mirror of
				https://github.com/raysan5/raylib.git
				synced 2025-10-26 12:27:01 +00:00 
			
		
		
		
	 eae98e1c34
			
		
	
	eae98e1c34
	
	
	
		
			
			- Camera system moved to a separate module [camera.c] - WIP: Added customization functions for camera controls - Added custom shaders support on batch drawing - Complete redesign of textures module to support multiple texture formats (compressed and uncompressed)
		
			
				
	
	
		
			16 lines
		
	
	
		
			324 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			324 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 330
 | |
| 
 | |
| attribute vec3 vertexPosition;
 | |
| attribute vec2 vertexTexCoord;
 | |
| attribute vec3 vertexNormal;
 | |
| 
 | |
| uniform mat4 projectionMatrix;
 | |
| uniform mat4 modelviewMatrix;
 | |
| 
 | |
| varying vec2 fragTexCoord;
 | |
| 
 | |
| void main()
 | |
| {
 | |
|     fragTexCoord = vertexTexCoord;
 | |
|     gl_Position = projectionMatrix*modelviewMatrix*vec4(vertexPosition, 1.0);
 | |
| } |