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Enable GetWindowHandle() on macOS (#2915)
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@@ -242,6 +242,7 @@
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#include <unistd.h> // Required for: usleep()
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#include <unistd.h> // Required for: usleep()
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//#define GLFW_EXPOSE_NATIVE_COCOA // WARNING: Fails due to type redefinition
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//#define GLFW_EXPOSE_NATIVE_COCOA // WARNING: Fails due to type redefinition
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void *glfwGetCocoaWindow(GLFWwindow* handle);
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#include "GLFW/glfw3native.h" // Required for: glfwGetCocoaWindow()
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#include "GLFW/glfw3native.h" // Required for: glfwGetCocoaWindow()
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#endif
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#endif
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@@ -1677,7 +1678,7 @@ void *GetWindowHandle(void)
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#endif
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#endif
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#if defined(__APPLE__)
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#if defined(__APPLE__)
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// NOTE: Returned handle is: (objc_object *)
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// NOTE: Returned handle is: (objc_object *)
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return NULL; // TODO: return (void *)glfwGetCocoaWindow(window);
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return (void *)glfwGetCocoaWindow(CORE.Window.handle);
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#endif
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#endif
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return NULL;
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return NULL;
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