From fe8c83b57d623e8343f09cd1a9e8b548defc4da0 Mon Sep 17 00:00:00 2001 From: Smallz3201 Date: Fri, 26 Sep 2025 14:56:54 -0400 Subject: [PATCH] Update palette_switch.fs (#5205) Removed unnecessary `a` in palette_switch.fs `note` comment --- examples/shaders/resources/shaders/glsl330/palette_switch.fs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/shaders/resources/shaders/glsl330/palette_switch.fs b/examples/shaders/resources/shaders/glsl330/palette_switch.fs index 6a82529b1..2db8880d1 100644 --- a/examples/shaders/resources/shaders/glsl330/palette_switch.fs +++ b/examples/shaders/resources/shaders/glsl330/palette_switch.fs @@ -17,7 +17,7 @@ out vec4 finalColor; void main() { // Texel color fetching from texture sampler - // NOTE: The texel is actually the a GRAYSCALE index color + // NOTE: The texel is actually the GRAYSCALE index color vec4 texelColor = texture(texture0, fragTexCoord)*fragColor; // Convert the (normalized) texel color RED component (GB would work, too)