Files
raylib/examples

Building the Examples

The examples assume you have already built the raylib library in ../src.

With GNU make

  • make builds all examples
  • make [module] builds all examples for a particular module (e.g make core)

With Zig

The Zig toolchain can compile C and C++ in addition to Zig. You may find it easier to use than other toolchains, especially when it comes to cross-compiling.

  • zig build to compile all examples
  • zig build [module] to compile all examples for a module (e.g. zig build core)
  • zig build [example] to compile and run a particular example (e.g. zig build core_basic_window)

EXAMPLES LIST

category: core

Examples using raylib core platform functionality like window creation, inputs, drawing modes and system functionality.

## example image difficulty
level
version
created
version
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original
developer
01 core_basic_window core_basic_window ⭐️☆☆☆ 1.0 1.0 Ray
02 core_input_keys core_input_keys ⭐️☆☆☆ 1.0 ? Ray
03 core_input_mouse core_input_mouse ⭐️☆☆☆ 1.0 4.0 Ray
04 core_input_mouse_wheel core_input_mouse_wheel ⭐️☆☆☆ 1.3 ? Ray
05 core_input_gamepad core_input_gamepad ⭐️☆☆☆ 1.1 4.2 Ray
06 core_input_multitouch core_input_multitouch ⭐️☆☆☆ 2.5 ? Berni
07 core_input_gestures core_input_gestures ⭐️⭐️☆☆ 1.4 ? Ray
08 core_2d_camera core_2d_camera ⭐️⭐️☆☆ 1.5 3.0 Ray
09 core_2d_camera_platformer core_2d_camera_platformer ⭐️⭐️⭐️☆ 3.0 ? avyy
10 core_3d_camera_mode core_3d_camera_mode ⭐️☆☆☆ 1.0 ? Ray
11 core_3d_camera_free core_3d_camera_free ⭐️☆☆☆ 1.3 ? Ray
12 core_3d_camera_first_person core_3d_camera_first_person ⭐️⭐️☆☆ 1.3 ? Ray
13 core_3d_picking core_3d_picking ⭐️⭐️☆☆ 1.4 4.0 Ray
14 core_world_screen core_world_screen ⭐️⭐️☆☆ 1.4 ? Ray
15 core_custom_logging core_custom_logging ⭐️⭐️⭐️☆ 2.5 ? Pablo Marcos Oltra
16 core_window_flags core_window_flags ⭐️⭐️⭐️☆ 3.5 ? Ray
17 core_window_letterbox core_window_letterbox ⭐️⭐️☆☆ 2.5 4.0 Anata
18 core_window_should_close core_window_should_close ⭐️☆☆☆ 4.2 ? Ray
19 core_drop_files core_drop_files ⭐️⭐️☆☆ 1.3 4.2 Ray
20 core_random_values core_random_values ⭐️☆☆☆ 1.1 ? Ray
21 core_storage_values core_storage_values ⭐️⭐️☆☆ 1.4 ? Ray
22 core_vr_simulator core_vr_simulator ⭐️⭐️⭐️☆ 2.5 4.0 Ray
23 core_loading_thread core_loading_thread ⭐️⭐️⭐️☆ 2.5 ? Ray
24 core_scissor_test core_scissor_test ⭐️☆☆☆ 3.0 3.0 Chris Dill
25 core_basic_screen_manager core_basic_screen_manager ⭐️☆☆☆ 4.0 ? Ray
26 core_custom_frame_control core_custom_frame_control ⭐️⭐️⭐️⭐️ 4.0 ? Ray
27 core_smooth_pixelperfect core_smooth_pixelperfect ⭐️⭐️⭐️☆ 4.0 ? Giancamillo Alessandroni
28 core_split_screen core_split_screen ⭐️⭐️⭐️⭐️ 4.0 ? Jeffery Myers
29 core_window_should_close core_window_should_close ⭐️⭐️☆☆ 4.2 ? Ray

category: shapes

Examples using raylib shapes drawing functionality, provided by raylib shapes module.

## example image difficulty
level
version
created
version
updated
original
developer
30 shapes_basic_shapes shapes_basic_shapes ⭐️☆☆☆ 1.0 4.0 Ray
31 shapes_bouncing_ball shapes_bouncing_ball ⭐️☆☆☆ 2.5 ? Ray
32 shapes_colors_palette shapes_colors_palette ⭐️⭐️☆☆ 1.0 2.5 Ray
33 shapes_logo_raylib shapes_logo_raylib ⭐️☆☆☆ 1.0 ? Ray
34 shapes_logo_raylib_anim shapes_logo_raylib_anim ⭐️⭐️☆☆ 1.1 4.0 Ray
35 shapes_rectangle_scaling shapes_rectangle_scaling ⭐️⭐️☆☆ 2.5 ? Vlad Adrian
36 shapes_lines_bezier shapes_lines_bezier ⭐️☆☆☆ 1.7 ? Ray
37 shapes_collision_area shapes_collision_area ⭐️⭐️☆☆ 2.5 ? Ray
38 shapes_following_eyes shapes_following_eyes ⭐️⭐️☆☆ 2.5 ? Ray
39 shapes_easings_ball_anim shapes_easings_ball_anim ⭐️⭐️☆☆ 2.5 ? Ray
40 shapes_easings_box_anim shapes_easings_box_anim ⭐️⭐️☆☆ 2.5 ? Ray
41 shapes_easings_rectangle_array shapes_easings_rectangle_array ⭐️⭐️⭐️☆ 2.5 ? Ray
42 shapes_draw_ring shapes_draw_ring ⭐️⭐️⭐️☆ 2.5 ? Vlad Adrian
43 shapes_draw_circle_sector shapes_draw_circle_sector ⭐️⭐️⭐️☆ 2.5 ? Vlad Adrian
44 shapes_draw_rectangle_rounded shapes_draw_rectangle_rounded ⭐️⭐️⭐️☆ 2.5 ? Vlad Adrian
45 shapes_top_down_lights shapes_top_down_lights ⭐️⭐️⭐️⭐️ 4.2 4.2 Jeffery Myers

category: textures

Examples using raylib textures functionality, including image/textures loading/generation and drawing, provided by raylib textures module.

## example image difficulty
level
version
created
version
updated
original
developer
46 textures_logo_raylib textures_logo_raylib ⭐️☆☆☆ 1.0 ? Ray
47 textures_srcrec_dstrec textures_srcrec_dstrec ⭐️⭐️⭐️☆ 1.3 ? Ray
48 textures_image_drawing textures_image_drawing ⭐️⭐️☆☆ 1.4 ? Ray
49 textures_image_generation textures_image_generation ⭐️⭐️☆☆ 1.8 ? Ray
50 textures_image_loading textures_image_loading ⭐️☆☆☆ 1.3 ? Ray
51 textures_image_processing textures_image_processing ⭐️⭐️⭐️☆ 1.4 3.5 Ray
52 textures_image_text textures_image_text ⭐️⭐️☆☆ 1.8 ? Ray
53 textures_to_image textures_to_image ⭐️☆☆☆ 1.3 4.0 Ray
54 textures_raw_data textures_raw_data ⭐️⭐️⭐️☆ 1.3 3.5 Ray
55 textures_particles_blending textures_particles_blending ⭐️☆☆☆ 1.7 ? Ray
56 textures_npatch_drawing textures_npatch_drawing ⭐️⭐️⭐️☆ 2.5 ? Jorge A. Gomes
57 textures_background_scrolling textures_background_scrolling ⭐️☆☆☆ 2.5 ? Ray
58 textures_sprite_anim textures_sprite_anim ⭐️⭐️☆☆ 1.3 ? Ray
59 textures_sprite_button textures_sprite_button ⭐️⭐️☆☆ 2.5 ? Ray
60 textures_sprite_explosion textures_sprite_explosion ⭐️⭐️☆☆ 2.5 3.5 Ray
61 textures_bunnymark textures_bunnymark ⭐️⭐️⭐️☆ 2.5 ? Ray
62 textures_mouse_painting textures_mouse_painting ⭐️⭐️⭐️☆ 3.0 ? Chris Dill
63 textures_blend_modes textures_blend_modes ⭐️☆☆☆ 3.5 ? Karlo Licudine
64 textures_draw_tiled textures_draw_tiled ⭐️⭐️⭐️☆ 3.5 4.2 Vlad Adrian
65 textures_polygon textures_polygon ⭐️☆☆☆ 3.7 3.7 Chris Camacho
66 textures_fog_of_war textures_fog_of_war ⭐️⭐️⭐️☆ 4.2 4.2 Ray
67 textures_gif_player textures_gif_player ⭐️⭐️⭐️☆ 4.2 4.2 Ray

category: text

Examples using raylib text functionality, including sprite fonts loading/generation and text drawing, provided by raylib text module.

## example image difficulty
level
version
created
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original
developer
68 text_raylib_fonts text_raylib_fonts ⭐️☆☆☆ 1.7 ? Ray
69 text_font_spritefont text_font_spritefont ⭐️☆☆☆ 1.0 ? Ray
70 text_font_filters text_font_filters ⭐️⭐️☆☆ 1.3 ? Ray
71 text_font_loading text_font_loading ⭐️☆☆☆ 1.4 ? Ray
72 text_font_sdf text_font_sdf ⭐️⭐️⭐️☆ 1.3 4.0 Ray
73 text_format_text text_format_text ⭐️☆☆☆ 1.1 ? Ray
74 text_input_box text_input_box ⭐️⭐️☆☆ 1.7 ? Ray
75 text_writing_anim text_writing_anim ⭐️⭐️☆☆ 1.4 ? Ray
76 text_rectangle_bounds text_rectangle_bounds ⭐️⭐️⭐️⭐️ 2.5 4.0 Vlad Adrian
77 text_unicode text_unicode ⭐️⭐️⭐️⭐️ 2.5 4.0 Vlad Adrian
78 text_draw_3d text_draw_3d ⭐️⭐️⭐️⭐️ 3.7 4.0 Vlad Adrian
79 text_codepoints_loading text_codepoints_loading ⭐️⭐️⭐️☆ 4.2 4.2 Ray

category: models

Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib models module.

## example image difficulty
level
version
created
version
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original
developer
80 models_animation models_animation ⭐️⭐️☆☆ 2.5 ? culacant
81 models_billboard models_billboard ⭐️⭐️⭐️☆ 1.3 ? Ray
82 models_box_collisions models_box_collisions ⭐️☆☆☆ 1.3 ? Ray
83 models_cubicmap models_cubicmap ⭐️⭐️☆☆ 1.8 ? Ray
84 models_first_person_maze models_first_person_maze ⭐️⭐️☆☆ 2.5 ? Ray
85 models_geometric_shapes models_geometric_shapes ⭐️☆☆☆ 1.0 ? Ray
86 models_mesh_generation models_mesh_generation ⭐️⭐️☆☆ 1.8 4.0 Ray
87 models_mesh_picking models_mesh_picking ⭐️⭐️⭐️☆ 1.7 4.0 Joel Davis
88 models_loading models_loading ⭐️☆☆☆ 2.5 4.0 Ray
89 models_loading_gltf models_loading_gltf ⭐️☆☆☆ 3.7 4.2 Ray
90 models_loading_vox models_loading_vox ⭐️☆☆☆ 4.0 4.0 Johann Nadalutti
91 models_orthographic_projection models_orthographic_projection ⭐️☆☆☆ 2.0 3.7 Max Danielsson
92 models_rlgl_solar_system models_rlgl_solar_system ⭐️⭐️⭐️⭐️ 2.5 4.0 Ray
93 models_yaw_pitch_roll models_yaw_pitch_roll ⭐️⭐️☆☆ 1.8 4.0 Berni
94 models_waving_cubes models_waving_cubes ⭐️⭐️⭐️☆ 3.0 3.7 codecat
95 models_heightmap models_heightmap ⭐️☆☆☆ 1.3 3.0 Ray
96 models_skybox models_skybox ⭐️⭐️☆☆ 1.8 4.0 Ray

category: shaders

Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib rlgl module.

## example image difficulty
level
version
created
version
updated
original
developer
97 shaders_basic_lighting shaders_basic_lighting ⭐️⭐️⭐️⭐️ 3.0 4.2 Chris Camacho
98 shaders_model_shader shaders_model_shader ⭐️⭐️☆☆ 1.3 3.7 Ray
99 shaders_shapes_textures shaders_shapes_textures ⭐️⭐️☆☆ 1.4 3.7 Ray
100 shaders_custom_uniform shaders_custom_uniform ⭐️⭐️☆☆ 1.3 4.0 Ray
101 shaders_postprocessing shaders_postprocessing ⭐️⭐️⭐️☆ 1.3 4.0 Ray
102 shaders_palette_switch shaders_palette_switch ⭐️⭐️⭐️☆ 2.5 3.7 Marco Lizza
103 shaders_raymarching shaders_raymarching ⭐️⭐️⭐️⭐️ 2.5 4.2 Ray
104 shaders_texture_drawing shaders_texture_drawing ⭐️⭐️☆☆ 2.5 3.7 Michał Ciesielski
105 shaders_texture_outline shaders_texture_outline ⭐️⭐️⭐️☆ 4.0 4.0 Samuel Skiff
106 shaders_texture_waves shaders_texture_waves ⭐️⭐️☆☆ 2.5 3.7 Anata
107 shaders_julia_set shaders_julia_set ⭐️⭐️⭐️☆ 2.5 4.0 eggmund
108 shaders_eratosthenes shaders_eratosthenes ⭐️⭐️⭐️☆ 2.5 4.0 ProfJski
109 shaders_fog shaders_fog ⭐️⭐️⭐️☆ 3.0 3.7 Chris Camacho
110 shaders_simple_mask shaders_simple_mask ⭐️⭐️☆☆ 3.0 3.7 Chris Camacho
111 shaders_hot_reloading shaders_hot_reloading ⭐️⭐️⭐️☆ 3.5 3.5 Ray
112 shaders_mesh_instancing shaders_mesh_instancing ⭐️⭐️⭐️⭐️ 3.5 4.2 seanpringle
113 shaders_multi_sample2d shaders_multi_sample2d ⭐️⭐️☆☆ 3.5 3.5 Ray
114 shaders_spotlight shaders_spotlight ⭐️⭐️☆☆ 3.0 3.7 Chris Camacho

category: audio

Examples using raylib audio functionality, including sound/music loading and playing. This functionality is provided by raylib raudio module. Note this module can be used standalone independently of raylib, check raudio_standalone example.

## example image difficulty
level
version
created
version
updated
original
developer
115 audio_module_playing audio_module_playing ⭐️☆☆☆ 1.6 3.5 Ray
116 audio_music_stream audio_music_stream ⭐️☆☆☆ 1.1 4.2 Ray
117 audio_raw_stream audio_raw_stream ⭐️⭐️⭐️☆ 1.1 4.2 Ray
118 audio_sound_loading audio_sound_loading ⭐️☆☆☆ 1.1 3.5 Ray
119 audio_multichannel_sound audio_multichannel_sound ⭐️☆☆☆ 3.0 3.5 Chris Camacho

category: others

Examples showing raylib misc functionality that does not fit in other categories, like standalone modules usage or examples integrating external libraries.

## example image difficulty
level
version
created
version
updated
original
developer
120 raudio_standalone raudio_standalone ⭐️⭐️⭐️☆ 1.6 4.0 Ray
121 rlgl_standalone rlgl_standalone ⭐️⭐️⭐️⭐️ 1.6 4.0 Ray
122 easings_testbed easings_testbed ⭐️⭐️⭐️☆ 3.0 3.0 Juan Miguel López
123 rlgl_compute_shader.c rlgl_compute_shader.c ⭐️⭐️⭐️⭐️ 4.0 4.0 Teddy Astie
124 raylib_opengl_interop.c raylib_opengl_interop.c ⭐️⭐️⭐️⭐️ 4.0 4.0 Stephan Soller
125 embedded_files_loading.c embedded_files_loading.c ⭐️⭐️☆☆ 3.5 3.5 Kristian Holmgren

As always contributions are welcome, feel free to send new examples! Here it is an examples template to start with!