Files
raylib/src/platforms
mooff 94c79917e3 Fix SDL multitouch tracking (#3810)
The fingerId from SDL was used as an index into the CORE.Input.Touch
arrays, but it's an opaque / arbitrary int64, way bigger
than MAX_TOUCH_POINTS, so the first non-simulated touch event would segfault.
2024-02-29 18:30:38 +01:00
..
2024-02-29 18:29:32 +01:00
2024-01-02 20:58:12 +01:00