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			68 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*******************************************************************************************
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| *
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| *   raylib [core] example - Initialize 3d mode
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| *
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| *   This example has been created using raylib 1.0 (www.raylib.com)
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| *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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| *
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| *   Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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| *
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| ********************************************************************************************/
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| 
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| #include "raylib.h"
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| 
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| int main()
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| {
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|     // Initialization
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|     //--------------------------------------------------------------------------------------
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|     int screenWidth = 800;
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|     int screenHeight = 450;
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| 
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|     InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d mode");
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| 
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|     // Define the camera to look into our 3d world
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|     Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }};
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| 
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|     Vector3 cubePosition = { 0.0, 0.0, 0.0 };
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| 
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|     //SetTargetFPS(60);   // Set our game to run at 60 frames-per-second, but not now...
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|     //--------------------------------------------------------------------------------------
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| 
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|     // Main game loop
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|     while (!WindowShouldClose())    // Detect window close button or ESC key
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|     {
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|         // Update
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|         //----------------------------------------------------------------------------------
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|         // TODO: Update your variables here
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|         //----------------------------------------------------------------------------------
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| 
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|         // Draw
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|         //----------------------------------------------------------------------------------
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|         BeginDrawing();
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| 
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|             ClearBackground(WHITE);
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| 
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|             Begin3dMode(camera);
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| 
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|                 DrawCube(cubePosition, 2, 2, 2, RED);
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|                 DrawCubeWires(cubePosition, 2, 2, 2, MAROON);
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| 
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|                 DrawGrid(10.0, 1.0);
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| 
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|             End3dMode();
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| 
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|             DrawText("Welcome to the third dimension!", 10, 40, 20, DARKGRAY);
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| 
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|             DrawFPS(10, 10);
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| 
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|         EndDrawing();
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|         //----------------------------------------------------------------------------------
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|     }
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| 
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|     // De-Initialization
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|     //--------------------------------------------------------------------------------------
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|     CloseWindow();        // Close window and OpenGL context
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|     //--------------------------------------------------------------------------------------
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| 
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|     return 0;
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| } | 
