From fbce5e75415de04782fb3f33bad52a1f339a951f Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 17 Mar 2026 18:33:53 +0100 Subject: [PATCH] Bump rlgl version to 6.0, after the low-level shaders API redesign, aligned with `raylib 6.0` --- src/rlgl.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/rlgl.h b/src/rlgl.h index 15ee58b0c..13c037132 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -1,6 +1,6 @@ /********************************************************************************************** * -* rlgl v5.0 - A multi-OpenGL abstraction layer with an immediate-mode style API +* rlgl v6.0 - A multi-OpenGL abstraction layer with an immediate-mode style API * * DESCRIPTION: * An abstraction layer for multiple OpenGL versions (1.1, 2.1, 3.3 Core, 4.3 Core, ES 2.0, ES 3.0) @@ -107,7 +107,7 @@ #ifndef RLGL_H #define RLGL_H -#define RLGL_VERSION "5.0" +#define RLGL_VERSION "6.0" // Function specifiers in case library is build/used as a shared library // NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll