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	 8e599908d9
			
		
	
	8e599908d9
	
	
	
		
			
			* update code::blocks example to support linux * add macos support * update screenshot * update templates readme
		
			
				
	
	
		
			138 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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| <CodeBlocks_project_file>
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| 	<FileVersion major="1" minor="6" />
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| 	<Project>
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| 		<Option title="raylib-game-template" />
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| 		<Option execution_dir="." />
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| 		<Option pch_mode="2" />
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| 		<Option compiler="gcc" />
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| 		<Build>
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| 			<Target title="Debug (Mac)">
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| 				<Option platforms="Mac;" />
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| 				<Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
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| 				<Option working_dir="." />
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| 				<Option object_output="obj/Debug/" />
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| 				<Option type="1" />
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| 				<Option compiler="gcc" />
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| 				<Compiler>
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| 					<Add option="-g" />
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| 				</Compiler>
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| 				<Linker>
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| 					<Add library="raylib" />
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| 	                <Add option="-framework OpenGL" />
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| 	                <Add option="-framework Cocoa" />
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| 	                <Add option="-framework IOKit" />
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| 	                <Add option="-framework CoreAudio" />
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| 	                <Add option="-framework CoreVideo" />
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| 				</Linker>
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| 			</Target>
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| 			<Target title="Release (Mac)">
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| 				<Option platforms="Mac;" />
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| 				<Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
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| 				<Option working_dir="." />
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| 				<Option object_output="obj/Release/" />
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| 				<Option type="1" />
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| 				<Option compiler="gcc" />
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| 				<Compiler>
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| 					<Add option="-O2" />
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| 				</Compiler>
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| 				<Linker>
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| 					<Add option="-s" />
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| 					<Add library="raylib" />
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| 	                <Add option="-framework OpenGL" />
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| 	                <Add option="-framework Cocoa" />
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| 	                <Add option="-framework IOKit" />
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| 	                <Add option="-framework CoreAudio" />
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| 	                <Add option="-framework CoreVideo" />
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| 				</Linker>
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| 			</Target>
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| 			<Target title="Debug (Linux)">
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| 				<Option platforms="Unix;" />
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| 				<Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
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| 				<Option working_dir="." />
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| 				<Option object_output="obj/Debug/" />
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| 				<Option type="1" />
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| 				<Option compiler="gcc" />
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| 				<Compiler>
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| 					<Add option="-g" />
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| 				</Compiler>
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| 				<Linker>
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| 					<Add library="raylib" />
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| 					<Add library="GL" />
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| 					<Add library="m" />
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| 					<Add library="pthread" />
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| 					<Add library="dl" />
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| 					<Add library="rt" />
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| 					<Add library="X11" />
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| 				</Linker>
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| 			</Target>
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| 			<Target title="Release (Linux)">
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| 				<Option platforms="Unix;" />
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| 				<Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
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| 				<Option working_dir="." />
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| 				<Option object_output="obj/Release/" />
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| 				<Option type="1" />
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| 				<Option compiler="gcc" />
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| 				<Compiler>
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| 					<Add option="-O2" />
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| 				</Compiler>
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| 				<Linker>
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| 					<Add option="-s" />
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| 					<Add library="raylib" />
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| 					<Add library="GL" />
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| 					<Add library="m" />
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| 					<Add library="pthread" />
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| 					<Add library="dl" />
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| 					<Add library="rt" />
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| 					<Add library="X11" />
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| 				</Linker>
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| 			</Target>
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| 			<Target title="Debug (Windows)">
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| 				<Option platforms="Windows;" />
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| 				<Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
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| 				<Option working_dir="." />
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| 				<Option object_output="obj/Debug/" />
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| 				<Option type="1" />
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| 				<Option compiler="gcc" />
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| 				<Compiler>
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| 					<Add option="-g" />
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| 				</Compiler>
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| 				<Linker>
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| 					<Add library="raylib" />
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| 					<Add library="opengl32" />
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| 					<Add library="gdi32" />
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| 					<Add library="winmm" />
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| 					<Add option="-static" />
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| 					<Add library="pthread" />
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| 				</Linker>
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| 			</Target>
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| 			<Target title="Release (Windows)">
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| 				<Option platforms="Windows;" />
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| 				<Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
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| 				<Option working_dir="." />
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| 				<Option object_output="obj/Release/" />
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| 				<Option type="1" />
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| 				<Option compiler="gcc" />
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| 				<Compiler>
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| 					<Add option="-O2" />
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| 				</Compiler>
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| 				<Linker>
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| 					<Add option="-s" />
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| 					<Add library="raylib" />
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| 					<Add library="opengl32" />
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| 					<Add library="gdi32" />
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| 					<Add library="winmm" />
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| 					<Add option="-static" />
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| 					<Add library="pthread" />
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| 				</Linker>
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| 			</Target>
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| 		</Build>
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| 		<Compiler>
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| 			<Add option="-Wall" />
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| 		</Compiler>
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| 		<Unit filename="core_basic_window.c">
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| 			<Option compilerVar="CC" />
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| 		</Unit>
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| 	</Project>
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| </CodeBlocks_project_file>
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