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			150 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			150 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*******************************************************************************************
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*
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*   raylib [audio] example - Using raudio module as standalone module
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*
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*   NOTE: This example does not require any graphic device, it can run directly on console.
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*
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*   DEPENDENCIES:
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*       miniaudio.h  - Audio device management lib (https://github.com/dr-soft/miniaudio)
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*       stb_vorbis.h - Ogg audio files loading (http://www.nothings.org/stb_vorbis/)
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*       dr_wav.h     - WAV audio file loading (https://github.com/mackron/dr_libs)
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*       dr_mp3.h     - MP3 audio file loading (https://github.com/mackron/dr_libs)
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*       dr_flac.h    - FLAC audio file loading (https://github.com/mackron/dr_libs)
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*       jar_xm.h     - XM module file loading
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*       jar_mod.h    - MOD audio file loading
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*
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*   COMPILATION:
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*       gcc -o raudio_standalone.exe raudio_standalone.c ..\..\src\raudio.c /
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*           -I..\..\src -I..\..\src\external -L. -Wall -std=c99 -DRAUDIO_STANDALONE / 
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*           -DSUPPORT_FILEFORMAT_WAV -DSUPPORT_FILEFORMAT_OGG -DSUPPORT_FILEFORMAT_MP3
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*
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*   LICENSE: zlib/libpng
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*
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*   This example is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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*   BSD-like license that allows static linking with closed source software:
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*
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*   Copyright (c) 2014-2020 Ramon Santamaria (@raysan5)
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*
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*   This software is provided "as-is", without any express or implied warranty. In no event
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*   will the authors be held liable for any damages arising from the use of this software.
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*
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*   Permission is granted to anyone to use this software for any purpose, including commercial
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*   applications, and to alter it and redistribute it freely, subject to the following restrictions:
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*
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*     1. The origin of this software must not be misrepresented; you must not claim that you
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*     wrote the original software. If you use this software in a product, an acknowledgment
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*     in the product documentation would be appreciated but is not required.
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*
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*     2. Altered source versions must be plainly marked as such, and must not be misrepresented
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*     as being the original software.
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*
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*     3. This notice may not be removed or altered from any source distribution.
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*
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********************************************************************************************/
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#include "raudio.h"             // raylib audio library
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#include <stdio.h>              // Required for: printf()
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#if defined(_WIN32)
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    #include <conio.h>          // Windows only, no stardard library
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#else
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    // Required for kbhit() function in non-Windows platforms
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    #include <stdio.h>
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    #include <termios.h>
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    #include <unistd.h>
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    #include <fcntl.h>
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#endif
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#define KEY_ESCAPE  27
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//----------------------------------------------------------------------------------
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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#if !defined(_WIN32)
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static int kbhit(void);             // Check if a key has been pressed
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static char getch();                // Get pressed character
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#endif
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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int main(int argc, char *argv[])
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{
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    // Initialization
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    //--------------------------------------------------------------------------------------
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    static unsigned char key = 0;
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    InitAudioDevice();
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    Sound fxWav = LoadSound("resources/audio/weird.wav");       // Load WAV audio file
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    Sound fxOgg = LoadSound("resources/audio/target.ogg");      // Load OGG audio file
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    Music music = LoadMusicStream("resources/audio/country.mp3");
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    PlayMusicStream(music);
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    printf("\nPress s or d to play sounds, ESC to stop...\n");
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    //--------------------------------------------------------------------------------------
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    // Main loop
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    while (key != KEY_ESCAPE)
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    {
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        if (kbhit()) key = getch();
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        if ((key == 's') || (key == 'S')) PlaySound(fxWav);
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        if ((key == 'd') || (key == 'D')) PlaySound(fxOgg);
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        key = 0;
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        UpdateMusicStream(music);
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    }
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    // De-Initialization
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    //--------------------------------------------------------------------------------------
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    UnloadSound(fxWav);         // Unload sound data
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    UnloadSound(fxOgg);         // Unload sound data
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    UnloadMusicStream(music);   // Unload music stream data
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    CloseAudioDevice();
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    //--------------------------------------------------------------------------------------
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    return 0;
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}
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//----------------------------------------------------------------------------------
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// Module Functions Definition
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//----------------------------------------------------------------------------------
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#if !defined(_WIN32)
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// Check if a key has been pressed
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static int kbhit(void)
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{
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	struct termios oldt, newt;
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	int ch;
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	int oldf;
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	tcgetattr(STDIN_FILENO, &oldt);
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	newt = oldt;
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	newt.c_lflag &= ~(ICANON | ECHO);
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	tcsetattr(STDIN_FILENO, TCSANOW, &newt);
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	oldf = fcntl(STDIN_FILENO, F_GETFL, 0);
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	fcntl(STDIN_FILENO, F_SETFL, oldf | O_NONBLOCK);
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	ch = getchar();
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	tcsetattr(STDIN_FILENO, TCSANOW, &oldt);
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	fcntl(STDIN_FILENO, F_SETFL, oldf);
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	if (ch != EOF)
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	{
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		ungetc(ch, stdin);
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		return 1;
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	}
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	return 0;
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}
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// Get pressed character
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static char getch() { return getchar(); }
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#endif
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