Update pbr.vs

This commit is contained in:
Ray
2024-12-01 22:40:46 +01:00
committed by GitHub
parent 698bfc48fe
commit f9cf684356

View File

@@ -1,11 +1,11 @@
#version 100 #version 100
// Input vertex attributes // Input vertex attributes
attribute vec3 vertexPosition; attribute vec3 vertexPosition;
attribute vec2 vertexTexCoord; attribute vec2 vertexTexCoord;
attribute vec3 vertexNormal; attribute vec3 vertexNormal;
attribute vec3 vertexTangent; attribute vec3 vertexTangent;
attribute vec4 vertexColor; attribute vec4 vertexColor;
// Input uniform values // Input uniform values
uniform mat4 mvp; uniform mat4 mvp;
@@ -72,4 +72,4 @@ void main()
// Calculate final vertex position // Calculate final vertex position
gl_Position = mvp * vec4(vertexPosition, 1.0); gl_Position = mvp * vec4(vertexPosition, 1.0);
} }