mirror of
https://github.com/raysan5/raylib.git
synced 2025-09-12 06:18:14 +00:00
Update raylib.h
This commit is contained in:
@@ -8,7 +8,7 @@
|
||||
* - Written in plain C code (C99) in PascalCase/camelCase notation
|
||||
* - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES2 - choose at compile)
|
||||
* - Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
|
||||
* - Powerful fonts module (XNA SpriteFonts, BMFonts, TTF)
|
||||
* - Multiple Fonts formats supported (TTF, XNA fonts, AngelCode fonts)
|
||||
* - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)
|
||||
* - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more!
|
||||
* - Flexible Materials system, supporting classic maps and PBR maps
|
||||
|
Reference in New Issue
Block a user