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Vector2Angle returns degrees instead of radians, but all other raymath (#2193)
functions use radians, making this awkward to use.
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@@ -281,9 +281,9 @@ RMAPI float Vector2Distance(Vector2 v1, Vector2 v2)
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// Calculate angle from two vectors in X-axis
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// Calculate angle from two vectors in X-axis
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RMAPI float Vector2Angle(Vector2 v1, Vector2 v2)
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RMAPI float Vector2Angle(Vector2 v1, Vector2 v2)
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{
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{
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float result = atan2f(v2.y - v1.y, v2.x - v1.x)*(180.0f/PI);
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float result = atan2f(v2.y - v1.y, v2.x - v1.x);
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if (result < 0) result += 360.0f;
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if (result < 0) result += 2 * PI;
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return result;
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return result;
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}
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}
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