color); // Draw a dashed line
RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); // Draw a line (using gl lines)
RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line (using triangles/quads)
RLAPI void DrawLineStrip(const Vector2 *points, int pointCount, Color color); // Draw lines sequence (using gl lines)
diff --git a/src/rshapes.c b/src/rshapes.c
index 14e3f856a..a62b1c5f8 100644
--- a/src/rshapes.c
+++ b/src/rshapes.c
@@ -182,6 +182,55 @@ void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color colo
rlEnd();
}
+void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int whiteSpaceSize, Color color)
+{
+ // Calculate the vector and length of the line
+ float dx = endPos.x - startPos.x;
+ float dy = endPos.y - startPos.y;
+ float lineLength = sqrtf(dx*dx + dy*dy);
+
+ // If the line is too short for dashing or dash size is invalid, draw a solid thick line
+ if (lineLength < (dashSize + whiteSpaceSize) || dashSize <= 0)
+ {
+ DrawLineV(startPos, endPos, color);
+ return;
+ }
+
+ // Calculate the normalized direction vector of the line
+ float invLineLength = 1 / lineLength;
+ float dirX = dx * invLineLength;
+ float dirY = dy * invLineLength;
+
+ Vector2 currentPos = startPos;
+ float distanceTraveled = 0;
+
+ rlBegin(RL_LINES);
+ rlColor4ub(color.r, color.g, color.b, color.a);
+
+ while (distanceTraveled < lineLength)
+ {
+ // Calculate the end of the current dash
+ float dashEndDist = distanceTraveled + dashSize;
+ if (dashEndDist > lineLength)
+ {
+ dashEndDist = lineLength;
+ }
+
+ Vector2 dashEndPos = { startPos.x + dashEndDist * dirX, startPos.y + dashEndDist * dirY };
+
+ // Draw the dash segment
+ rlVertex2f(currentPos.x, currentPos.y);
+ rlVertex2f(dashEndPos.x, dashEndPos.y);
+
+ // Update the distance traveled and move the current position for the next dash
+ distanceTraveled = dashEndDist + whiteSpaceSize;
+ currentPos.x = startPos.x + distanceTraveled * dirX;
+ currentPos.y = startPos.y + distanceTraveled * dirY;
+ }
+
+ rlEnd();
+}
+
// Draw a line (using gl lines)
void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)
{