mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-29 06:28:30 +00:00
Update pbr.vs
This commit is contained in:
@@ -1,11 +1,11 @@
|
||||
#version 100
|
||||
|
||||
// Input vertex attributes
|
||||
attribute vec3 vertexPosition;
|
||||
attribute vec2 vertexTexCoord;
|
||||
attribute vec3 vertexNormal;
|
||||
attribute vec3 vertexTangent;
|
||||
attribute vec4 vertexColor;
|
||||
attribute vec3 vertexPosition;
|
||||
attribute vec2 vertexTexCoord;
|
||||
attribute vec3 vertexNormal;
|
||||
attribute vec3 vertexTangent;
|
||||
attribute vec4 vertexColor;
|
||||
|
||||
// Input uniform values
|
||||
uniform mat4 mvp;
|
||||
@@ -72,4 +72,4 @@ void main()
|
||||
|
||||
// Calculate final vertex position
|
||||
gl_Position = mvp * vec4(vertexPosition, 1.0);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user