Files
raylib/parser/raylib_api.txt
lazaray df6caea25d Parser improvements (#2461)
* Fix parser function description detection

Some functions in easings.h are defined on a single line and include a
division which was mistaken for the start of the description.

* Fix parser detection of macros including spaces

* Add support for self-referencing structs to parser

* Fix parser code style

* Fix parser handling of multiple fields on one line

* Increase parser MAX_STRUCT_FIELDS

For internal rlglData State struct (internal structs are still not
supported but this makes it less wrong).

* Add description helper to parser

* Regenerate parser output

* Add cakkbacks to parser

* Regenerate parser output

* Refactor funcLines to be an array of line numbers

It used to be an array of pointers into the text buffer but was changed
to be an array of pointers to the lines. Now it is an array of line
numbers like the others.

* Fix code style

* Move array size from name to type

* Regenerate parser output
2022-05-04 11:06:01 +02:00

4087 lines
144 KiB
Plaintext

Structures found: 31
Struct 01: Vector2 (2 fields)
Name: Vector2
Description: Vector2, 2 components
Field[1]: float x // Vector x component
Field[2]: float y // Vector y component
Struct 02: Vector3 (3 fields)
Name: Vector3
Description: Vector3, 3 components
Field[1]: float x // Vector x component
Field[2]: float y // Vector y component
Field[3]: float z // Vector z component
Struct 03: Vector4 (4 fields)
Name: Vector4
Description: Vector4, 4 components
Field[1]: float x // Vector x component
Field[2]: float y // Vector y component
Field[3]: float z // Vector z component
Field[4]: float w // Vector w component
Struct 04: Matrix (16 fields)
Name: Matrix
Description: Matrix, 4x4 components, column major, OpenGL style, right handed
Field[1]: float m0 // Matrix first row (4 components)
Field[2]: float m4 // Matrix first row (4 components)
Field[3]: float m8 // Matrix first row (4 components)
Field[4]: float m12 // Matrix first row (4 components)
Field[5]: float m1 // Matrix second row (4 components)
Field[6]: float m5 // Matrix second row (4 components)
Field[7]: float m9 // Matrix second row (4 components)
Field[8]: float m13 // Matrix second row (4 components)
Field[9]: float m2 // Matrix third row (4 components)
Field[10]: float m6 // Matrix third row (4 components)
Field[11]: float m10 // Matrix third row (4 components)
Field[12]: float m14 // Matrix third row (4 components)
Field[13]: float m3 // Matrix fourth row (4 components)
Field[14]: float m7 // Matrix fourth row (4 components)
Field[15]: float m11 // Matrix fourth row (4 components)
Field[16]: float m15 // Matrix fourth row (4 components)
Struct 05: Color (4 fields)
Name: Color
Description: Color, 4 components, R8G8B8A8 (32bit)
Field[1]: unsigned char r // Color red value
Field[2]: unsigned char g // Color green value
Field[3]: unsigned char b // Color blue value
Field[4]: unsigned char a // Color alpha value
Struct 06: Rectangle (4 fields)
Name: Rectangle
Description: Rectangle, 4 components
Field[1]: float x // Rectangle top-left corner position x
Field[2]: float y // Rectangle top-left corner position y
Field[3]: float width // Rectangle width
Field[4]: float height // Rectangle height
Struct 07: Image (5 fields)
Name: Image
Description: Image, pixel data stored in CPU memory (RAM)
Field[1]: void * data // Image raw data
Field[2]: int width // Image base width
Field[3]: int height // Image base height
Field[4]: int mipmaps // Mipmap levels, 1 by default
Field[5]: int format // Data format (PixelFormat type)
Struct 08: Texture (5 fields)
Name: Texture
Description: Texture, tex data stored in GPU memory (VRAM)
Field[1]: unsigned int id // OpenGL texture id
Field[2]: int width // Texture base width
Field[3]: int height // Texture base height
Field[4]: int mipmaps // Mipmap levels, 1 by default
Field[5]: int format // Data format (PixelFormat type)
Struct 09: RenderTexture (3 fields)
Name: RenderTexture
Description: RenderTexture, fbo for texture rendering
Field[1]: unsigned int id // OpenGL framebuffer object id
Field[2]: Texture texture // Color buffer attachment texture
Field[3]: Texture depth // Depth buffer attachment texture
Struct 10: NPatchInfo (6 fields)
Name: NPatchInfo
Description: NPatchInfo, n-patch layout info
Field[1]: Rectangle source // Texture source rectangle
Field[2]: int left // Left border offset
Field[3]: int top // Top border offset
Field[4]: int right // Right border offset
Field[5]: int bottom // Bottom border offset
Field[6]: int layout // Layout of the n-patch: 3x3, 1x3 or 3x1
Struct 11: GlyphInfo (5 fields)
Name: GlyphInfo
Description: GlyphInfo, font characters glyphs info
Field[1]: int value // Character value (Unicode)
Field[2]: int offsetX // Character offset X when drawing
Field[3]: int offsetY // Character offset Y when drawing
Field[4]: int advanceX // Character advance position X
Field[5]: Image image // Character image data
Struct 12: Font (6 fields)
Name: Font
Description: Font, font texture and GlyphInfo array data
Field[1]: int baseSize // Base size (default chars height)
Field[2]: int glyphCount // Number of glyph characters
Field[3]: int glyphPadding // Padding around the glyph characters
Field[4]: Texture2D texture // Texture atlas containing the glyphs
Field[5]: Rectangle * recs // Rectangles in texture for the glyphs
Field[6]: GlyphInfo * glyphs // Glyphs info data
Struct 13: Camera3D (5 fields)
Name: Camera3D
Description: Camera, defines position/orientation in 3d space
Field[1]: Vector3 position // Camera position
Field[2]: Vector3 target // Camera target it looks-at
Field[3]: Vector3 up // Camera up vector (rotation over its axis)
Field[4]: float fovy // Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic
Field[5]: int projection // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC
Struct 14: Camera2D (4 fields)
Name: Camera2D
Description: Camera2D, defines position/orientation in 2d space
Field[1]: Vector2 offset // Camera offset (displacement from target)
Field[2]: Vector2 target // Camera target (rotation and zoom origin)
Field[3]: float rotation // Camera rotation in degrees
Field[4]: float zoom // Camera zoom (scaling), should be 1.0f by default
Struct 15: Mesh (15 fields)
Name: Mesh
Description: Mesh, vertex data and vao/vbo
Field[1]: int vertexCount // Number of vertices stored in arrays
Field[2]: int triangleCount // Number of triangles stored (indexed or not)
Field[3]: float * vertices // Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
Field[4]: float * texcoords // Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
Field[5]: float * texcoords2 // Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)
Field[6]: float * normals // Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)
Field[7]: float * tangents // Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)
Field[8]: unsigned char * colors // Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
Field[9]: unsigned short * indices // Vertex indices (in case vertex data comes indexed)
Field[10]: float * animVertices // Animated vertex positions (after bones transformations)
Field[11]: float * animNormals // Animated normals (after bones transformations)
Field[12]: unsigned char * boneIds // Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)
Field[13]: float * boneWeights // Vertex bone weight, up to 4 bones influence by vertex (skinning)
Field[14]: unsigned int vaoId // OpenGL Vertex Array Object id
Field[15]: unsigned int * vboId // OpenGL Vertex Buffer Objects id (default vertex data)
Struct 16: Shader (2 fields)
Name: Shader
Description: Shader
Field[1]: unsigned int id // Shader program id
Field[2]: int * locs // Shader locations array (RL_MAX_SHADER_LOCATIONS)
Struct 17: MaterialMap (3 fields)
Name: MaterialMap
Description: MaterialMap
Field[1]: Texture2D texture // Material map texture
Field[2]: Color color // Material map color
Field[3]: float value // Material map value
Struct 18: Material (3 fields)
Name: Material
Description: Material, includes shader and maps
Field[1]: Shader shader // Material shader
Field[2]: MaterialMap * maps // Material maps array (MAX_MATERIAL_MAPS)
Field[3]: float[4] params // Material generic parameters (if required)
Struct 19: Transform (3 fields)
Name: Transform
Description: Transform, vectex transformation data
Field[1]: Vector3 translation // Translation
Field[2]: Quaternion rotation // Rotation
Field[3]: Vector3 scale // Scale
Struct 20: BoneInfo (2 fields)
Name: BoneInfo
Description: Bone, skeletal animation bone
Field[1]: char[32] name // Bone name
Field[2]: int parent // Bone parent
Struct 21: Model (9 fields)
Name: Model
Description: Model, meshes, materials and animation data
Field[1]: Matrix transform // Local transform matrix
Field[2]: int meshCount // Number of meshes
Field[3]: int materialCount // Number of materials
Field[4]: Mesh * meshes // Meshes array
Field[5]: Material * materials // Materials array
Field[6]: int * meshMaterial // Mesh material number
Field[7]: int boneCount // Number of bones
Field[8]: BoneInfo * bones // Bones information (skeleton)
Field[9]: Transform * bindPose // Bones base transformation (pose)
Struct 22: ModelAnimation (4 fields)
Name: ModelAnimation
Description: ModelAnimation
Field[1]: int boneCount // Number of bones
Field[2]: int frameCount // Number of animation frames
Field[3]: BoneInfo * bones // Bones information (skeleton)
Field[4]: Transform ** framePoses // Poses array by frame
Struct 23: Ray (2 fields)
Name: Ray
Description: Ray, ray for raycasting
Field[1]: Vector3 position // Ray position (origin)
Field[2]: Vector3 direction // Ray direction
Struct 24: RayCollision (4 fields)
Name: RayCollision
Description: RayCollision, ray hit information
Field[1]: bool hit // Did the ray hit something?
Field[2]: float distance // Distance to nearest hit
Field[3]: Vector3 point // Point of nearest hit
Field[4]: Vector3 normal // Surface normal of hit
Struct 25: BoundingBox (2 fields)
Name: BoundingBox
Description: BoundingBox
Field[1]: Vector3 min // Minimum vertex box-corner
Field[2]: Vector3 max // Maximum vertex box-corner
Struct 26: Wave (5 fields)
Name: Wave
Description: Wave, audio wave data
Field[1]: unsigned int frameCount // Total number of frames (considering channels)
Field[2]: unsigned int sampleRate // Frequency (samples per second)
Field[3]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
Field[4]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...)
Field[5]: void * data // Buffer data pointer
Struct 27: AudioStream (5 fields)
Name: AudioStream
Description: AudioStream, custom audio stream
Field[1]: rAudioBuffer * buffer // Pointer to internal data used by the audio system
Field[2]: rAudioProcessor * processor // Pointer to internal data processor, useful for audio effects
Field[3]: unsigned int sampleRate // Frequency (samples per second)
Field[4]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
Field[5]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...)
Struct 28: Sound (2 fields)
Name: Sound
Description: Sound
Field[1]: AudioStream stream // Audio stream
Field[2]: unsigned int frameCount // Total number of frames (considering channels)
Struct 29: Music (5 fields)
Name: Music
Description: Music, audio stream, anything longer than ~10 seconds should be streamed
Field[1]: AudioStream stream // Audio stream
Field[2]: unsigned int frameCount // Total number of frames (considering channels)
Field[3]: bool looping // Music looping enable
Field[4]: int ctxType // Type of music context (audio filetype)
Field[5]: void * ctxData // Audio context data, depends on type
Struct 30: VrDeviceInfo (10 fields)
Name: VrDeviceInfo
Description: VrDeviceInfo, Head-Mounted-Display device parameters
Field[1]: int hResolution // Horizontal resolution in pixels
Field[2]: int vResolution // Vertical resolution in pixels
Field[3]: float hScreenSize // Horizontal size in meters
Field[4]: float vScreenSize // Vertical size in meters
Field[5]: float vScreenCenter // Screen center in meters
Field[6]: float eyeToScreenDistance // Distance between eye and display in meters
Field[7]: float lensSeparationDistance // Lens separation distance in meters
Field[8]: float interpupillaryDistance // IPD (distance between pupils) in meters
Field[9]: float[4] lensDistortionValues // Lens distortion constant parameters
Field[10]: float[4] chromaAbCorrection // Chromatic aberration correction parameters
Struct 31: VrStereoConfig (8 fields)
Name: VrStereoConfig
Description: VrStereoConfig, VR stereo rendering configuration for simulator
Field[1]: Matrix[2] projection // VR projection matrices (per eye)
Field[2]: Matrix[2] viewOffset // VR view offset matrices (per eye)
Field[3]: float[2] leftLensCenter // VR left lens center
Field[4]: float[2] rightLensCenter // VR right lens center
Field[5]: float[2] leftScreenCenter // VR left screen center
Field[6]: float[2] rightScreenCenter // VR right screen center
Field[7]: float[2] scale // VR distortion scale
Field[8]: float[2] scaleIn // VR distortion scale in
Aliases found: 5
Alias 001: Quaternion
Type: Vector4
Name: Quaternion
Description: Quaternion, 4 components (Vector4 alias)
Alias 002: Texture2D
Type: Texture
Name: Texture2D
Description: Texture2D, same as Texture
Alias 003: TextureCubemap
Type: Texture
Name: TextureCubemap
Description: TextureCubemap, same as Texture
Alias 004: RenderTexture2D
Type: RenderTexture
Name: RenderTexture2D
Description: RenderTexture2D, same as RenderTexture
Alias 005: Camera
Type: Camera3D
Name: Camera
Description: Camera type fallback, defaults to Camera3D
Enums found: 21
Enum 01: ConfigFlags (14 values)
Name: ConfigFlags
Description: System/Window config flags
Value[FLAG_VSYNC_HINT]: 64
Value[FLAG_FULLSCREEN_MODE]: 2
Value[FLAG_WINDOW_RESIZABLE]: 4
Value[FLAG_WINDOW_UNDECORATED]: 8
Value[FLAG_WINDOW_HIDDEN]: 128
Value[FLAG_WINDOW_MINIMIZED]: 512
Value[FLAG_WINDOW_MAXIMIZED]: 1024
Value[FLAG_WINDOW_UNFOCUSED]: 2048
Value[FLAG_WINDOW_TOPMOST]: 4096
Value[FLAG_WINDOW_ALWAYS_RUN]: 256
Value[FLAG_WINDOW_TRANSPARENT]: 16
Value[FLAG_WINDOW_HIGHDPI]: 8192
Value[FLAG_MSAA_4X_HINT]: 32
Value[FLAG_INTERLACED_HINT]: 65536
Enum 02: TraceLogLevel (8 values)
Name: TraceLogLevel
Description: Trace log level
Value[LOG_ALL]: 0
Value[LOG_TRACE]: 1
Value[LOG_DEBUG]: 2
Value[LOG_INFO]: 3
Value[LOG_WARNING]: 4
Value[LOG_ERROR]: 5
Value[LOG_FATAL]: 6
Value[LOG_NONE]: 7
Enum 03: KeyboardKey (110 values)
Name: KeyboardKey
Description: Keyboard keys (US keyboard layout)
Value[KEY_NULL]: 0
Value[KEY_APOSTROPHE]: 39
Value[KEY_COMMA]: 44
Value[KEY_MINUS]: 45
Value[KEY_PERIOD]: 46
Value[KEY_SLASH]: 47
Value[KEY_ZERO]: 48
Value[KEY_ONE]: 49
Value[KEY_TWO]: 50
Value[KEY_THREE]: 51
Value[KEY_FOUR]: 52
Value[KEY_FIVE]: 53
Value[KEY_SIX]: 54
Value[KEY_SEVEN]: 55
Value[KEY_EIGHT]: 56
Value[KEY_NINE]: 57
Value[KEY_SEMICOLON]: 59
Value[KEY_EQUAL]: 61
Value[KEY_A]: 65
Value[KEY_B]: 66
Value[KEY_C]: 67
Value[KEY_D]: 68
Value[KEY_E]: 69
Value[KEY_F]: 70
Value[KEY_G]: 71
Value[KEY_H]: 72
Value[KEY_I]: 73
Value[KEY_J]: 74
Value[KEY_K]: 75
Value[KEY_L]: 76
Value[KEY_M]: 77
Value[KEY_N]: 78
Value[KEY_O]: 79
Value[KEY_P]: 80
Value[KEY_Q]: 81
Value[KEY_R]: 82
Value[KEY_S]: 83
Value[KEY_T]: 84
Value[KEY_U]: 85
Value[KEY_V]: 86
Value[KEY_W]: 87
Value[KEY_X]: 88
Value[KEY_Y]: 89
Value[KEY_Z]: 90
Value[KEY_LEFT_BRACKET]: 91
Value[KEY_BACKSLASH]: 92
Value[KEY_RIGHT_BRACKET]: 93
Value[KEY_GRAVE]: 96
Value[KEY_SPACE]: 32
Value[KEY_ESCAPE]: 256
Value[KEY_ENTER]: 257
Value[KEY_TAB]: 258
Value[KEY_BACKSPACE]: 259
Value[KEY_INSERT]: 260
Value[KEY_DELETE]: 261
Value[KEY_RIGHT]: 262
Value[KEY_LEFT]: 263
Value[KEY_DOWN]: 264
Value[KEY_UP]: 265
Value[KEY_PAGE_UP]: 266
Value[KEY_PAGE_DOWN]: 267
Value[KEY_HOME]: 268
Value[KEY_END]: 269
Value[KEY_CAPS_LOCK]: 280
Value[KEY_SCROLL_LOCK]: 281
Value[KEY_NUM_LOCK]: 282
Value[KEY_PRINT_SCREEN]: 283
Value[KEY_PAUSE]: 284
Value[KEY_F1]: 290
Value[KEY_F2]: 291
Value[KEY_F3]: 292
Value[KEY_F4]: 293
Value[KEY_F5]: 294
Value[KEY_F6]: 295
Value[KEY_F7]: 296
Value[KEY_F8]: 297
Value[KEY_F9]: 298
Value[KEY_F10]: 299
Value[KEY_F11]: 300
Value[KEY_F12]: 301
Value[KEY_LEFT_SHIFT]: 340
Value[KEY_LEFT_CONTROL]: 341
Value[KEY_LEFT_ALT]: 342
Value[KEY_LEFT_SUPER]: 343
Value[KEY_RIGHT_SHIFT]: 344
Value[KEY_RIGHT_CONTROL]: 345
Value[KEY_RIGHT_ALT]: 346
Value[KEY_RIGHT_SUPER]: 347
Value[KEY_KB_MENU]: 348
Value[KEY_KP_0]: 320
Value[KEY_KP_1]: 321
Value[KEY_KP_2]: 322
Value[KEY_KP_3]: 323
Value[KEY_KP_4]: 324
Value[KEY_KP_5]: 325
Value[KEY_KP_6]: 326
Value[KEY_KP_7]: 327
Value[KEY_KP_8]: 328
Value[KEY_KP_9]: 329
Value[KEY_KP_DECIMAL]: 330
Value[KEY_KP_DIVIDE]: 331
Value[KEY_KP_MULTIPLY]: 332
Value[KEY_KP_SUBTRACT]: 333
Value[KEY_KP_ADD]: 334
Value[KEY_KP_ENTER]: 335
Value[KEY_KP_EQUAL]: 336
Value[KEY_BACK]: 4
Value[KEY_MENU]: 82
Value[KEY_VOLUME_UP]: 24
Value[KEY_VOLUME_DOWN]: 25
Enum 04: MouseButton (7 values)
Name: MouseButton
Description: Mouse buttons
Value[MOUSE_BUTTON_LEFT]: 0
Value[MOUSE_BUTTON_RIGHT]: 1
Value[MOUSE_BUTTON_MIDDLE]: 2
Value[MOUSE_BUTTON_SIDE]: 3
Value[MOUSE_BUTTON_EXTRA]: 4
Value[MOUSE_BUTTON_FORWARD]: 5
Value[MOUSE_BUTTON_BACK]: 6
Enum 05: MouseCursor (11 values)
Name: MouseCursor
Description: Mouse cursor
Value[MOUSE_CURSOR_DEFAULT]: 0
Value[MOUSE_CURSOR_ARROW]: 1
Value[MOUSE_CURSOR_IBEAM]: 2
Value[MOUSE_CURSOR_CROSSHAIR]: 3
Value[MOUSE_CURSOR_POINTING_HAND]: 4
Value[MOUSE_CURSOR_RESIZE_EW]: 5
Value[MOUSE_CURSOR_RESIZE_NS]: 6
Value[MOUSE_CURSOR_RESIZE_NWSE]: 7
Value[MOUSE_CURSOR_RESIZE_NESW]: 8
Value[MOUSE_CURSOR_RESIZE_ALL]: 9
Value[MOUSE_CURSOR_NOT_ALLOWED]: 10
Enum 06: GamepadButton (18 values)
Name: GamepadButton
Description: Gamepad buttons
Value[GAMEPAD_BUTTON_UNKNOWN]: 0
Value[GAMEPAD_BUTTON_LEFT_FACE_UP]: 1
Value[GAMEPAD_BUTTON_LEFT_FACE_RIGHT]: 2
Value[GAMEPAD_BUTTON_LEFT_FACE_DOWN]: 3
Value[GAMEPAD_BUTTON_LEFT_FACE_LEFT]: 4
Value[GAMEPAD_BUTTON_RIGHT_FACE_UP]: 5
Value[GAMEPAD_BUTTON_RIGHT_FACE_RIGHT]: 6
Value[GAMEPAD_BUTTON_RIGHT_FACE_DOWN]: 7
Value[GAMEPAD_BUTTON_RIGHT_FACE_LEFT]: 8
Value[GAMEPAD_BUTTON_LEFT_TRIGGER_1]: 9
Value[GAMEPAD_BUTTON_LEFT_TRIGGER_2]: 10
Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_1]: 11
Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_2]: 12
Value[GAMEPAD_BUTTON_MIDDLE_LEFT]: 13
Value[GAMEPAD_BUTTON_MIDDLE]: 14
Value[GAMEPAD_BUTTON_MIDDLE_RIGHT]: 15
Value[GAMEPAD_BUTTON_LEFT_THUMB]: 16
Value[GAMEPAD_BUTTON_RIGHT_THUMB]: 17
Enum 07: GamepadAxis (6 values)
Name: GamepadAxis
Description: Gamepad axis
Value[GAMEPAD_AXIS_LEFT_X]: 0
Value[GAMEPAD_AXIS_LEFT_Y]: 1
Value[GAMEPAD_AXIS_RIGHT_X]: 2
Value[GAMEPAD_AXIS_RIGHT_Y]: 3
Value[GAMEPAD_AXIS_LEFT_TRIGGER]: 4
Value[GAMEPAD_AXIS_RIGHT_TRIGGER]: 5
Enum 08: MaterialMapIndex (11 values)
Name: MaterialMapIndex
Description: Material map index
Value[MATERIAL_MAP_ALBEDO]: 0
Value[MATERIAL_MAP_METALNESS]: 1
Value[MATERIAL_MAP_NORMAL]: 2
Value[MATERIAL_MAP_ROUGHNESS]: 3
Value[MATERIAL_MAP_OCCLUSION]: 4
Value[MATERIAL_MAP_EMISSION]: 5
Value[MATERIAL_MAP_HEIGHT]: 6
Value[MATERIAL_MAP_CUBEMAP]: 7
Value[MATERIAL_MAP_IRRADIANCE]: 8
Value[MATERIAL_MAP_PREFILTER]: 9
Value[MATERIAL_MAP_BRDF]: 10
Enum 09: ShaderLocationIndex (26 values)
Name: ShaderLocationIndex
Description: Shader location index
Value[SHADER_LOC_VERTEX_POSITION]: 0
Value[SHADER_LOC_VERTEX_TEXCOORD01]: 1
Value[SHADER_LOC_VERTEX_TEXCOORD02]: 2
Value[SHADER_LOC_VERTEX_NORMAL]: 3
Value[SHADER_LOC_VERTEX_TANGENT]: 4
Value[SHADER_LOC_VERTEX_COLOR]: 5
Value[SHADER_LOC_MATRIX_MVP]: 6
Value[SHADER_LOC_MATRIX_VIEW]: 7
Value[SHADER_LOC_MATRIX_PROJECTION]: 8
Value[SHADER_LOC_MATRIX_MODEL]: 9
Value[SHADER_LOC_MATRIX_NORMAL]: 10
Value[SHADER_LOC_VECTOR_VIEW]: 11
Value[SHADER_LOC_COLOR_DIFFUSE]: 12
Value[SHADER_LOC_COLOR_SPECULAR]: 13
Value[SHADER_LOC_COLOR_AMBIENT]: 14
Value[SHADER_LOC_MAP_ALBEDO]: 15
Value[SHADER_LOC_MAP_METALNESS]: 16
Value[SHADER_LOC_MAP_NORMAL]: 17
Value[SHADER_LOC_MAP_ROUGHNESS]: 18
Value[SHADER_LOC_MAP_OCCLUSION]: 19
Value[SHADER_LOC_MAP_EMISSION]: 20
Value[SHADER_LOC_MAP_HEIGHT]: 21
Value[SHADER_LOC_MAP_CUBEMAP]: 22
Value[SHADER_LOC_MAP_IRRADIANCE]: 23
Value[SHADER_LOC_MAP_PREFILTER]: 24
Value[SHADER_LOC_MAP_BRDF]: 25
Enum 10: ShaderUniformDataType (9 values)
Name: ShaderUniformDataType
Description: Shader uniform data type
Value[SHADER_UNIFORM_FLOAT]: 0
Value[SHADER_UNIFORM_VEC2]: 1
Value[SHADER_UNIFORM_VEC3]: 2
Value[SHADER_UNIFORM_VEC4]: 3
Value[SHADER_UNIFORM_INT]: 4
Value[SHADER_UNIFORM_IVEC2]: 5
Value[SHADER_UNIFORM_IVEC3]: 6
Value[SHADER_UNIFORM_IVEC4]: 7
Value[SHADER_UNIFORM_SAMPLER2D]: 8
Enum 11: ShaderAttributeDataType (4 values)
Name: ShaderAttributeDataType
Description: Shader attribute data types
Value[SHADER_ATTRIB_FLOAT]: 0
Value[SHADER_ATTRIB_VEC2]: 1
Value[SHADER_ATTRIB_VEC3]: 2
Value[SHADER_ATTRIB_VEC4]: 3
Enum 12: PixelFormat (21 values)
Name: PixelFormat
Description: Pixel formats
Value[PIXELFORMAT_UNCOMPRESSED_GRAYSCALE]: 1
Value[PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA]: 2
Value[PIXELFORMAT_UNCOMPRESSED_R5G6B5]: 3
Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8]: 4
Value[PIXELFORMAT_UNCOMPRESSED_R5G5B5A1]: 5
Value[PIXELFORMAT_UNCOMPRESSED_R4G4B4A4]: 6
Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8A8]: 7
Value[PIXELFORMAT_UNCOMPRESSED_R32]: 8
Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32]: 9
Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32A32]: 10
Value[PIXELFORMAT_COMPRESSED_DXT1_RGB]: 11
Value[PIXELFORMAT_COMPRESSED_DXT1_RGBA]: 12
Value[PIXELFORMAT_COMPRESSED_DXT3_RGBA]: 13
Value[PIXELFORMAT_COMPRESSED_DXT5_RGBA]: 14
Value[PIXELFORMAT_COMPRESSED_ETC1_RGB]: 15
Value[PIXELFORMAT_COMPRESSED_ETC2_RGB]: 16
Value[PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA]: 17
Value[PIXELFORMAT_COMPRESSED_PVRT_RGB]: 18
Value[PIXELFORMAT_COMPRESSED_PVRT_RGBA]: 19
Value[PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA]: 20
Value[PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA]: 21
Enum 13: TextureFilter (6 values)
Name: TextureFilter
Description: Texture parameters: filter mode
Value[TEXTURE_FILTER_POINT]: 0
Value[TEXTURE_FILTER_BILINEAR]: 1
Value[TEXTURE_FILTER_TRILINEAR]: 2
Value[TEXTURE_FILTER_ANISOTROPIC_4X]: 3
Value[TEXTURE_FILTER_ANISOTROPIC_8X]: 4
Value[TEXTURE_FILTER_ANISOTROPIC_16X]: 5
Enum 14: TextureWrap (4 values)
Name: TextureWrap
Description: Texture parameters: wrap mode
Value[TEXTURE_WRAP_REPEAT]: 0
Value[TEXTURE_WRAP_CLAMP]: 1
Value[TEXTURE_WRAP_MIRROR_REPEAT]: 2
Value[TEXTURE_WRAP_MIRROR_CLAMP]: 3
Enum 15: CubemapLayout (6 values)
Name: CubemapLayout
Description: Cubemap layouts
Value[CUBEMAP_LAYOUT_AUTO_DETECT]: 0
Value[CUBEMAP_LAYOUT_LINE_VERTICAL]: 1
Value[CUBEMAP_LAYOUT_LINE_HORIZONTAL]: 2
Value[CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR]: 3
Value[CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE]: 4
Value[CUBEMAP_LAYOUT_PANORAMA]: 5
Enum 16: FontType (3 values)
Name: FontType
Description: Font type, defines generation method
Value[FONT_DEFAULT]: 0
Value[FONT_BITMAP]: 1
Value[FONT_SDF]: 2
Enum 17: BlendMode (7 values)
Name: BlendMode
Description: Color blending modes (pre-defined)
Value[BLEND_ALPHA]: 0
Value[BLEND_ADDITIVE]: 1
Value[BLEND_MULTIPLIED]: 2
Value[BLEND_ADD_COLORS]: 3
Value[BLEND_SUBTRACT_COLORS]: 4
Value[BLEND_ALPHA_PREMUL]: 5
Value[BLEND_CUSTOM]: 6
Enum 18: Gesture (11 values)
Name: Gesture
Description: Gesture
Value[GESTURE_NONE]: 0
Value[GESTURE_TAP]: 1
Value[GESTURE_DOUBLETAP]: 2
Value[GESTURE_HOLD]: 4
Value[GESTURE_DRAG]: 8
Value[GESTURE_SWIPE_RIGHT]: 16
Value[GESTURE_SWIPE_LEFT]: 32
Value[GESTURE_SWIPE_UP]: 64
Value[GESTURE_SWIPE_DOWN]: 128
Value[GESTURE_PINCH_IN]: 256
Value[GESTURE_PINCH_OUT]: 512
Enum 19: CameraMode (5 values)
Name: CameraMode
Description: Camera system modes
Value[CAMERA_CUSTOM]: 0
Value[CAMERA_FREE]: 1
Value[CAMERA_ORBITAL]: 2
Value[CAMERA_FIRST_PERSON]: 3
Value[CAMERA_THIRD_PERSON]: 4
Enum 20: CameraProjection (2 values)
Name: CameraProjection
Description: Camera projection
Value[CAMERA_PERSPECTIVE]: 0
Value[CAMERA_ORTHOGRAPHIC]: 1
Enum 21: NPatchLayout (3 values)
Name: NPatchLayout
Description: N-patch layout
Value[NPATCH_NINE_PATCH]: 0
Value[NPATCH_THREE_PATCH_VERTICAL]: 1
Value[NPATCH_THREE_PATCH_HORIZONTAL]: 2
Functions found: 499
Function 001: InitWindow() (3 input parameters)
Name: InitWindow
Return type: void
Description: Initialize window and OpenGL context
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: title (type: const char *)
Function 002: WindowShouldClose() (0 input parameters)
Name: WindowShouldClose
Return type: bool
Description: Check if KEY_ESCAPE pressed or Close icon pressed
No input parameters
Function 003: CloseWindow() (0 input parameters)
Name: CloseWindow
Return type: void
Description: Close window and unload OpenGL context
No input parameters
Function 004: IsWindowReady() (0 input parameters)
Name: IsWindowReady
Return type: bool
Description: Check if window has been initialized successfully
No input parameters
Function 005: IsWindowFullscreen() (0 input parameters)
Name: IsWindowFullscreen
Return type: bool
Description: Check if window is currently fullscreen
No input parameters
Function 006: IsWindowHidden() (0 input parameters)
Name: IsWindowHidden
Return type: bool
Description: Check if window is currently hidden (only PLATFORM_DESKTOP)
No input parameters
Function 007: IsWindowMinimized() (0 input parameters)
Name: IsWindowMinimized
Return type: bool
Description: Check if window is currently minimized (only PLATFORM_DESKTOP)
No input parameters
Function 008: IsWindowMaximized() (0 input parameters)
Name: IsWindowMaximized
Return type: bool
Description: Check if window is currently maximized (only PLATFORM_DESKTOP)
No input parameters
Function 009: IsWindowFocused() (0 input parameters)
Name: IsWindowFocused
Return type: bool
Description: Check if window is currently focused (only PLATFORM_DESKTOP)
No input parameters
Function 010: IsWindowResized() (0 input parameters)
Name: IsWindowResized
Return type: bool
Description: Check if window has been resized last frame
No input parameters
Function 011: IsWindowState() (1 input parameters)
Name: IsWindowState
Return type: bool
Description: Check if one specific window flag is enabled
Param[1]: flag (type: unsigned int)
Function 012: SetWindowState() (1 input parameters)
Name: SetWindowState
Return type: void
Description: Set window configuration state using flags (only PLATFORM_DESKTOP)
Param[1]: flags (type: unsigned int)
Function 013: ClearWindowState() (1 input parameters)
Name: ClearWindowState
Return type: void
Description: Clear window configuration state flags
Param[1]: flags (type: unsigned int)
Function 014: ToggleFullscreen() (0 input parameters)
Name: ToggleFullscreen
Return type: void
Description: Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)
No input parameters
Function 015: MaximizeWindow() (0 input parameters)
Name: MaximizeWindow
Return type: void
Description: Set window state: maximized, if resizable (only PLATFORM_DESKTOP)
No input parameters
Function 016: MinimizeWindow() (0 input parameters)
Name: MinimizeWindow
Return type: void
Description: Set window state: minimized, if resizable (only PLATFORM_DESKTOP)
No input parameters
Function 017: RestoreWindow() (0 input parameters)
Name: RestoreWindow
Return type: void
Description: Set window state: not minimized/maximized (only PLATFORM_DESKTOP)
No input parameters
Function 018: SetWindowIcon() (1 input parameters)
Name: SetWindowIcon
Return type: void
Description: Set icon for window (only PLATFORM_DESKTOP)
Param[1]: image (type: Image)
Function 019: SetWindowTitle() (1 input parameters)
Name: SetWindowTitle
Return type: void
Description: Set title for window (only PLATFORM_DESKTOP)
Param[1]: title (type: const char *)
Function 020: SetWindowPosition() (2 input parameters)
Name: SetWindowPosition
Return type: void
Description: Set window position on screen (only PLATFORM_DESKTOP)
Param[1]: x (type: int)
Param[2]: y (type: int)
Function 021: SetWindowMonitor() (1 input parameters)
Name: SetWindowMonitor
Return type: void
Description: Set monitor for the current window (fullscreen mode)
Param[1]: monitor (type: int)
Function 022: SetWindowMinSize() (2 input parameters)
Name: SetWindowMinSize
Return type: void
Description: Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)
Param[1]: width (type: int)
Param[2]: height (type: int)
Function 023: SetWindowSize() (2 input parameters)
Name: SetWindowSize
Return type: void
Description: Set window dimensions
Param[1]: width (type: int)
Param[2]: height (type: int)
Function 024: SetWindowOpacity() (1 input parameters)
Name: SetWindowOpacity
Return type: void
Description: Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)
Param[1]: opacity (type: float)
Function 025: GetWindowHandle() (0 input parameters)
Name: GetWindowHandle
Return type: void *
Description: Get native window handle
No input parameters
Function 026: GetScreenWidth() (0 input parameters)
Name: GetScreenWidth
Return type: int
Description: Get current screen width
No input parameters
Function 027: GetScreenHeight() (0 input parameters)
Name: GetScreenHeight
Return type: int
Description: Get current screen height
No input parameters
Function 028: GetRenderWidth() (0 input parameters)
Name: GetRenderWidth
Return type: int
Description: Get current render width (it considers HiDPI)
No input parameters
Function 029: GetRenderHeight() (0 input parameters)
Name: GetRenderHeight
Return type: int
Description: Get current render height (it considers HiDPI)
No input parameters
Function 030: GetMonitorCount() (0 input parameters)
Name: GetMonitorCount
Return type: int
Description: Get number of connected monitors
No input parameters
Function 031: GetCurrentMonitor() (0 input parameters)
Name: GetCurrentMonitor
Return type: int
Description: Get current connected monitor
No input parameters
Function 032: GetMonitorPosition() (1 input parameters)
Name: GetMonitorPosition
Return type: Vector2
Description: Get specified monitor position
Param[1]: monitor (type: int)
Function 033: GetMonitorWidth() (1 input parameters)
Name: GetMonitorWidth
Return type: int
Description: Get specified monitor width (max available by monitor)
Param[1]: monitor (type: int)
Function 034: GetMonitorHeight() (1 input parameters)
Name: GetMonitorHeight
Return type: int
Description: Get specified monitor height (max available by monitor)
Param[1]: monitor (type: int)
Function 035: GetMonitorPhysicalWidth() (1 input parameters)
Name: GetMonitorPhysicalWidth
Return type: int
Description: Get specified monitor physical width in millimetres
Param[1]: monitor (type: int)
Function 036: GetMonitorPhysicalHeight() (1 input parameters)
Name: GetMonitorPhysicalHeight
Return type: int
Description: Get specified monitor physical height in millimetres
Param[1]: monitor (type: int)
Function 037: GetMonitorRefreshRate() (1 input parameters)
Name: GetMonitorRefreshRate
Return type: int
Description: Get specified monitor refresh rate
Param[1]: monitor (type: int)
Function 038: GetWindowPosition() (0 input parameters)
Name: GetWindowPosition
Return type: Vector2
Description: Get window position XY on monitor
No input parameters
Function 039: GetWindowScaleDPI() (0 input parameters)
Name: GetWindowScaleDPI
Return type: Vector2
Description: Get window scale DPI factor
No input parameters
Function 040: GetMonitorName() (1 input parameters)
Name: GetMonitorName
Return type: const char *
Description: Get the human-readable, UTF-8 encoded name of the primary monitor
Param[1]: monitor (type: int)
Function 041: SetClipboardText() (1 input parameters)
Name: SetClipboardText
Return type: void
Description: Set clipboard text content
Param[1]: text (type: const char *)
Function 042: GetClipboardText() (0 input parameters)
Name: GetClipboardText
Return type: const char *
Description: Get clipboard text content
No input parameters
Function 043: SwapScreenBuffer() (0 input parameters)
Name: SwapScreenBuffer
Return type: void
Description: Swap back buffer with front buffer (screen drawing)
No input parameters
Function 044: PollInputEvents() (0 input parameters)
Name: PollInputEvents
Return type: void
Description: Register all input events
No input parameters
Function 045: WaitTime() (1 input parameters)
Name: WaitTime
Return type: void
Description: Wait for some milliseconds (halt program execution)
Param[1]: ms (type: float)
Function 046: ShowCursor() (0 input parameters)
Name: ShowCursor
Return type: void
Description: Shows cursor
No input parameters
Function 047: HideCursor() (0 input parameters)
Name: HideCursor
Return type: void
Description: Hides cursor
No input parameters
Function 048: IsCursorHidden() (0 input parameters)
Name: IsCursorHidden
Return type: bool
Description: Check if cursor is not visible
No input parameters
Function 049: EnableCursor() (0 input parameters)
Name: EnableCursor
Return type: void
Description: Enables cursor (unlock cursor)
No input parameters
Function 050: DisableCursor() (0 input parameters)
Name: DisableCursor
Return type: void
Description: Disables cursor (lock cursor)
No input parameters
Function 051: IsCursorOnScreen() (0 input parameters)
Name: IsCursorOnScreen
Return type: bool
Description: Check if cursor is on the screen
No input parameters
Function 052: ClearBackground() (1 input parameters)
Name: ClearBackground
Return type: void
Description: Set background color (framebuffer clear color)
Param[1]: color (type: Color)
Function 053: BeginDrawing() (0 input parameters)
Name: BeginDrawing
Return type: void
Description: Setup canvas (framebuffer) to start drawing
No input parameters
Function 054: EndDrawing() (0 input parameters)
Name: EndDrawing
Return type: void
Description: End canvas drawing and swap buffers (double buffering)
No input parameters
Function 055: BeginMode2D() (1 input parameters)
Name: BeginMode2D
Return type: void
Description: Begin 2D mode with custom camera (2D)
Param[1]: camera (type: Camera2D)
Function 056: EndMode2D() (0 input parameters)
Name: EndMode2D
Return type: void
Description: Ends 2D mode with custom camera
No input parameters
Function 057: BeginMode3D() (1 input parameters)
Name: BeginMode3D
Return type: void
Description: Begin 3D mode with custom camera (3D)
Param[1]: camera (type: Camera3D)
Function 058: EndMode3D() (0 input parameters)
Name: EndMode3D
Return type: void
Description: Ends 3D mode and returns to default 2D orthographic mode
No input parameters
Function 059: BeginTextureMode() (1 input parameters)
Name: BeginTextureMode
Return type: void
Description: Begin drawing to render texture
Param[1]: target (type: RenderTexture2D)
Function 060: EndTextureMode() (0 input parameters)
Name: EndTextureMode
Return type: void
Description: Ends drawing to render texture
No input parameters
Function 061: BeginShaderMode() (1 input parameters)
Name: BeginShaderMode
Return type: void
Description: Begin custom shader drawing
Param[1]: shader (type: Shader)
Function 062: EndShaderMode() (0 input parameters)
Name: EndShaderMode
Return type: void
Description: End custom shader drawing (use default shader)
No input parameters
Function 063: BeginBlendMode() (1 input parameters)
Name: BeginBlendMode
Return type: void
Description: Begin blending mode (alpha, additive, multiplied, subtract, custom)
Param[1]: mode (type: int)
Function 064: EndBlendMode() (0 input parameters)
Name: EndBlendMode
Return type: void
Description: End blending mode (reset to default: alpha blending)
No input parameters
Function 065: BeginScissorMode() (4 input parameters)
Name: BeginScissorMode
Return type: void
Description: Begin scissor mode (define screen area for following drawing)
Param[1]: x (type: int)
Param[2]: y (type: int)
Param[3]: width (type: int)
Param[4]: height (type: int)
Function 066: EndScissorMode() (0 input parameters)
Name: EndScissorMode
Return type: void
Description: End scissor mode
No input parameters
Function 067: BeginVrStereoMode() (1 input parameters)
Name: BeginVrStereoMode
Return type: void
Description: Begin stereo rendering (requires VR simulator)
Param[1]: config (type: VrStereoConfig)
Function 068: EndVrStereoMode() (0 input parameters)
Name: EndVrStereoMode
Return type: void
Description: End stereo rendering (requires VR simulator)
No input parameters
Function 069: LoadVrStereoConfig() (1 input parameters)
Name: LoadVrStereoConfig
Return type: VrStereoConfig
Description: Load VR stereo config for VR simulator device parameters
Param[1]: device (type: VrDeviceInfo)
Function 070: UnloadVrStereoConfig() (1 input parameters)
Name: UnloadVrStereoConfig
Return type: void
Description: Unload VR stereo config
Param[1]: config (type: VrStereoConfig)
Function 071: LoadShader() (2 input parameters)
Name: LoadShader
Return type: Shader
Description: Load shader from files and bind default locations
Param[1]: vsFileName (type: const char *)
Param[2]: fsFileName (type: const char *)
Function 072: LoadShaderFromMemory() (2 input parameters)
Name: LoadShaderFromMemory
Return type: Shader
Description: Load shader from code strings and bind default locations
Param[1]: vsCode (type: const char *)
Param[2]: fsCode (type: const char *)
Function 073: GetShaderLocation() (2 input parameters)
Name: GetShaderLocation
Return type: int
Description: Get shader uniform location
Param[1]: shader (type: Shader)
Param[2]: uniformName (type: const char *)
Function 074: GetShaderLocationAttrib() (2 input parameters)
Name: GetShaderLocationAttrib
Return type: int
Description: Get shader attribute location
Param[1]: shader (type: Shader)
Param[2]: attribName (type: const char *)
Function 075: SetShaderValue() (4 input parameters)
Name: SetShaderValue
Return type: void
Description: Set shader uniform value
Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int)
Param[3]: value (type: const void *)
Param[4]: uniformType (type: int)
Function 076: SetShaderValueV() (5 input parameters)
Name: SetShaderValueV
Return type: void
Description: Set shader uniform value vector
Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int)
Param[3]: value (type: const void *)
Param[4]: uniformType (type: int)
Param[5]: count (type: int)
Function 077: SetShaderValueMatrix() (3 input parameters)
Name: SetShaderValueMatrix
Return type: void
Description: Set shader uniform value (matrix 4x4)
Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int)
Param[3]: mat (type: Matrix)
Function 078: SetShaderValueTexture() (3 input parameters)
Name: SetShaderValueTexture
Return type: void
Description: Set shader uniform value for texture (sampler2d)
Param[1]: shader (type: Shader)
Param[2]: locIndex (type: int)
Param[3]: texture (type: Texture2D)
Function 079: UnloadShader() (1 input parameters)
Name: UnloadShader
Return type: void
Description: Unload shader from GPU memory (VRAM)
Param[1]: shader (type: Shader)
Function 080: GetMouseRay() (2 input parameters)
Name: GetMouseRay
Return type: Ray
Description: Get a ray trace from mouse position
Param[1]: mousePosition (type: Vector2)
Param[2]: camera (type: Camera)
Function 081: GetCameraMatrix() (1 input parameters)
Name: GetCameraMatrix
Return type: Matrix
Description: Get camera transform matrix (view matrix)
Param[1]: camera (type: Camera)
Function 082: GetCameraMatrix2D() (1 input parameters)
Name: GetCameraMatrix2D
Return type: Matrix
Description: Get camera 2d transform matrix
Param[1]: camera (type: Camera2D)
Function 083: GetWorldToScreen() (2 input parameters)
Name: GetWorldToScreen
Return type: Vector2
Description: Get the screen space position for a 3d world space position
Param[1]: position (type: Vector3)
Param[2]: camera (type: Camera)
Function 084: GetWorldToScreenEx() (4 input parameters)
Name: GetWorldToScreenEx
Return type: Vector2
Description: Get size position for a 3d world space position
Param[1]: position (type: Vector3)
Param[2]: camera (type: Camera)
Param[3]: width (type: int)
Param[4]: height (type: int)
Function 085: GetWorldToScreen2D() (2 input parameters)
Name: GetWorldToScreen2D
Return type: Vector2
Description: Get the screen space position for a 2d camera world space position
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera2D)
Function 086: GetScreenToWorld2D() (2 input parameters)
Name: GetScreenToWorld2D
Return type: Vector2
Description: Get the world space position for a 2d camera screen space position
Param[1]: position (type: Vector2)
Param[2]: camera (type: Camera2D)
Function 087: SetTargetFPS() (1 input parameters)
Name: SetTargetFPS
Return type: void
Description: Set target FPS (maximum)
Param[1]: fps (type: int)
Function 088: GetFPS() (0 input parameters)
Name: GetFPS
Return type: int
Description: Get current FPS
No input parameters
Function 089: GetFrameTime() (0 input parameters)
Name: GetFrameTime
Return type: float
Description: Get time in seconds for last frame drawn (delta time)
No input parameters
Function 090: GetTime() (0 input parameters)
Name: GetTime
Return type: double
Description: Get elapsed time in seconds since InitWindow()
No input parameters
Function 091: GetRandomValue() (2 input parameters)
Name: GetRandomValue
Return type: int
Description: Get a random value between min and max (both included)
Param[1]: min (type: int)
Param[2]: max (type: int)
Function 092: SetRandomSeed() (1 input parameters)
Name: SetRandomSeed
Return type: void
Description: Set the seed for the random number generator
Param[1]: seed (type: unsigned int)
Function 093: TakeScreenshot() (1 input parameters)
Name: TakeScreenshot
Return type: void
Description: Takes a screenshot of current screen (filename extension defines format)
Param[1]: fileName (type: const char *)
Function 094: SetConfigFlags() (1 input parameters)
Name: SetConfigFlags
Return type: void
Description: Setup init configuration flags (view FLAGS)
Param[1]: flags (type: unsigned int)
Function 095: TraceLog() (3 input parameters)
Name: TraceLog
Return type: void
Description: Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)
Param[1]: logLevel (type: int)
Param[2]: text (type: const char *)
Param[3]: args (type: ...)
Function 096: SetTraceLogLevel() (1 input parameters)
Name: SetTraceLogLevel
Return type: void
Description: Set the current threshold (minimum) log level
Param[1]: logLevel (type: int)
Function 097: MemAlloc() (1 input parameters)
Name: MemAlloc
Return type: void *
Description: Internal memory allocator
Param[1]: size (type: int)
Function 098: MemRealloc() (2 input parameters)
Name: MemRealloc
Return type: void *
Description: Internal memory reallocator
Param[1]: ptr (type: void *)
Param[2]: size (type: int)
Function 099: MemFree() (1 input parameters)
Name: MemFree
Return type: void
Description: Internal memory free
Param[1]: ptr (type: void *)
Function 100: SetTraceLogCallback() (1 input parameters)
Name: SetTraceLogCallback
Return type: void
Description: Set custom trace log
Param[1]: callback (type: TraceLogCallback)
Function 101: SetLoadFileDataCallback() (1 input parameters)
Name: SetLoadFileDataCallback
Return type: void
Description: Set custom file binary data loader
Param[1]: callback (type: LoadFileDataCallback)
Function 102: SetSaveFileDataCallback() (1 input parameters)
Name: SetSaveFileDataCallback
Return type: void
Description: Set custom file binary data saver
Param[1]: callback (type: SaveFileDataCallback)
Function 103: SetLoadFileTextCallback() (1 input parameters)
Name: SetLoadFileTextCallback
Return type: void
Description: Set custom file text data loader
Param[1]: callback (type: LoadFileTextCallback)
Function 104: SetSaveFileTextCallback() (1 input parameters)
Name: SetSaveFileTextCallback
Return type: void
Description: Set custom file text data saver
Param[1]: callback (type: SaveFileTextCallback)
Function 105: LoadFileData() (2 input parameters)
Name: LoadFileData
Return type: unsigned char *
Description: Load file data as byte array (read)
Param[1]: fileName (type: const char *)
Param[2]: bytesRead (type: unsigned int *)
Function 106: UnloadFileData() (1 input parameters)
Name: UnloadFileData
Return type: void
Description: Unload file data allocated by LoadFileData()
Param[1]: data (type: unsigned char *)
Function 107: SaveFileData() (3 input parameters)
Name: SaveFileData
Return type: bool
Description: Save data to file from byte array (write), returns true on success
Param[1]: fileName (type: const char *)
Param[2]: data (type: void *)
Param[3]: bytesToWrite (type: unsigned int)
Function 108: LoadFileText() (1 input parameters)
Name: LoadFileText
Return type: char *
Description: Load text data from file (read), returns a '\0' terminated string
Param[1]: fileName (type: const char *)
Function 109: UnloadFileText() (1 input parameters)
Name: UnloadFileText
Return type: void
Description: Unload file text data allocated by LoadFileText()
Param[1]: text (type: char *)
Function 110: SaveFileText() (2 input parameters)
Name: SaveFileText
Return type: bool
Description: Save text data to file (write), string must be '\0' terminated, returns true on success
Param[1]: fileName (type: const char *)
Param[2]: text (type: char *)
Function 111: FileExists() (1 input parameters)
Name: FileExists
Return type: bool
Description: Check if file exists
Param[1]: fileName (type: const char *)
Function 112: DirectoryExists() (1 input parameters)
Name: DirectoryExists
Return type: bool
Description: Check if a directory path exists
Param[1]: dirPath (type: const char *)
Function 113: IsFileExtension() (2 input parameters)
Name: IsFileExtension
Return type: bool
Description: Check file extension (including point: .png, .wav)
Param[1]: fileName (type: const char *)
Param[2]: ext (type: const char *)
Function 114: GetFileLength() (1 input parameters)
Name: GetFileLength
Return type: int
Description: Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)
Param[1]: fileName (type: const char *)
Function 115: GetFileExtension() (1 input parameters)
Name: GetFileExtension
Return type: const char *
Description: Get pointer to extension for a filename string (includes dot: '.png')
Param[1]: fileName (type: const char *)
Function 116: GetFileName() (1 input parameters)
Name: GetFileName
Return type: const char *
Description: Get pointer to filename for a path string
Param[1]: filePath (type: const char *)
Function 117: GetFileNameWithoutExt() (1 input parameters)
Name: GetFileNameWithoutExt
Return type: const char *
Description: Get filename string without extension (uses static string)
Param[1]: filePath (type: const char *)
Function 118: GetDirectoryPath() (1 input parameters)
Name: GetDirectoryPath
Return type: const char *
Description: Get full path for a given fileName with path (uses static string)
Param[1]: filePath (type: const char *)
Function 119: GetPrevDirectoryPath() (1 input parameters)
Name: GetPrevDirectoryPath
Return type: const char *
Description: Get previous directory path for a given path (uses static string)
Param[1]: dirPath (type: const char *)
Function 120: GetWorkingDirectory() (0 input parameters)
Name: GetWorkingDirectory
Return type: const char *
Description: Get current working directory (uses static string)
No input parameters
Function 121: GetApplicationDirectory() (0 input parameters)
Name: GetApplicationDirectory
Return type: const char *
Description: Get the directory if the running application (uses static string)
No input parameters
Function 122: GetDirectoryFiles() (2 input parameters)
Name: GetDirectoryFiles
Return type: char **
Description: Get filenames in a directory path (memory must be freed)
Param[1]: dirPath (type: const char *)
Param[2]: count (type: int *)
Function 123: ClearDirectoryFiles() (0 input parameters)
Name: ClearDirectoryFiles
Return type: void
Description: Clear directory files paths buffers (free memory)
No input parameters
Function 124: ChangeDirectory() (1 input parameters)
Name: ChangeDirectory
Return type: bool
Description: Change working directory, return true on success
Param[1]: dir (type: const char *)
Function 125: IsFileDropped() (0 input parameters)
Name: IsFileDropped
Return type: bool
Description: Check if a file has been dropped into window
No input parameters
Function 126: GetDroppedFiles() (1 input parameters)
Name: GetDroppedFiles
Return type: char **
Description: Get dropped files names (memory must be freed)
Param[1]: count (type: int *)
Function 127: ClearDroppedFiles() (0 input parameters)
Name: ClearDroppedFiles
Return type: void
Description: Clear dropped files paths buffer (free memory)
No input parameters
Function 128: GetFileModTime() (1 input parameters)
Name: GetFileModTime
Return type: long
Description: Get file modification time (last write time)
Param[1]: fileName (type: const char *)
Function 129: CompressData() (3 input parameters)
Name: CompressData
Return type: unsigned char *
Description: Compress data (DEFLATE algorithm), memory must be MemFree()
Param[1]: data (type: const unsigned char *)
Param[2]: dataSize (type: int)
Param[3]: compDataSize (type: int *)
Function 130: DecompressData() (3 input parameters)
Name: DecompressData
Return type: unsigned char *
Description: Decompress data (DEFLATE algorithm), memory must be MemFree()
Param[1]: compData (type: const unsigned char *)
Param[2]: compDataSize (type: int)
Param[3]: dataSize (type: int *)
Function 131: EncodeDataBase64() (3 input parameters)
Name: EncodeDataBase64
Return type: char *
Description: Encode data to Base64 string, memory must be MemFree()
Param[1]: data (type: const unsigned char *)
Param[2]: dataSize (type: int)
Param[3]: outputSize (type: int *)
Function 132: DecodeDataBase64() (2 input parameters)
Name: DecodeDataBase64
Return type: unsigned char *
Description: Decode Base64 string data, memory must be MemFree()
Param[1]: data (type: const unsigned char *)
Param[2]: outputSize (type: int *)
Function 133: SaveStorageValue() (2 input parameters)
Name: SaveStorageValue
Return type: bool
Description: Save integer value to storage file (to defined position), returns true on success
Param[1]: position (type: unsigned int)
Param[2]: value (type: int)
Function 134: LoadStorageValue() (1 input parameters)
Name: LoadStorageValue
Return type: int
Description: Load integer value from storage file (from defined position)
Param[1]: position (type: unsigned int)
Function 135: OpenURL() (1 input parameters)
Name: OpenURL
Return type: void
Description: Open URL with default system browser (if available)
Param[1]: url (type: const char *)
Function 136: IsKeyPressed() (1 input parameters)
Name: IsKeyPressed
Return type: bool
Description: Check if a key has been pressed once
Param[1]: key (type: int)
Function 137: IsKeyDown() (1 input parameters)
Name: IsKeyDown
Return type: bool
Description: Check if a key is being pressed
Param[1]: key (type: int)
Function 138: IsKeyReleased() (1 input parameters)
Name: IsKeyReleased
Return type: bool
Description: Check if a key has been released once
Param[1]: key (type: int)
Function 139: IsKeyUp() (1 input parameters)
Name: IsKeyUp
Return type: bool
Description: Check if a key is NOT being pressed
Param[1]: key (type: int)
Function 140: SetExitKey() (1 input parameters)
Name: SetExitKey
Return type: void
Description: Set a custom key to exit program (default is ESC)
Param[1]: key (type: int)
Function 141: GetKeyPressed() (0 input parameters)
Name: GetKeyPressed
Return type: int
Description: Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty
No input parameters
Function 142: GetCharPressed() (0 input parameters)
Name: GetCharPressed
Return type: int
Description: Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty
No input parameters
Function 143: IsGamepadAvailable() (1 input parameters)
Name: IsGamepadAvailable
Return type: bool
Description: Check if a gamepad is available
Param[1]: gamepad (type: int)
Function 144: GetGamepadName() (1 input parameters)
Name: GetGamepadName
Return type: const char *
Description: Get gamepad internal name id
Param[1]: gamepad (type: int)
Function 145: IsGamepadButtonPressed() (2 input parameters)
Name: IsGamepadButtonPressed
Return type: bool
Description: Check if a gamepad button has been pressed once
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
Function 146: IsGamepadButtonDown() (2 input parameters)
Name: IsGamepadButtonDown
Return type: bool
Description: Check if a gamepad button is being pressed
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
Function 147: IsGamepadButtonReleased() (2 input parameters)
Name: IsGamepadButtonReleased
Return type: bool
Description: Check if a gamepad button has been released once
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
Function 148: IsGamepadButtonUp() (2 input parameters)
Name: IsGamepadButtonUp
Return type: bool
Description: Check if a gamepad button is NOT being pressed
Param[1]: gamepad (type: int)
Param[2]: button (type: int)
Function 149: GetGamepadButtonPressed() (0 input parameters)
Name: GetGamepadButtonPressed
Return type: int
Description: Get the last gamepad button pressed
No input parameters
Function 150: GetGamepadAxisCount() (1 input parameters)
Name: GetGamepadAxisCount
Return type: int
Description: Get gamepad axis count for a gamepad
Param[1]: gamepad (type: int)
Function 151: GetGamepadAxisMovement() (2 input parameters)
Name: GetGamepadAxisMovement
Return type: float
Description: Get axis movement value for a gamepad axis
Param[1]: gamepad (type: int)
Param[2]: axis (type: int)
Function 152: SetGamepadMappings() (1 input parameters)
Name: SetGamepadMappings
Return type: int
Description: Set internal gamepad mappings (SDL_GameControllerDB)
Param[1]: mappings (type: const char *)
Function 153: IsMouseButtonPressed() (1 input parameters)
Name: IsMouseButtonPressed
Return type: bool
Description: Check if a mouse button has been pressed once
Param[1]: button (type: int)
Function 154: IsMouseButtonDown() (1 input parameters)
Name: IsMouseButtonDown
Return type: bool
Description: Check if a mouse button is being pressed
Param[1]: button (type: int)
Function 155: IsMouseButtonReleased() (1 input parameters)
Name: IsMouseButtonReleased
Return type: bool
Description: Check if a mouse button has been released once
Param[1]: button (type: int)
Function 156: IsMouseButtonUp() (1 input parameters)
Name: IsMouseButtonUp
Return type: bool
Description: Check if a mouse button is NOT being pressed
Param[1]: button (type: int)
Function 157: GetMouseX() (0 input parameters)
Name: GetMouseX
Return type: int
Description: Get mouse position X
No input parameters
Function 158: GetMouseY() (0 input parameters)
Name: GetMouseY
Return type: int
Description: Get mouse position Y
No input parameters
Function 159: GetMousePosition() (0 input parameters)
Name: GetMousePosition
Return type: Vector2
Description: Get mouse position XY
No input parameters
Function 160: GetMouseDelta() (0 input parameters)
Name: GetMouseDelta
Return type: Vector2
Description: Get mouse delta between frames
No input parameters
Function 161: SetMousePosition() (2 input parameters)
Name: SetMousePosition
Return type: void
Description: Set mouse position XY
Param[1]: x (type: int)
Param[2]: y (type: int)
Function 162: SetMouseOffset() (2 input parameters)
Name: SetMouseOffset
Return type: void
Description: Set mouse offset
Param[1]: offsetX (type: int)
Param[2]: offsetY (type: int)
Function 163: SetMouseScale() (2 input parameters)
Name: SetMouseScale
Return type: void
Description: Set mouse scaling
Param[1]: scaleX (type: float)
Param[2]: scaleY (type: float)
Function 164: GetMouseWheelMove() (0 input parameters)
Name: GetMouseWheelMove
Return type: float
Description: Get mouse wheel movement Y
No input parameters
Function 165: SetMouseCursor() (1 input parameters)
Name: SetMouseCursor
Return type: void
Description: Set mouse cursor
Param[1]: cursor (type: int)
Function 166: GetTouchX() (0 input parameters)
Name: GetTouchX
Return type: int
Description: Get touch position X for touch point 0 (relative to screen size)
No input parameters
Function 167: GetTouchY() (0 input parameters)
Name: GetTouchY
Return type: int
Description: Get touch position Y for touch point 0 (relative to screen size)
No input parameters
Function 168: GetTouchPosition() (1 input parameters)
Name: GetTouchPosition
Return type: Vector2
Description: Get touch position XY for a touch point index (relative to screen size)
Param[1]: index (type: int)
Function 169: GetTouchPointId() (1 input parameters)
Name: GetTouchPointId
Return type: int
Description: Get touch point identifier for given index
Param[1]: index (type: int)
Function 170: GetTouchPointCount() (0 input parameters)
Name: GetTouchPointCount
Return type: int
Description: Get number of touch points
No input parameters
Function 171: SetGesturesEnabled() (1 input parameters)
Name: SetGesturesEnabled
Return type: void
Description: Enable a set of gestures using flags
Param[1]: flags (type: unsigned int)
Function 172: IsGestureDetected() (1 input parameters)
Name: IsGestureDetected
Return type: bool
Description: Check if a gesture have been detected
Param[1]: gesture (type: int)
Function 173: GetGestureDetected() (0 input parameters)
Name: GetGestureDetected
Return type: int
Description: Get latest detected gesture
No input parameters
Function 174: GetGestureHoldDuration() (0 input parameters)
Name: GetGestureHoldDuration
Return type: float
Description: Get gesture hold time in milliseconds
No input parameters
Function 175: GetGestureDragVector() (0 input parameters)
Name: GetGestureDragVector
Return type: Vector2
Description: Get gesture drag vector
No input parameters
Function 176: GetGestureDragAngle() (0 input parameters)
Name: GetGestureDragAngle
Return type: float
Description: Get gesture drag angle
No input parameters
Function 177: GetGesturePinchVector() (0 input parameters)
Name: GetGesturePinchVector
Return type: Vector2
Description: Get gesture pinch delta
No input parameters
Function 178: GetGesturePinchAngle() (0 input parameters)
Name: GetGesturePinchAngle
Return type: float
Description: Get gesture pinch angle
No input parameters
Function 179: SetCameraMode() (2 input parameters)
Name: SetCameraMode
Return type: void
Description: Set camera mode (multiple camera modes available)
Param[1]: camera (type: Camera)
Param[2]: mode (type: int)
Function 180: UpdateCamera() (1 input parameters)
Name: UpdateCamera
Return type: void
Description: Update camera position for selected mode
Param[1]: camera (type: Camera *)
Function 181: SetCameraPanControl() (1 input parameters)
Name: SetCameraPanControl
Return type: void
Description: Set camera pan key to combine with mouse movement (free camera)
Param[1]: keyPan (type: int)
Function 182: SetCameraAltControl() (1 input parameters)
Name: SetCameraAltControl
Return type: void
Description: Set camera alt key to combine with mouse movement (free camera)
Param[1]: keyAlt (type: int)
Function 183: SetCameraSmoothZoomControl() (1 input parameters)
Name: SetCameraSmoothZoomControl
Return type: void
Description: Set camera smooth zoom key to combine with mouse (free camera)
Param[1]: keySmoothZoom (type: int)
Function 184: SetCameraMoveControls() (6 input parameters)
Name: SetCameraMoveControls
Return type: void
Description: Set camera move controls (1st person and 3rd person cameras)
Param[1]: keyFront (type: int)
Param[2]: keyBack (type: int)
Param[3]: keyRight (type: int)
Param[4]: keyLeft (type: int)
Param[5]: keyUp (type: int)
Param[6]: keyDown (type: int)
Function 185: SetShapesTexture() (2 input parameters)
Name: SetShapesTexture
Return type: void
Description: Set texture and rectangle to be used on shapes drawing
Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle)
Function 186: DrawPixel() (3 input parameters)
Name: DrawPixel
Return type: void
Description: Draw a pixel
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Param[3]: color (type: Color)
Function 187: DrawPixelV() (2 input parameters)
Name: DrawPixelV
Return type: void
Description: Draw a pixel (Vector version)
Param[1]: position (type: Vector2)
Param[2]: color (type: Color)
Function 188: DrawLine() (5 input parameters)
Name: DrawLine
Return type: void
Description: Draw a line
Param[1]: startPosX (type: int)
Param[2]: startPosY (type: int)
Param[3]: endPosX (type: int)
Param[4]: endPosY (type: int)
Param[5]: color (type: Color)
Function 189: DrawLineV() (3 input parameters)
Name: DrawLineV
Return type: void
Description: Draw a line (Vector version)
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: color (type: Color)
Function 190: DrawLineEx() (4 input parameters)
Name: DrawLineEx
Return type: void
Description: Draw a line defining thickness
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
Function 191: DrawLineBezier() (4 input parameters)
Name: DrawLineBezier
Return type: void
Description: Draw a line using cubic-bezier curves in-out
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: thick (type: float)
Param[4]: color (type: Color)
Function 192: DrawLineBezierQuad() (5 input parameters)
Name: DrawLineBezierQuad
Return type: void
Description: Draw line using quadratic bezier curves with a control point
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: controlPos (type: Vector2)
Param[4]: thick (type: float)
Param[5]: color (type: Color)
Function 193: DrawLineBezierCubic() (6 input parameters)
Name: DrawLineBezierCubic
Return type: void
Description: Draw line using cubic bezier curves with 2 control points
Param[1]: startPos (type: Vector2)
Param[2]: endPos (type: Vector2)
Param[3]: startControlPos (type: Vector2)
Param[4]: endControlPos (type: Vector2)
Param[5]: thick (type: float)
Param[6]: color (type: Color)
Function 194: DrawLineStrip() (3 input parameters)
Name: DrawLineStrip
Return type: void
Description: Draw lines sequence
Param[1]: points (type: Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
Function 195: DrawCircle() (4 input parameters)
Name: DrawCircle
Return type: void
Description: Draw a color-filled circle
Param[1]: centerX (type: int)
Param[2]: centerY (type: int)
Param[3]: radius (type: float)
Param[4]: color (type: Color)
Function 196: DrawCircleSector() (6 input parameters)
Name: DrawCircleSector
Return type: void
Description: Draw a piece of a circle
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: startAngle (type: float)
Param[4]: endAngle (type: float)
Param[5]: segments (type: int)
Param[6]: color (type: Color)
Function 197: DrawCircleSectorLines() (6 input parameters)
Name: DrawCircleSectorLines
Return type: void
Description: Draw circle sector outline
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: startAngle (type: float)
Param[4]: endAngle (type: float)
Param[5]: segments (type: int)
Param[6]: color (type: Color)
Function 198: DrawCircleGradient() (5 input parameters)
Name: DrawCircleGradient
Return type: void
Description: Draw a gradient-filled circle
Param[1]: centerX (type: int)
Param[2]: centerY (type: int)
Param[3]: radius (type: float)
Param[4]: color1 (type: Color)
Param[5]: color2 (type: Color)
Function 199: DrawCircleV() (3 input parameters)
Name: DrawCircleV
Return type: void
Description: Draw a color-filled circle (Vector version)
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: color (type: Color)
Function 200: DrawCircleLines() (4 input parameters)
Name: DrawCircleLines
Return type: void
Description: Draw circle outline
Param[1]: centerX (type: int)
Param[2]: centerY (type: int)
Param[3]: radius (type: float)
Param[4]: color (type: Color)
Function 201: DrawEllipse() (5 input parameters)
Name: DrawEllipse
Return type: void
Description: Draw ellipse
Param[1]: centerX (type: int)
Param[2]: centerY (type: int)
Param[3]: radiusH (type: float)
Param[4]: radiusV (type: float)
Param[5]: color (type: Color)
Function 202: DrawEllipseLines() (5 input parameters)
Name: DrawEllipseLines
Return type: void
Description: Draw ellipse outline
Param[1]: centerX (type: int)
Param[2]: centerY (type: int)
Param[3]: radiusH (type: float)
Param[4]: radiusV (type: float)
Param[5]: color (type: Color)
Function 203: DrawRing() (7 input parameters)
Name: DrawRing
Return type: void
Description: Draw ring
Param[1]: center (type: Vector2)
Param[2]: innerRadius (type: float)
Param[3]: outerRadius (type: float)
Param[4]: startAngle (type: float)
Param[5]: endAngle (type: float)
Param[6]: segments (type: int)
Param[7]: color (type: Color)
Function 204: DrawRingLines() (7 input parameters)
Name: DrawRingLines
Return type: void
Description: Draw ring outline
Param[1]: center (type: Vector2)
Param[2]: innerRadius (type: float)
Param[3]: outerRadius (type: float)
Param[4]: startAngle (type: float)
Param[5]: endAngle (type: float)
Param[6]: segments (type: int)
Param[7]: color (type: Color)
Function 205: DrawRectangle() (5 input parameters)
Name: DrawRectangle
Return type: void
Description: Draw a color-filled rectangle
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Param[3]: width (type: int)
Param[4]: height (type: int)
Param[5]: color (type: Color)
Function 206: DrawRectangleV() (3 input parameters)
Name: DrawRectangleV
Return type: void
Description: Draw a color-filled rectangle (Vector version)
Param[1]: position (type: Vector2)
Param[2]: size (type: Vector2)
Param[3]: color (type: Color)
Function 207: DrawRectangleRec() (2 input parameters)
Name: DrawRectangleRec
Return type: void
Description: Draw a color-filled rectangle
Param[1]: rec (type: Rectangle)
Param[2]: color (type: Color)
Function 208: DrawRectanglePro() (4 input parameters)
Name: DrawRectanglePro
Return type: void
Description: Draw a color-filled rectangle with pro parameters
Param[1]: rec (type: Rectangle)
Param[2]: origin (type: Vector2)
Param[3]: rotation (type: float)
Param[4]: color (type: Color)
Function 209: DrawRectangleGradientV() (6 input parameters)
Name: DrawRectangleGradientV
Return type: void
Description: Draw a vertical-gradient-filled rectangle
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Param[3]: width (type: int)
Param[4]: height (type: int)
Param[5]: color1 (type: Color)
Param[6]: color2 (type: Color)
Function 210: DrawRectangleGradientH() (6 input parameters)
Name: DrawRectangleGradientH
Return type: void
Description: Draw a horizontal-gradient-filled rectangle
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Param[3]: width (type: int)
Param[4]: height (type: int)
Param[5]: color1 (type: Color)
Param[6]: color2 (type: Color)
Function 211: DrawRectangleGradientEx() (5 input parameters)
Name: DrawRectangleGradientEx
Return type: void
Description: Draw a gradient-filled rectangle with custom vertex colors
Param[1]: rec (type: Rectangle)
Param[2]: col1 (type: Color)
Param[3]: col2 (type: Color)
Param[4]: col3 (type: Color)
Param[5]: col4 (type: Color)
Function 212: DrawRectangleLines() (5 input parameters)
Name: DrawRectangleLines
Return type: void
Description: Draw rectangle outline
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Param[3]: width (type: int)
Param[4]: height (type: int)
Param[5]: color (type: Color)
Function 213: DrawRectangleLinesEx() (3 input parameters)
Name: DrawRectangleLinesEx
Return type: void
Description: Draw rectangle outline with extended parameters
Param[1]: rec (type: Rectangle)
Param[2]: lineThick (type: float)
Param[3]: color (type: Color)
Function 214: DrawRectangleRounded() (4 input parameters)
Name: DrawRectangleRounded
Return type: void
Description: Draw rectangle with rounded edges
Param[1]: rec (type: Rectangle)
Param[2]: roundness (type: float)
Param[3]: segments (type: int)
Param[4]: color (type: Color)
Function 215: DrawRectangleRoundedLines() (5 input parameters)
Name: DrawRectangleRoundedLines
Return type: void
Description: Draw rectangle with rounded edges outline
Param[1]: rec (type: Rectangle)
Param[2]: roundness (type: float)
Param[3]: segments (type: int)
Param[4]: lineThick (type: float)
Param[5]: color (type: Color)
Function 216: DrawTriangle() (4 input parameters)
Name: DrawTriangle
Return type: void
Description: Draw a color-filled triangle (vertex in counter-clockwise order!)
Param[1]: v1 (type: Vector2)
Param[2]: v2 (type: Vector2)
Param[3]: v3 (type: Vector2)
Param[4]: color (type: Color)
Function 217: DrawTriangleLines() (4 input parameters)
Name: DrawTriangleLines
Return type: void
Description: Draw triangle outline (vertex in counter-clockwise order!)
Param[1]: v1 (type: Vector2)
Param[2]: v2 (type: Vector2)
Param[3]: v3 (type: Vector2)
Param[4]: color (type: Color)
Function 218: DrawTriangleFan() (3 input parameters)
Name: DrawTriangleFan
Return type: void
Description: Draw a triangle fan defined by points (first vertex is the center)
Param[1]: points (type: Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
Function 219: DrawTriangleStrip() (3 input parameters)
Name: DrawTriangleStrip
Return type: void
Description: Draw a triangle strip defined by points
Param[1]: points (type: Vector2 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
Function 220: DrawPoly() (5 input parameters)
Name: DrawPoly
Return type: void
Description: Draw a regular polygon (Vector version)
Param[1]: center (type: Vector2)
Param[2]: sides (type: int)
Param[3]: radius (type: float)
Param[4]: rotation (type: float)
Param[5]: color (type: Color)
Function 221: DrawPolyLines() (5 input parameters)
Name: DrawPolyLines
Return type: void
Description: Draw a polygon outline of n sides
Param[1]: center (type: Vector2)
Param[2]: sides (type: int)
Param[3]: radius (type: float)
Param[4]: rotation (type: float)
Param[5]: color (type: Color)
Function 222: DrawPolyLinesEx() (6 input parameters)
Name: DrawPolyLinesEx
Return type: void
Description: Draw a polygon outline of n sides with extended parameters
Param[1]: center (type: Vector2)
Param[2]: sides (type: int)
Param[3]: radius (type: float)
Param[4]: rotation (type: float)
Param[5]: lineThick (type: float)
Param[6]: color (type: Color)
Function 223: CheckCollisionRecs() (2 input parameters)
Name: CheckCollisionRecs
Return type: bool
Description: Check collision between two rectangles
Param[1]: rec1 (type: Rectangle)
Param[2]: rec2 (type: Rectangle)
Function 224: CheckCollisionCircles() (4 input parameters)
Name: CheckCollisionCircles
Return type: bool
Description: Check collision between two circles
Param[1]: center1 (type: Vector2)
Param[2]: radius1 (type: float)
Param[3]: center2 (type: Vector2)
Param[4]: radius2 (type: float)
Function 225: CheckCollisionCircleRec() (3 input parameters)
Name: CheckCollisionCircleRec
Return type: bool
Description: Check collision between circle and rectangle
Param[1]: center (type: Vector2)
Param[2]: radius (type: float)
Param[3]: rec (type: Rectangle)
Function 226: CheckCollisionPointRec() (2 input parameters)
Name: CheckCollisionPointRec
Return type: bool
Description: Check if point is inside rectangle
Param[1]: point (type: Vector2)
Param[2]: rec (type: Rectangle)
Function 227: CheckCollisionPointCircle() (3 input parameters)
Name: CheckCollisionPointCircle
Return type: bool
Description: Check if point is inside circle
Param[1]: point (type: Vector2)
Param[2]: center (type: Vector2)
Param[3]: radius (type: float)
Function 228: CheckCollisionPointTriangle() (4 input parameters)
Name: CheckCollisionPointTriangle
Return type: bool
Description: Check if point is inside a triangle
Param[1]: point (type: Vector2)
Param[2]: p1 (type: Vector2)
Param[3]: p2 (type: Vector2)
Param[4]: p3 (type: Vector2)
Function 229: CheckCollisionLines() (5 input parameters)
Name: CheckCollisionLines
Return type: bool
Description: Check the collision between two lines defined by two points each, returns collision point by reference
Param[1]: startPos1 (type: Vector2)
Param[2]: endPos1 (type: Vector2)
Param[3]: startPos2 (type: Vector2)
Param[4]: endPos2 (type: Vector2)
Param[5]: collisionPoint (type: Vector2 *)
Function 230: CheckCollisionPointLine() (4 input parameters)
Name: CheckCollisionPointLine
Return type: bool
Description: Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]
Param[1]: point (type: Vector2)
Param[2]: p1 (type: Vector2)
Param[3]: p2 (type: Vector2)
Param[4]: threshold (type: int)
Function 231: GetCollisionRec() (2 input parameters)
Name: GetCollisionRec
Return type: Rectangle
Description: Get collision rectangle for two rectangles collision
Param[1]: rec1 (type: Rectangle)
Param[2]: rec2 (type: Rectangle)
Function 232: LoadImage() (1 input parameters)
Name: LoadImage
Return type: Image
Description: Load image from file into CPU memory (RAM)
Param[1]: fileName (type: const char *)
Function 233: LoadImageRaw() (5 input parameters)
Name: LoadImageRaw
Return type: Image
Description: Load image from RAW file data
Param[1]: fileName (type: const char *)
Param[2]: width (type: int)
Param[3]: height (type: int)
Param[4]: format (type: int)
Param[5]: headerSize (type: int)
Function 234: LoadImageAnim() (2 input parameters)
Name: LoadImageAnim
Return type: Image
Description: Load image sequence from file (frames appended to image.data)
Param[1]: fileName (type: const char *)
Param[2]: frames (type: int *)
Function 235: LoadImageFromMemory() (3 input parameters)
Name: LoadImageFromMemory
Return type: Image
Description: Load image from memory buffer, fileType refers to extension: i.e. '.png'
Param[1]: fileType (type: const char *)
Param[2]: fileData (type: const unsigned char *)
Param[3]: dataSize (type: int)
Function 236: LoadImageFromTexture() (1 input parameters)
Name: LoadImageFromTexture
Return type: Image
Description: Load image from GPU texture data
Param[1]: texture (type: Texture2D)
Function 237: LoadImageFromScreen() (0 input parameters)
Name: LoadImageFromScreen
Return type: Image
Description: Load image from screen buffer and (screenshot)
No input parameters
Function 238: UnloadImage() (1 input parameters)
Name: UnloadImage
Return type: void
Description: Unload image from CPU memory (RAM)
Param[1]: image (type: Image)
Function 239: ExportImage() (2 input parameters)
Name: ExportImage
Return type: bool
Description: Export image data to file, returns true on success
Param[1]: image (type: Image)
Param[2]: fileName (type: const char *)
Function 240: ExportImageAsCode() (2 input parameters)
Name: ExportImageAsCode
Return type: bool
Description: Export image as code file defining an array of bytes, returns true on success
Param[1]: image (type: Image)
Param[2]: fileName (type: const char *)
Function 241: GenImageColor() (3 input parameters)
Name: GenImageColor
Return type: Image
Description: Generate image: plain color
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: color (type: Color)
Function 242: GenImageGradientV() (4 input parameters)
Name: GenImageGradientV
Return type: Image
Description: Generate image: vertical gradient
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: top (type: Color)
Param[4]: bottom (type: Color)
Function 243: GenImageGradientH() (4 input parameters)
Name: GenImageGradientH
Return type: Image
Description: Generate image: horizontal gradient
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: left (type: Color)
Param[4]: right (type: Color)
Function 244: GenImageGradientRadial() (5 input parameters)
Name: GenImageGradientRadial
Return type: Image
Description: Generate image: radial gradient
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: density (type: float)
Param[4]: inner (type: Color)
Param[5]: outer (type: Color)
Function 245: GenImageChecked() (6 input parameters)
Name: GenImageChecked
Return type: Image
Description: Generate image: checked
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: checksX (type: int)
Param[4]: checksY (type: int)
Param[5]: col1 (type: Color)
Param[6]: col2 (type: Color)
Function 246: GenImageWhiteNoise() (3 input parameters)
Name: GenImageWhiteNoise
Return type: Image
Description: Generate image: white noise
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: factor (type: float)
Function 247: GenImageCellular() (3 input parameters)
Name: GenImageCellular
Return type: Image
Description: Generate image: cellular algorithm, bigger tileSize means bigger cells
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: tileSize (type: int)
Function 248: ImageCopy() (1 input parameters)
Name: ImageCopy
Return type: Image
Description: Create an image duplicate (useful for transformations)
Param[1]: image (type: Image)
Function 249: ImageFromImage() (2 input parameters)
Name: ImageFromImage
Return type: Image
Description: Create an image from another image piece
Param[1]: image (type: Image)
Param[2]: rec (type: Rectangle)
Function 250: ImageText() (3 input parameters)
Name: ImageText
Return type: Image
Description: Create an image from text (default font)
Param[1]: text (type: const char *)
Param[2]: fontSize (type: int)
Param[3]: color (type: Color)
Function 251: ImageTextEx() (5 input parameters)
Name: ImageTextEx
Return type: Image
Description: Create an image from text (custom sprite font)
Param[1]: font (type: Font)
Param[2]: text (type: const char *)
Param[3]: fontSize (type: float)
Param[4]: spacing (type: float)
Param[5]: tint (type: Color)
Function 252: ImageFormat() (2 input parameters)
Name: ImageFormat
Return type: void
Description: Convert image data to desired format
Param[1]: image (type: Image *)
Param[2]: newFormat (type: int)
Function 253: ImageToPOT() (2 input parameters)
Name: ImageToPOT
Return type: void
Description: Convert image to POT (power-of-two)
Param[1]: image (type: Image *)
Param[2]: fill (type: Color)
Function 254: ImageCrop() (2 input parameters)
Name: ImageCrop
Return type: void
Description: Crop an image to a defined rectangle
Param[1]: image (type: Image *)
Param[2]: crop (type: Rectangle)
Function 255: ImageAlphaCrop() (2 input parameters)
Name: ImageAlphaCrop
Return type: void
Description: Crop image depending on alpha value
Param[1]: image (type: Image *)
Param[2]: threshold (type: float)
Function 256: ImageAlphaClear() (3 input parameters)
Name: ImageAlphaClear
Return type: void
Description: Clear alpha channel to desired color
Param[1]: image (type: Image *)
Param[2]: color (type: Color)
Param[3]: threshold (type: float)
Function 257: ImageAlphaMask() (2 input parameters)
Name: ImageAlphaMask
Return type: void
Description: Apply alpha mask to image
Param[1]: image (type: Image *)
Param[2]: alphaMask (type: Image)
Function 258: ImageAlphaPremultiply() (1 input parameters)
Name: ImageAlphaPremultiply
Return type: void
Description: Premultiply alpha channel
Param[1]: image (type: Image *)
Function 259: ImageResize() (3 input parameters)
Name: ImageResize
Return type: void
Description: Resize image (Bicubic scaling algorithm)
Param[1]: image (type: Image *)
Param[2]: newWidth (type: int)
Param[3]: newHeight (type: int)
Function 260: ImageResizeNN() (3 input parameters)
Name: ImageResizeNN
Return type: void
Description: Resize image (Nearest-Neighbor scaling algorithm)
Param[1]: image (type: Image *)
Param[2]: newWidth (type: int)
Param[3]: newHeight (type: int)
Function 261: ImageResizeCanvas() (6 input parameters)
Name: ImageResizeCanvas
Return type: void
Description: Resize canvas and fill with color
Param[1]: image (type: Image *)
Param[2]: newWidth (type: int)
Param[3]: newHeight (type: int)
Param[4]: offsetX (type: int)
Param[5]: offsetY (type: int)
Param[6]: fill (type: Color)
Function 262: ImageMipmaps() (1 input parameters)
Name: ImageMipmaps
Return type: void
Description: Compute all mipmap levels for a provided image
Param[1]: image (type: Image *)
Function 263: ImageDither() (5 input parameters)
Name: ImageDither
Return type: void
Description: Dither image data to 16bpp or lower (Floyd-Steinberg dithering)
Param[1]: image (type: Image *)
Param[2]: rBpp (type: int)
Param[3]: gBpp (type: int)
Param[4]: bBpp (type: int)
Param[5]: aBpp (type: int)
Function 264: ImageFlipVertical() (1 input parameters)
Name: ImageFlipVertical
Return type: void
Description: Flip image vertically
Param[1]: image (type: Image *)
Function 265: ImageFlipHorizontal() (1 input parameters)
Name: ImageFlipHorizontal
Return type: void
Description: Flip image horizontally
Param[1]: image (type: Image *)
Function 266: ImageRotateCW() (1 input parameters)
Name: ImageRotateCW
Return type: void
Description: Rotate image clockwise 90deg
Param[1]: image (type: Image *)
Function 267: ImageRotateCCW() (1 input parameters)
Name: ImageRotateCCW
Return type: void
Description: Rotate image counter-clockwise 90deg
Param[1]: image (type: Image *)
Function 268: ImageColorTint() (2 input parameters)
Name: ImageColorTint
Return type: void
Description: Modify image color: tint
Param[1]: image (type: Image *)
Param[2]: color (type: Color)
Function 269: ImageColorInvert() (1 input parameters)
Name: ImageColorInvert
Return type: void
Description: Modify image color: invert
Param[1]: image (type: Image *)
Function 270: ImageColorGrayscale() (1 input parameters)
Name: ImageColorGrayscale
Return type: void
Description: Modify image color: grayscale
Param[1]: image (type: Image *)
Function 271: ImageColorContrast() (2 input parameters)
Name: ImageColorContrast
Return type: void
Description: Modify image color: contrast (-100 to 100)
Param[1]: image (type: Image *)
Param[2]: contrast (type: float)
Function 272: ImageColorBrightness() (2 input parameters)
Name: ImageColorBrightness
Return type: void
Description: Modify image color: brightness (-255 to 255)
Param[1]: image (type: Image *)
Param[2]: brightness (type: int)
Function 273: ImageColorReplace() (3 input parameters)
Name: ImageColorReplace
Return type: void
Description: Modify image color: replace color
Param[1]: image (type: Image *)
Param[2]: color (type: Color)
Param[3]: replace (type: Color)
Function 274: LoadImageColors() (1 input parameters)
Name: LoadImageColors
Return type: Color *
Description: Load color data from image as a Color array (RGBA - 32bit)
Param[1]: image (type: Image)
Function 275: LoadImagePalette() (3 input parameters)
Name: LoadImagePalette
Return type: Color *
Description: Load colors palette from image as a Color array (RGBA - 32bit)
Param[1]: image (type: Image)
Param[2]: maxPaletteSize (type: int)
Param[3]: colorCount (type: int *)
Function 276: UnloadImageColors() (1 input parameters)
Name: UnloadImageColors
Return type: void
Description: Unload color data loaded with LoadImageColors()
Param[1]: colors (type: Color *)
Function 277: UnloadImagePalette() (1 input parameters)
Name: UnloadImagePalette
Return type: void
Description: Unload colors palette loaded with LoadImagePalette()
Param[1]: colors (type: Color *)
Function 278: GetImageAlphaBorder() (2 input parameters)
Name: GetImageAlphaBorder
Return type: Rectangle
Description: Get image alpha border rectangle
Param[1]: image (type: Image)
Param[2]: threshold (type: float)
Function 279: GetImageColor() (3 input parameters)
Name: GetImageColor
Return type: Color
Description: Get image pixel color at (x, y) position
Param[1]: image (type: Image)
Param[2]: x (type: int)
Param[3]: y (type: int)
Function 280: ImageClearBackground() (2 input parameters)
Name: ImageClearBackground
Return type: void
Description: Clear image background with given color
Param[1]: dst (type: Image *)
Param[2]: color (type: Color)
Function 281: ImageDrawPixel() (4 input parameters)
Name: ImageDrawPixel
Return type: void
Description: Draw pixel within an image
Param[1]: dst (type: Image *)
Param[2]: posX (type: int)
Param[3]: posY (type: int)
Param[4]: color (type: Color)
Function 282: ImageDrawPixelV() (3 input parameters)
Name: ImageDrawPixelV
Return type: void
Description: Draw pixel within an image (Vector version)
Param[1]: dst (type: Image *)
Param[2]: position (type: Vector2)
Param[3]: color (type: Color)
Function 283: ImageDrawLine() (6 input parameters)
Name: ImageDrawLine
Return type: void
Description: Draw line within an image
Param[1]: dst (type: Image *)
Param[2]: startPosX (type: int)
Param[3]: startPosY (type: int)
Param[4]: endPosX (type: int)
Param[5]: endPosY (type: int)
Param[6]: color (type: Color)
Function 284: ImageDrawLineV() (4 input parameters)
Name: ImageDrawLineV
Return type: void
Description: Draw line within an image (Vector version)
Param[1]: dst (type: Image *)
Param[2]: start (type: Vector2)
Param[3]: end (type: Vector2)
Param[4]: color (type: Color)
Function 285: ImageDrawCircle() (5 input parameters)
Name: ImageDrawCircle
Return type: void
Description: Draw circle within an image
Param[1]: dst (type: Image *)
Param[2]: centerX (type: int)
Param[3]: centerY (type: int)
Param[4]: radius (type: int)
Param[5]: color (type: Color)
Function 286: ImageDrawCircleV() (4 input parameters)
Name: ImageDrawCircleV
Return type: void
Description: Draw circle within an image (Vector version)
Param[1]: dst (type: Image *)
Param[2]: center (type: Vector2)
Param[3]: radius (type: int)
Param[4]: color (type: Color)
Function 287: ImageDrawRectangle() (6 input parameters)
Name: ImageDrawRectangle
Return type: void
Description: Draw rectangle within an image
Param[1]: dst (type: Image *)
Param[2]: posX (type: int)
Param[3]: posY (type: int)
Param[4]: width (type: int)
Param[5]: height (type: int)
Param[6]: color (type: Color)
Function 288: ImageDrawRectangleV() (4 input parameters)
Name: ImageDrawRectangleV
Return type: void
Description: Draw rectangle within an image (Vector version)
Param[1]: dst (type: Image *)
Param[2]: position (type: Vector2)
Param[3]: size (type: Vector2)
Param[4]: color (type: Color)
Function 289: ImageDrawRectangleRec() (3 input parameters)
Name: ImageDrawRectangleRec
Return type: void
Description: Draw rectangle within an image
Param[1]: dst (type: Image *)
Param[2]: rec (type: Rectangle)
Param[3]: color (type: Color)
Function 290: ImageDrawRectangleLines() (4 input parameters)
Name: ImageDrawRectangleLines
Return type: void
Description: Draw rectangle lines within an image
Param[1]: dst (type: Image *)
Param[2]: rec (type: Rectangle)
Param[3]: thick (type: int)
Param[4]: color (type: Color)
Function 291: ImageDraw() (5 input parameters)
Name: ImageDraw
Return type: void
Description: Draw a source image within a destination image (tint applied to source)
Param[1]: dst (type: Image *)
Param[2]: src (type: Image)
Param[3]: srcRec (type: Rectangle)
Param[4]: dstRec (type: Rectangle)
Param[5]: tint (type: Color)
Function 292: ImageDrawText() (6 input parameters)
Name: ImageDrawText
Return type: void
Description: Draw text (using default font) within an image (destination)
Param[1]: dst (type: Image *)
Param[2]: text (type: const char *)
Param[3]: posX (type: int)
Param[4]: posY (type: int)
Param[5]: fontSize (type: int)
Param[6]: color (type: Color)
Function 293: ImageDrawTextEx() (7 input parameters)
Name: ImageDrawTextEx
Return type: void
Description: Draw text (custom sprite font) within an image (destination)
Param[1]: dst (type: Image *)
Param[2]: font (type: Font)
Param[3]: text (type: const char *)
Param[4]: position (type: Vector2)
Param[5]: fontSize (type: float)
Param[6]: spacing (type: float)
Param[7]: tint (type: Color)
Function 294: LoadTexture() (1 input parameters)
Name: LoadTexture
Return type: Texture2D
Description: Load texture from file into GPU memory (VRAM)
Param[1]: fileName (type: const char *)
Function 295: LoadTextureFromImage() (1 input parameters)
Name: LoadTextureFromImage
Return type: Texture2D
Description: Load texture from image data
Param[1]: image (type: Image)
Function 296: LoadTextureCubemap() (2 input parameters)
Name: LoadTextureCubemap
Return type: TextureCubemap
Description: Load cubemap from image, multiple image cubemap layouts supported
Param[1]: image (type: Image)
Param[2]: layout (type: int)
Function 297: LoadRenderTexture() (2 input parameters)
Name: LoadRenderTexture
Return type: RenderTexture2D
Description: Load texture for rendering (framebuffer)
Param[1]: width (type: int)
Param[2]: height (type: int)
Function 298: UnloadTexture() (1 input parameters)
Name: UnloadTexture
Return type: void
Description: Unload texture from GPU memory (VRAM)
Param[1]: texture (type: Texture2D)
Function 299: UnloadRenderTexture() (1 input parameters)
Name: UnloadRenderTexture
Return type: void
Description: Unload render texture from GPU memory (VRAM)
Param[1]: target (type: RenderTexture2D)
Function 300: UpdateTexture() (2 input parameters)
Name: UpdateTexture
Return type: void
Description: Update GPU texture with new data
Param[1]: texture (type: Texture2D)
Param[2]: pixels (type: const void *)
Function 301: UpdateTextureRec() (3 input parameters)
Name: UpdateTextureRec
Return type: void
Description: Update GPU texture rectangle with new data
Param[1]: texture (type: Texture2D)
Param[2]: rec (type: Rectangle)
Param[3]: pixels (type: const void *)
Function 302: GenTextureMipmaps() (1 input parameters)
Name: GenTextureMipmaps
Return type: void
Description: Generate GPU mipmaps for a texture
Param[1]: texture (type: Texture2D *)
Function 303: SetTextureFilter() (2 input parameters)
Name: SetTextureFilter
Return type: void
Description: Set texture scaling filter mode
Param[1]: texture (type: Texture2D)
Param[2]: filter (type: int)
Function 304: SetTextureWrap() (2 input parameters)
Name: SetTextureWrap
Return type: void
Description: Set texture wrapping mode
Param[1]: texture (type: Texture2D)
Param[2]: wrap (type: int)
Function 305: DrawTexture() (4 input parameters)
Name: DrawTexture
Return type: void
Description: Draw a Texture2D
Param[1]: texture (type: Texture2D)
Param[2]: posX (type: int)
Param[3]: posY (type: int)
Param[4]: tint (type: Color)
Function 306: DrawTextureV() (3 input parameters)
Name: DrawTextureV
Return type: void
Description: Draw a Texture2D with position defined as Vector2
Param[1]: texture (type: Texture2D)
Param[2]: position (type: Vector2)
Param[3]: tint (type: Color)
Function 307: DrawTextureEx() (5 input parameters)
Name: DrawTextureEx
Return type: void
Description: Draw a Texture2D with extended parameters
Param[1]: texture (type: Texture2D)
Param[2]: position (type: Vector2)
Param[3]: rotation (type: float)
Param[4]: scale (type: float)
Param[5]: tint (type: Color)
Function 308: DrawTextureRec() (4 input parameters)
Name: DrawTextureRec
Return type: void
Description: Draw a part of a texture defined by a rectangle
Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle)
Param[3]: position (type: Vector2)
Param[4]: tint (type: Color)
Function 309: DrawTextureQuad() (5 input parameters)
Name: DrawTextureQuad
Return type: void
Description: Draw texture quad with tiling and offset parameters
Param[1]: texture (type: Texture2D)
Param[2]: tiling (type: Vector2)
Param[3]: offset (type: Vector2)
Param[4]: quad (type: Rectangle)
Param[5]: tint (type: Color)
Function 310: DrawTextureTiled() (7 input parameters)
Name: DrawTextureTiled
Return type: void
Description: Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.
Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle)
Param[3]: dest (type: Rectangle)
Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float)
Param[6]: scale (type: float)
Param[7]: tint (type: Color)
Function 311: DrawTexturePro() (6 input parameters)
Name: DrawTexturePro
Return type: void
Description: Draw a part of a texture defined by a rectangle with 'pro' parameters
Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle)
Param[3]: dest (type: Rectangle)
Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float)
Param[6]: tint (type: Color)
Function 312: DrawTextureNPatch() (6 input parameters)
Name: DrawTextureNPatch
Return type: void
Description: Draws a texture (or part of it) that stretches or shrinks nicely
Param[1]: texture (type: Texture2D)
Param[2]: nPatchInfo (type: NPatchInfo)
Param[3]: dest (type: Rectangle)
Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float)
Param[6]: tint (type: Color)
Function 313: DrawTexturePoly() (6 input parameters)
Name: DrawTexturePoly
Return type: void
Description: Draw a textured polygon
Param[1]: texture (type: Texture2D)
Param[2]: center (type: Vector2)
Param[3]: points (type: Vector2 *)
Param[4]: texcoords (type: Vector2 *)
Param[5]: pointCount (type: int)
Param[6]: tint (type: Color)
Function 314: Fade() (2 input parameters)
Name: Fade
Return type: Color
Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f
Param[1]: color (type: Color)
Param[2]: alpha (type: float)
Function 315: ColorToInt() (1 input parameters)
Name: ColorToInt
Return type: int
Description: Get hexadecimal value for a Color
Param[1]: color (type: Color)
Function 316: ColorNormalize() (1 input parameters)
Name: ColorNormalize
Return type: Vector4
Description: Get Color normalized as float [0..1]
Param[1]: color (type: Color)
Function 317: ColorFromNormalized() (1 input parameters)
Name: ColorFromNormalized
Return type: Color
Description: Get Color from normalized values [0..1]
Param[1]: normalized (type: Vector4)
Function 318: ColorToHSV() (1 input parameters)
Name: ColorToHSV
Return type: Vector3
Description: Get HSV values for a Color, hue [0..360], saturation/value [0..1]
Param[1]: color (type: Color)
Function 319: ColorFromHSV() (3 input parameters)
Name: ColorFromHSV
Return type: Color
Description: Get a Color from HSV values, hue [0..360], saturation/value [0..1]
Param[1]: hue (type: float)
Param[2]: saturation (type: float)
Param[3]: value (type: float)
Function 320: ColorAlpha() (2 input parameters)
Name: ColorAlpha
Return type: Color
Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f
Param[1]: color (type: Color)
Param[2]: alpha (type: float)
Function 321: ColorAlphaBlend() (3 input parameters)
Name: ColorAlphaBlend
Return type: Color
Description: Get src alpha-blended into dst color with tint
Param[1]: dst (type: Color)
Param[2]: src (type: Color)
Param[3]: tint (type: Color)
Function 322: GetColor() (1 input parameters)
Name: GetColor
Return type: Color
Description: Get Color structure from hexadecimal value
Param[1]: hexValue (type: unsigned int)
Function 323: GetPixelColor() (2 input parameters)
Name: GetPixelColor
Return type: Color
Description: Get Color from a source pixel pointer of certain format
Param[1]: srcPtr (type: void *)
Param[2]: format (type: int)
Function 324: SetPixelColor() (3 input parameters)
Name: SetPixelColor
Return type: void
Description: Set color formatted into destination pixel pointer
Param[1]: dstPtr (type: void *)
Param[2]: color (type: Color)
Param[3]: format (type: int)
Function 325: GetPixelDataSize() (3 input parameters)
Name: GetPixelDataSize
Return type: int
Description: Get pixel data size in bytes for certain format
Param[1]: width (type: int)
Param[2]: height (type: int)
Param[3]: format (type: int)
Function 326: GetFontDefault() (0 input parameters)
Name: GetFontDefault
Return type: Font
Description: Get the default Font
No input parameters
Function 327: LoadFont() (1 input parameters)
Name: LoadFont
Return type: Font
Description: Load font from file into GPU memory (VRAM)
Param[1]: fileName (type: const char *)
Function 328: LoadFontEx() (4 input parameters)
Name: LoadFontEx
Return type: Font
Description: Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set
Param[1]: fileName (type: const char *)
Param[2]: fontSize (type: int)
Param[3]: fontChars (type: int *)
Param[4]: glyphCount (type: int)
Function 329: LoadFontFromImage() (3 input parameters)
Name: LoadFontFromImage
Return type: Font
Description: Load font from Image (XNA style)
Param[1]: image (type: Image)
Param[2]: key (type: Color)
Param[3]: firstChar (type: int)
Function 330: LoadFontFromMemory() (6 input parameters)
Name: LoadFontFromMemory
Return type: Font
Description: Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
Param[1]: fileType (type: const char *)
Param[2]: fileData (type: const unsigned char *)
Param[3]: dataSize (type: int)
Param[4]: fontSize (type: int)
Param[5]: fontChars (type: int *)
Param[6]: glyphCount (type: int)
Function 331: LoadFontData() (6 input parameters)
Name: LoadFontData
Return type: GlyphInfo *
Description: Load font data for further use
Param[1]: fileData (type: const unsigned char *)
Param[2]: dataSize (type: int)
Param[3]: fontSize (type: int)
Param[4]: fontChars (type: int *)
Param[5]: glyphCount (type: int)
Param[6]: type (type: int)
Function 332: GenImageFontAtlas() (6 input parameters)
Name: GenImageFontAtlas
Return type: Image
Description: Generate image font atlas using chars info
Param[1]: chars (type: const GlyphInfo *)
Param[2]: recs (type: Rectangle **)
Param[3]: glyphCount (type: int)
Param[4]: fontSize (type: int)
Param[5]: padding (type: int)
Param[6]: packMethod (type: int)
Function 333: UnloadFontData() (2 input parameters)
Name: UnloadFontData
Return type: void
Description: Unload font chars info data (RAM)
Param[1]: chars (type: GlyphInfo *)
Param[2]: glyphCount (type: int)
Function 334: UnloadFont() (1 input parameters)
Name: UnloadFont
Return type: void
Description: Unload font from GPU memory (VRAM)
Param[1]: font (type: Font)
Function 335: ExportFontAsCode() (2 input parameters)
Name: ExportFontAsCode
Return type: bool
Description: Export font as code file, returns true on success
Param[1]: font (type: Font)
Param[2]: fileName (type: const char *)
Function 336: DrawFPS() (2 input parameters)
Name: DrawFPS
Return type: void
Description: Draw current FPS
Param[1]: posX (type: int)
Param[2]: posY (type: int)
Function 337: DrawText() (5 input parameters)
Name: DrawText
Return type: void
Description: Draw text (using default font)
Param[1]: text (type: const char *)
Param[2]: posX (type: int)
Param[3]: posY (type: int)
Param[4]: fontSize (type: int)
Param[5]: color (type: Color)
Function 338: DrawTextEx() (6 input parameters)
Name: DrawTextEx
Return type: void
Description: Draw text using font and additional parameters
Param[1]: font (type: Font)
Param[2]: text (type: const char *)
Param[3]: position (type: Vector2)
Param[4]: fontSize (type: float)
Param[5]: spacing (type: float)
Param[6]: tint (type: Color)
Function 339: DrawTextPro() (8 input parameters)
Name: DrawTextPro
Return type: void
Description: Draw text using Font and pro parameters (rotation)
Param[1]: font (type: Font)
Param[2]: text (type: const char *)
Param[3]: position (type: Vector2)
Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float)
Param[6]: fontSize (type: float)
Param[7]: spacing (type: float)
Param[8]: tint (type: Color)
Function 340: DrawTextCodepoint() (5 input parameters)
Name: DrawTextCodepoint
Return type: void
Description: Draw one character (codepoint)
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
Param[3]: position (type: Vector2)
Param[4]: fontSize (type: float)
Param[5]: tint (type: Color)
Function 341: DrawTextCodepoints() (7 input parameters)
Name: DrawTextCodepoints
Return type: void
Description: Draw multiple character (codepoint)
Param[1]: font (type: Font)
Param[2]: codepoints (type: const int *)
Param[3]: count (type: int)
Param[4]: position (type: Vector2)
Param[5]: fontSize (type: float)
Param[6]: spacing (type: float)
Param[7]: tint (type: Color)
Function 342: MeasureText() (2 input parameters)
Name: MeasureText
Return type: int
Description: Measure string width for default font
Param[1]: text (type: const char *)
Param[2]: fontSize (type: int)
Function 343: MeasureTextEx() (4 input parameters)
Name: MeasureTextEx
Return type: Vector2
Description: Measure string size for Font
Param[1]: font (type: Font)
Param[2]: text (type: const char *)
Param[3]: fontSize (type: float)
Param[4]: spacing (type: float)
Function 344: GetGlyphIndex() (2 input parameters)
Name: GetGlyphIndex
Return type: int
Description: Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
Function 345: GetGlyphInfo() (2 input parameters)
Name: GetGlyphInfo
Return type: GlyphInfo
Description: Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
Function 346: GetGlyphAtlasRec() (2 input parameters)
Name: GetGlyphAtlasRec
Return type: Rectangle
Description: Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found
Param[1]: font (type: Font)
Param[2]: codepoint (type: int)
Function 347: LoadCodepoints() (2 input parameters)
Name: LoadCodepoints
Return type: int *
Description: Load all codepoints from a UTF-8 text string, codepoints count returned by parameter
Param[1]: text (type: const char *)
Param[2]: count (type: int *)
Function 348: UnloadCodepoints() (1 input parameters)
Name: UnloadCodepoints
Return type: void
Description: Unload codepoints data from memory
Param[1]: codepoints (type: int *)
Function 349: GetCodepointCount() (1 input parameters)
Name: GetCodepointCount
Return type: int
Description: Get total number of codepoints in a UTF-8 encoded string
Param[1]: text (type: const char *)
Function 350: GetCodepoint() (2 input parameters)
Name: GetCodepoint
Return type: int
Description: Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure
Param[1]: text (type: const char *)
Param[2]: bytesProcessed (type: int *)
Function 351: CodepointToUTF8() (2 input parameters)
Name: CodepointToUTF8
Return type: const char *
Description: Encode one codepoint into UTF-8 byte array (array length returned as parameter)
Param[1]: codepoint (type: int)
Param[2]: byteSize (type: int *)
Function 352: TextCodepointsToUTF8() (2 input parameters)
Name: TextCodepointsToUTF8
Return type: char *
Description: Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!)
Param[1]: codepoints (type: const int *)
Param[2]: length (type: int)
Function 353: TextCopy() (2 input parameters)
Name: TextCopy
Return type: int
Description: Copy one string to another, returns bytes copied
Param[1]: dst (type: char *)
Param[2]: src (type: const char *)
Function 354: TextIsEqual() (2 input parameters)
Name: TextIsEqual
Return type: bool
Description: Check if two text string are equal
Param[1]: text1 (type: const char *)
Param[2]: text2 (type: const char *)
Function 355: TextLength() (1 input parameters)
Name: TextLength
Return type: unsigned int
Description: Get text length, checks for '\0' ending
Param[1]: text (type: const char *)
Function 356: TextFormat() (2 input parameters)
Name: TextFormat
Return type: const char *
Description: Text formatting with variables (sprintf() style)
Param[1]: text (type: const char *)
Param[2]: args (type: ...)
Function 357: TextSubtext() (3 input parameters)
Name: TextSubtext
Return type: const char *
Description: Get a piece of a text string
Param[1]: text (type: const char *)
Param[2]: position (type: int)
Param[3]: length (type: int)
Function 358: TextReplace() (3 input parameters)
Name: TextReplace
Return type: char *
Description: Replace text string (WARNING: memory must be freed!)
Param[1]: text (type: char *)
Param[2]: replace (type: const char *)
Param[3]: by (type: const char *)
Function 359: TextInsert() (3 input parameters)
Name: TextInsert
Return type: char *
Description: Insert text in a position (WARNING: memory must be freed!)
Param[1]: text (type: const char *)
Param[2]: insert (type: const char *)
Param[3]: position (type: int)
Function 360: TextJoin() (3 input parameters)
Name: TextJoin
Return type: const char *
Description: Join text strings with delimiter
Param[1]: textList (type: const char **)
Param[2]: count (type: int)
Param[3]: delimiter (type: const char *)
Function 361: TextSplit() (3 input parameters)
Name: TextSplit
Return type: const char **
Description: Split text into multiple strings
Param[1]: text (type: const char *)
Param[2]: delimiter (type: char)
Param[3]: count (type: int *)
Function 362: TextAppend() (3 input parameters)
Name: TextAppend
Return type: void
Description: Append text at specific position and move cursor!
Param[1]: text (type: char *)
Param[2]: append (type: const char *)
Param[3]: position (type: int *)
Function 363: TextFindIndex() (2 input parameters)
Name: TextFindIndex
Return type: int
Description: Find first text occurrence within a string
Param[1]: text (type: const char *)
Param[2]: find (type: const char *)
Function 364: TextToUpper() (1 input parameters)
Name: TextToUpper
Return type: const char *
Description: Get upper case version of provided string
Param[1]: text (type: const char *)
Function 365: TextToLower() (1 input parameters)
Name: TextToLower
Return type: const char *
Description: Get lower case version of provided string
Param[1]: text (type: const char *)
Function 366: TextToPascal() (1 input parameters)
Name: TextToPascal
Return type: const char *
Description: Get Pascal case notation version of provided string
Param[1]: text (type: const char *)
Function 367: TextToInteger() (1 input parameters)
Name: TextToInteger
Return type: int
Description: Get integer value from text (negative values not supported)
Param[1]: text (type: const char *)
Function 368: DrawLine3D() (3 input parameters)
Name: DrawLine3D
Return type: void
Description: Draw a line in 3D world space
Param[1]: startPos (type: Vector3)
Param[2]: endPos (type: Vector3)
Param[3]: color (type: Color)
Function 369: DrawPoint3D() (2 input parameters)
Name: DrawPoint3D
Return type: void
Description: Draw a point in 3D space, actually a small line
Param[1]: position (type: Vector3)
Param[2]: color (type: Color)
Function 370: DrawCircle3D() (5 input parameters)
Name: DrawCircle3D
Return type: void
Description: Draw a circle in 3D world space
Param[1]: center (type: Vector3)
Param[2]: radius (type: float)
Param[3]: rotationAxis (type: Vector3)
Param[4]: rotationAngle (type: float)
Param[5]: color (type: Color)
Function 371: DrawTriangle3D() (4 input parameters)
Name: DrawTriangle3D
Return type: void
Description: Draw a color-filled triangle (vertex in counter-clockwise order!)
Param[1]: v1 (type: Vector3)
Param[2]: v2 (type: Vector3)
Param[3]: v3 (type: Vector3)
Param[4]: color (type: Color)
Function 372: DrawTriangleStrip3D() (3 input parameters)
Name: DrawTriangleStrip3D
Return type: void
Description: Draw a triangle strip defined by points
Param[1]: points (type: Vector3 *)
Param[2]: pointCount (type: int)
Param[3]: color (type: Color)
Function 373: DrawCube() (5 input parameters)
Name: DrawCube
Return type: void
Description: Draw cube
Param[1]: position (type: Vector3)
Param[2]: width (type: float)
Param[3]: height (type: float)
Param[4]: length (type: float)
Param[5]: color (type: Color)
Function 374: DrawCubeV() (3 input parameters)
Name: DrawCubeV
Return type: void
Description: Draw cube (Vector version)
Param[1]: position (type: Vector3)
Param[2]: size (type: Vector3)
Param[3]: color (type: Color)
Function 375: DrawCubeWires() (5 input parameters)
Name: DrawCubeWires
Return type: void
Description: Draw cube wires
Param[1]: position (type: Vector3)
Param[2]: width (type: float)
Param[3]: height (type: float)
Param[4]: length (type: float)
Param[5]: color (type: Color)
Function 376: DrawCubeWiresV() (3 input parameters)
Name: DrawCubeWiresV
Return type: void
Description: Draw cube wires (Vector version)
Param[1]: position (type: Vector3)
Param[2]: size (type: Vector3)
Param[3]: color (type: Color)
Function 377: DrawCubeTexture() (6 input parameters)
Name: DrawCubeTexture
Return type: void
Description: Draw cube textured
Param[1]: texture (type: Texture2D)
Param[2]: position (type: Vector3)
Param[3]: width (type: float)
Param[4]: height (type: float)
Param[5]: length (type: float)
Param[6]: color (type: Color)
Function 378: DrawCubeTextureRec() (7 input parameters)
Name: DrawCubeTextureRec
Return type: void
Description: Draw cube with a region of a texture
Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle)
Param[3]: position (type: Vector3)
Param[4]: width (type: float)
Param[5]: height (type: float)
Param[6]: length (type: float)
Param[7]: color (type: Color)
Function 379: DrawSphere() (3 input parameters)
Name: DrawSphere
Return type: void
Description: Draw sphere
Param[1]: centerPos (type: Vector3)
Param[2]: radius (type: float)
Param[3]: color (type: Color)
Function 380: DrawSphereEx() (5 input parameters)
Name: DrawSphereEx
Return type: void
Description: Draw sphere with extended parameters
Param[1]: centerPos (type: Vector3)
Param[2]: radius (type: float)
Param[3]: rings (type: int)
Param[4]: slices (type: int)
Param[5]: color (type: Color)
Function 381: DrawSphereWires() (5 input parameters)
Name: DrawSphereWires
Return type: void
Description: Draw sphere wires
Param[1]: centerPos (type: Vector3)
Param[2]: radius (type: float)
Param[3]: rings (type: int)
Param[4]: slices (type: int)
Param[5]: color (type: Color)
Function 382: DrawCylinder() (6 input parameters)
Name: DrawCylinder
Return type: void
Description: Draw a cylinder/cone
Param[1]: position (type: Vector3)
Param[2]: radiusTop (type: float)
Param[3]: radiusBottom (type: float)
Param[4]: height (type: float)
Param[5]: slices (type: int)
Param[6]: color (type: Color)
Function 383: DrawCylinderEx() (6 input parameters)
Name: DrawCylinderEx
Return type: void
Description: Draw a cylinder with base at startPos and top at endPos
Param[1]: startPos (type: Vector3)
Param[2]: endPos (type: Vector3)
Param[3]: startRadius (type: float)
Param[4]: endRadius (type: float)
Param[5]: sides (type: int)
Param[6]: color (type: Color)
Function 384: DrawCylinderWires() (6 input parameters)
Name: DrawCylinderWires
Return type: void
Description: Draw a cylinder/cone wires
Param[1]: position (type: Vector3)
Param[2]: radiusTop (type: float)
Param[3]: radiusBottom (type: float)
Param[4]: height (type: float)
Param[5]: slices (type: int)
Param[6]: color (type: Color)
Function 385: DrawCylinderWiresEx() (6 input parameters)
Name: DrawCylinderWiresEx
Return type: void
Description: Draw a cylinder wires with base at startPos and top at endPos
Param[1]: startPos (type: Vector3)
Param[2]: endPos (type: Vector3)
Param[3]: startRadius (type: float)
Param[4]: endRadius (type: float)
Param[5]: sides (type: int)
Param[6]: color (type: Color)
Function 386: DrawPlane() (3 input parameters)
Name: DrawPlane
Return type: void
Description: Draw a plane XZ
Param[1]: centerPos (type: Vector3)
Param[2]: size (type: Vector2)
Param[3]: color (type: Color)
Function 387: DrawRay() (2 input parameters)
Name: DrawRay
Return type: void
Description: Draw a ray line
Param[1]: ray (type: Ray)
Param[2]: color (type: Color)
Function 388: DrawGrid() (2 input parameters)
Name: DrawGrid
Return type: void
Description: Draw a grid (centered at (0, 0, 0))
Param[1]: slices (type: int)
Param[2]: spacing (type: float)
Function 389: LoadModel() (1 input parameters)
Name: LoadModel
Return type: Model
Description: Load model from files (meshes and materials)
Param[1]: fileName (type: const char *)
Function 390: LoadModelFromMesh() (1 input parameters)
Name: LoadModelFromMesh
Return type: Model
Description: Load model from generated mesh (default material)
Param[1]: mesh (type: Mesh)
Function 391: UnloadModel() (1 input parameters)
Name: UnloadModel
Return type: void
Description: Unload model (including meshes) from memory (RAM and/or VRAM)
Param[1]: model (type: Model)
Function 392: UnloadModelKeepMeshes() (1 input parameters)
Name: UnloadModelKeepMeshes
Return type: void
Description: Unload model (but not meshes) from memory (RAM and/or VRAM)
Param[1]: model (type: Model)
Function 393: GetModelBoundingBox() (1 input parameters)
Name: GetModelBoundingBox
Return type: BoundingBox
Description: Compute model bounding box limits (considers all meshes)
Param[1]: model (type: Model)
Function 394: DrawModel() (4 input parameters)
Name: DrawModel
Return type: void
Description: Draw a model (with texture if set)
Param[1]: model (type: Model)
Param[2]: position (type: Vector3)
Param[3]: scale (type: float)
Param[4]: tint (type: Color)
Function 395: DrawModelEx() (6 input parameters)
Name: DrawModelEx
Return type: void
Description: Draw a model with extended parameters
Param[1]: model (type: Model)
Param[2]: position (type: Vector3)
Param[3]: rotationAxis (type: Vector3)
Param[4]: rotationAngle (type: float)
Param[5]: scale (type: Vector3)
Param[6]: tint (type: Color)
Function 396: DrawModelWires() (4 input parameters)
Name: DrawModelWires
Return type: void
Description: Draw a model wires (with texture if set)
Param[1]: model (type: Model)
Param[2]: position (type: Vector3)
Param[3]: scale (type: float)
Param[4]: tint (type: Color)
Function 397: DrawModelWiresEx() (6 input parameters)
Name: DrawModelWiresEx
Return type: void
Description: Draw a model wires (with texture if set) with extended parameters
Param[1]: model (type: Model)
Param[2]: position (type: Vector3)
Param[3]: rotationAxis (type: Vector3)
Param[4]: rotationAngle (type: float)
Param[5]: scale (type: Vector3)
Param[6]: tint (type: Color)
Function 398: DrawBoundingBox() (2 input parameters)
Name: DrawBoundingBox
Return type: void
Description: Draw bounding box (wires)
Param[1]: box (type: BoundingBox)
Param[2]: color (type: Color)
Function 399: DrawBillboard() (5 input parameters)
Name: DrawBillboard
Return type: void
Description: Draw a billboard texture
Param[1]: camera (type: Camera)
Param[2]: texture (type: Texture2D)
Param[3]: position (type: Vector3)
Param[4]: size (type: float)
Param[5]: tint (type: Color)
Function 400: DrawBillboardRec() (6 input parameters)
Name: DrawBillboardRec
Return type: void
Description: Draw a billboard texture defined by source
Param[1]: camera (type: Camera)
Param[2]: texture (type: Texture2D)
Param[3]: source (type: Rectangle)
Param[4]: position (type: Vector3)
Param[5]: size (type: Vector2)
Param[6]: tint (type: Color)
Function 401: DrawBillboardPro() (9 input parameters)
Name: DrawBillboardPro
Return type: void
Description: Draw a billboard texture defined by source and rotation
Param[1]: camera (type: Camera)
Param[2]: texture (type: Texture2D)
Param[3]: source (type: Rectangle)
Param[4]: position (type: Vector3)
Param[5]: up (type: Vector3)
Param[6]: size (type: Vector2)
Param[7]: origin (type: Vector2)
Param[8]: rotation (type: float)
Param[9]: tint (type: Color)
Function 402: UploadMesh() (2 input parameters)
Name: UploadMesh
Return type: void
Description: Upload mesh vertex data in GPU and provide VAO/VBO ids
Param[1]: mesh (type: Mesh *)
Param[2]: dynamic (type: bool)
Function 403: UpdateMeshBuffer() (5 input parameters)
Name: UpdateMeshBuffer
Return type: void
Description: Update mesh vertex data in GPU for a specific buffer index
Param[1]: mesh (type: Mesh)
Param[2]: index (type: int)
Param[3]: data (type: const void *)
Param[4]: dataSize (type: int)
Param[5]: offset (type: int)
Function 404: UnloadMesh() (1 input parameters)
Name: UnloadMesh
Return type: void
Description: Unload mesh data from CPU and GPU
Param[1]: mesh (type: Mesh)
Function 405: DrawMesh() (3 input parameters)
Name: DrawMesh
Return type: void
Description: Draw a 3d mesh with material and transform
Param[1]: mesh (type: Mesh)
Param[2]: material (type: Material)
Param[3]: transform (type: Matrix)
Function 406: DrawMeshInstanced() (4 input parameters)
Name: DrawMeshInstanced
Return type: void
Description: Draw multiple mesh instances with material and different transforms
Param[1]: mesh (type: Mesh)
Param[2]: material (type: Material)
Param[3]: transforms (type: const Matrix *)
Param[4]: instances (type: int)
Function 407: ExportMesh() (2 input parameters)
Name: ExportMesh
Return type: bool
Description: Export mesh data to file, returns true on success
Param[1]: mesh (type: Mesh)
Param[2]: fileName (type: const char *)
Function 408: GetMeshBoundingBox() (1 input parameters)
Name: GetMeshBoundingBox
Return type: BoundingBox
Description: Compute mesh bounding box limits
Param[1]: mesh (type: Mesh)
Function 409: GenMeshTangents() (1 input parameters)
Name: GenMeshTangents
Return type: void
Description: Compute mesh tangents
Param[1]: mesh (type: Mesh *)
Function 410: GenMeshBinormals() (1 input parameters)
Name: GenMeshBinormals
Return type: void
Description: Compute mesh binormals
Param[1]: mesh (type: Mesh *)
Function 411: GenMeshPoly() (2 input parameters)
Name: GenMeshPoly
Return type: Mesh
Description: Generate polygonal mesh
Param[1]: sides (type: int)
Param[2]: radius (type: float)
Function 412: GenMeshPlane() (4 input parameters)
Name: GenMeshPlane
Return type: Mesh
Description: Generate plane mesh (with subdivisions)
Param[1]: width (type: float)
Param[2]: length (type: float)
Param[3]: resX (type: int)
Param[4]: resZ (type: int)
Function 413: GenMeshCube() (3 input parameters)
Name: GenMeshCube
Return type: Mesh
Description: Generate cuboid mesh
Param[1]: width (type: float)
Param[2]: height (type: float)
Param[3]: length (type: float)
Function 414: GenMeshSphere() (3 input parameters)
Name: GenMeshSphere
Return type: Mesh
Description: Generate sphere mesh (standard sphere)
Param[1]: radius (type: float)
Param[2]: rings (type: int)
Param[3]: slices (type: int)
Function 415: GenMeshHemiSphere() (3 input parameters)
Name: GenMeshHemiSphere
Return type: Mesh
Description: Generate half-sphere mesh (no bottom cap)
Param[1]: radius (type: float)
Param[2]: rings (type: int)
Param[3]: slices (type: int)
Function 416: GenMeshCylinder() (3 input parameters)
Name: GenMeshCylinder
Return type: Mesh
Description: Generate cylinder mesh
Param[1]: radius (type: float)
Param[2]: height (type: float)
Param[3]: slices (type: int)
Function 417: GenMeshCone() (3 input parameters)
Name: GenMeshCone
Return type: Mesh
Description: Generate cone/pyramid mesh
Param[1]: radius (type: float)
Param[2]: height (type: float)
Param[3]: slices (type: int)
Function 418: GenMeshTorus() (4 input parameters)
Name: GenMeshTorus
Return type: Mesh
Description: Generate torus mesh
Param[1]: radius (type: float)
Param[2]: size (type: float)
Param[3]: radSeg (type: int)
Param[4]: sides (type: int)
Function 419: GenMeshKnot() (4 input parameters)
Name: GenMeshKnot
Return type: Mesh
Description: Generate trefoil knot mesh
Param[1]: radius (type: float)
Param[2]: size (type: float)
Param[3]: radSeg (type: int)
Param[4]: sides (type: int)
Function 420: GenMeshHeightmap() (2 input parameters)
Name: GenMeshHeightmap
Return type: Mesh
Description: Generate heightmap mesh from image data
Param[1]: heightmap (type: Image)
Param[2]: size (type: Vector3)
Function 421: GenMeshCubicmap() (2 input parameters)
Name: GenMeshCubicmap
Return type: Mesh
Description: Generate cubes-based map mesh from image data
Param[1]: cubicmap (type: Image)
Param[2]: cubeSize (type: Vector3)
Function 422: LoadMaterials() (2 input parameters)
Name: LoadMaterials
Return type: Material *
Description: Load materials from model file
Param[1]: fileName (type: const char *)
Param[2]: materialCount (type: int *)
Function 423: LoadMaterialDefault() (0 input parameters)
Name: LoadMaterialDefault
Return type: Material
Description: Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)
No input parameters
Function 424: UnloadMaterial() (1 input parameters)
Name: UnloadMaterial
Return type: void
Description: Unload material from GPU memory (VRAM)
Param[1]: material (type: Material)
Function 425: SetMaterialTexture() (3 input parameters)
Name: SetMaterialTexture
Return type: void
Description: Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)
Param[1]: material (type: Material *)
Param[2]: mapType (type: int)
Param[3]: texture (type: Texture2D)
Function 426: SetModelMeshMaterial() (3 input parameters)
Name: SetModelMeshMaterial
Return type: void
Description: Set material for a mesh
Param[1]: model (type: Model *)
Param[2]: meshId (type: int)
Param[3]: materialId (type: int)
Function 427: LoadModelAnimations() (2 input parameters)
Name: LoadModelAnimations
Return type: ModelAnimation *
Description: Load model animations from file
Param[1]: fileName (type: const char *)
Param[2]: animCount (type: unsigned int *)
Function 428: UpdateModelAnimation() (3 input parameters)
Name: UpdateModelAnimation
Return type: void
Description: Update model animation pose
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
Param[3]: frame (type: int)
Function 429: UnloadModelAnimation() (1 input parameters)
Name: UnloadModelAnimation
Return type: void
Description: Unload animation data
Param[1]: anim (type: ModelAnimation)
Function 430: UnloadModelAnimations() (2 input parameters)
Name: UnloadModelAnimations
Return type: void
Description: Unload animation array data
Param[1]: animations (type: ModelAnimation *)
Param[2]: count (type: unsigned int)
Function 431: IsModelAnimationValid() (2 input parameters)
Name: IsModelAnimationValid
Return type: bool
Description: Check model animation skeleton match
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
Function 432: CheckCollisionSpheres() (4 input parameters)
Name: CheckCollisionSpheres
Return type: bool
Description: Check collision between two spheres
Param[1]: center1 (type: Vector3)
Param[2]: radius1 (type: float)
Param[3]: center2 (type: Vector3)
Param[4]: radius2 (type: float)
Function 433: CheckCollisionBoxes() (2 input parameters)
Name: CheckCollisionBoxes
Return type: bool
Description: Check collision between two bounding boxes
Param[1]: box1 (type: BoundingBox)
Param[2]: box2 (type: BoundingBox)
Function 434: CheckCollisionBoxSphere() (3 input parameters)
Name: CheckCollisionBoxSphere
Return type: bool
Description: Check collision between box and sphere
Param[1]: box (type: BoundingBox)
Param[2]: center (type: Vector3)
Param[3]: radius (type: float)
Function 435: GetRayCollisionSphere() (3 input parameters)
Name: GetRayCollisionSphere
Return type: RayCollision
Description: Get collision info between ray and sphere
Param[1]: ray (type: Ray)
Param[2]: center (type: Vector3)
Param[3]: radius (type: float)
Function 436: GetRayCollisionBox() (2 input parameters)
Name: GetRayCollisionBox
Return type: RayCollision
Description: Get collision info between ray and box
Param[1]: ray (type: Ray)
Param[2]: box (type: BoundingBox)
Function 437: GetRayCollisionMesh() (3 input parameters)
Name: GetRayCollisionMesh
Return type: RayCollision
Description: Get collision info between ray and mesh
Param[1]: ray (type: Ray)
Param[2]: mesh (type: Mesh)
Param[3]: transform (type: Matrix)
Function 438: GetRayCollisionTriangle() (4 input parameters)
Name: GetRayCollisionTriangle
Return type: RayCollision
Description: Get collision info between ray and triangle
Param[1]: ray (type: Ray)
Param[2]: p1 (type: Vector3)
Param[3]: p2 (type: Vector3)
Param[4]: p3 (type: Vector3)
Function 439: GetRayCollisionQuad() (5 input parameters)
Name: GetRayCollisionQuad
Return type: RayCollision
Description: Get collision info between ray and quad
Param[1]: ray (type: Ray)
Param[2]: p1 (type: Vector3)
Param[3]: p2 (type: Vector3)
Param[4]: p3 (type: Vector3)
Param[5]: p4 (type: Vector3)
Function 440: InitAudioDevice() (0 input parameters)
Name: InitAudioDevice
Return type: void
Description: Initialize audio device and context
No input parameters
Function 441: CloseAudioDevice() (0 input parameters)
Name: CloseAudioDevice
Return type: void
Description: Close the audio device and context
No input parameters
Function 442: IsAudioDeviceReady() (0 input parameters)
Name: IsAudioDeviceReady
Return type: bool
Description: Check if audio device has been initialized successfully
No input parameters
Function 443: SetMasterVolume() (1 input parameters)
Name: SetMasterVolume
Return type: void
Description: Set master volume (listener)
Param[1]: volume (type: float)
Function 444: LoadWave() (1 input parameters)
Name: LoadWave
Return type: Wave
Description: Load wave data from file
Param[1]: fileName (type: const char *)
Function 445: LoadWaveFromMemory() (3 input parameters)
Name: LoadWaveFromMemory
Return type: Wave
Description: Load wave from memory buffer, fileType refers to extension: i.e. '.wav'
Param[1]: fileType (type: const char *)
Param[2]: fileData (type: const unsigned char *)
Param[3]: dataSize (type: int)
Function 446: LoadSound() (1 input parameters)
Name: LoadSound
Return type: Sound
Description: Load sound from file
Param[1]: fileName (type: const char *)
Function 447: LoadSoundFromWave() (1 input parameters)
Name: LoadSoundFromWave
Return type: Sound
Description: Load sound from wave data
Param[1]: wave (type: Wave)
Function 448: UpdateSound() (3 input parameters)
Name: UpdateSound
Return type: void
Description: Update sound buffer with new data
Param[1]: sound (type: Sound)
Param[2]: data (type: const void *)
Param[3]: sampleCount (type: int)
Function 449: UnloadWave() (1 input parameters)
Name: UnloadWave
Return type: void
Description: Unload wave data
Param[1]: wave (type: Wave)
Function 450: UnloadSound() (1 input parameters)
Name: UnloadSound
Return type: void
Description: Unload sound
Param[1]: sound (type: Sound)
Function 451: ExportWave() (2 input parameters)
Name: ExportWave
Return type: bool
Description: Export wave data to file, returns true on success
Param[1]: wave (type: Wave)
Param[2]: fileName (type: const char *)
Function 452: ExportWaveAsCode() (2 input parameters)
Name: ExportWaveAsCode
Return type: bool
Description: Export wave sample data to code (.h), returns true on success
Param[1]: wave (type: Wave)
Param[2]: fileName (type: const char *)
Function 453: PlaySound() (1 input parameters)
Name: PlaySound
Return type: void
Description: Play a sound
Param[1]: sound (type: Sound)
Function 454: StopSound() (1 input parameters)
Name: StopSound
Return type: void
Description: Stop playing a sound
Param[1]: sound (type: Sound)
Function 455: PauseSound() (1 input parameters)
Name: PauseSound
Return type: void
Description: Pause a sound
Param[1]: sound (type: Sound)
Function 456: ResumeSound() (1 input parameters)
Name: ResumeSound
Return type: void
Description: Resume a paused sound
Param[1]: sound (type: Sound)
Function 457: PlaySoundMulti() (1 input parameters)
Name: PlaySoundMulti
Return type: void
Description: Play a sound (using multichannel buffer pool)
Param[1]: sound (type: Sound)
Function 458: StopSoundMulti() (0 input parameters)
Name: StopSoundMulti
Return type: void
Description: Stop any sound playing (using multichannel buffer pool)
No input parameters
Function 459: GetSoundsPlaying() (0 input parameters)
Name: GetSoundsPlaying
Return type: int
Description: Get number of sounds playing in the multichannel
No input parameters
Function 460: IsSoundPlaying() (1 input parameters)
Name: IsSoundPlaying
Return type: bool
Description: Check if a sound is currently playing
Param[1]: sound (type: Sound)
Function 461: SetSoundVolume() (2 input parameters)
Name: SetSoundVolume
Return type: void
Description: Set volume for a sound (1.0 is max level)
Param[1]: sound (type: Sound)
Param[2]: volume (type: float)
Function 462: SetSoundPitch() (2 input parameters)
Name: SetSoundPitch
Return type: void
Description: Set pitch for a sound (1.0 is base level)
Param[1]: sound (type: Sound)
Param[2]: pitch (type: float)
Function 463: SetSoundPan() (2 input parameters)
Name: SetSoundPan
Return type: void
Description: Set pan for a sound (0.5 is center)
Param[1]: sound (type: Sound)
Param[2]: pan (type: float)
Function 464: WaveCopy() (1 input parameters)
Name: WaveCopy
Return type: Wave
Description: Copy a wave to a new wave
Param[1]: wave (type: Wave)
Function 465: WaveCrop() (3 input parameters)
Name: WaveCrop
Return type: void
Description: Crop a wave to defined samples range
Param[1]: wave (type: Wave *)
Param[2]: initSample (type: int)
Param[3]: finalSample (type: int)
Function 466: WaveFormat() (4 input parameters)
Name: WaveFormat
Return type: void
Description: Convert wave data to desired format
Param[1]: wave (type: Wave *)
Param[2]: sampleRate (type: int)
Param[3]: sampleSize (type: int)
Param[4]: channels (type: int)
Function 467: LoadWaveSamples() (1 input parameters)
Name: LoadWaveSamples
Return type: float *
Description: Load samples data from wave as a 32bit float data array
Param[1]: wave (type: Wave)
Function 468: UnloadWaveSamples() (1 input parameters)
Name: UnloadWaveSamples
Return type: void
Description: Unload samples data loaded with LoadWaveSamples()
Param[1]: samples (type: float *)
Function 469: LoadMusicStream() (1 input parameters)
Name: LoadMusicStream
Return type: Music
Description: Load music stream from file
Param[1]: fileName (type: const char *)
Function 470: LoadMusicStreamFromMemory() (3 input parameters)
Name: LoadMusicStreamFromMemory
Return type: Music
Description: Load music stream from data
Param[1]: fileType (type: const char *)
Param[2]: data (type: const unsigned char *)
Param[3]: dataSize (type: int)
Function 471: UnloadMusicStream() (1 input parameters)
Name: UnloadMusicStream
Return type: void
Description: Unload music stream
Param[1]: music (type: Music)
Function 472: PlayMusicStream() (1 input parameters)
Name: PlayMusicStream
Return type: void
Description: Start music playing
Param[1]: music (type: Music)
Function 473: IsMusicStreamPlaying() (1 input parameters)
Name: IsMusicStreamPlaying
Return type: bool
Description: Check if music is playing
Param[1]: music (type: Music)
Function 474: UpdateMusicStream() (1 input parameters)
Name: UpdateMusicStream
Return type: void
Description: Updates buffers for music streaming
Param[1]: music (type: Music)
Function 475: StopMusicStream() (1 input parameters)
Name: StopMusicStream
Return type: void
Description: Stop music playing
Param[1]: music (type: Music)
Function 476: PauseMusicStream() (1 input parameters)
Name: PauseMusicStream
Return type: void
Description: Pause music playing
Param[1]: music (type: Music)
Function 477: ResumeMusicStream() (1 input parameters)
Name: ResumeMusicStream
Return type: void
Description: Resume playing paused music
Param[1]: music (type: Music)
Function 478: SeekMusicStream() (2 input parameters)
Name: SeekMusicStream
Return type: void
Description: Seek music to a position (in seconds)
Param[1]: music (type: Music)
Param[2]: position (type: float)
Function 479: SetMusicVolume() (2 input parameters)
Name: SetMusicVolume
Return type: void
Description: Set volume for music (1.0 is max level)
Param[1]: music (type: Music)
Param[2]: volume (type: float)
Function 480: SetMusicPitch() (2 input parameters)
Name: SetMusicPitch
Return type: void
Description: Set pitch for a music (1.0 is base level)
Param[1]: music (type: Music)
Param[2]: pitch (type: float)
Function 481: SetMusicPan() (2 input parameters)
Name: SetMusicPan
Return type: void
Description: Set pan for a music (0.5 is center)
Param[1]: music (type: Music)
Param[2]: pan (type: float)
Function 482: GetMusicTimeLength() (1 input parameters)
Name: GetMusicTimeLength
Return type: float
Description: Get music time length (in seconds)
Param[1]: music (type: Music)
Function 483: GetMusicTimePlayed() (1 input parameters)
Name: GetMusicTimePlayed
Return type: float
Description: Get current music time played (in seconds)
Param[1]: music (type: Music)
Function 484: LoadAudioStream() (3 input parameters)
Name: LoadAudioStream
Return type: AudioStream
Description: Load audio stream (to stream raw audio pcm data)
Param[1]: sampleRate (type: unsigned int)
Param[2]: sampleSize (type: unsigned int)
Param[3]: channels (type: unsigned int)
Function 485: UnloadAudioStream() (1 input parameters)
Name: UnloadAudioStream
Return type: void
Description: Unload audio stream and free memory
Param[1]: stream (type: AudioStream)
Function 486: UpdateAudioStream() (3 input parameters)
Name: UpdateAudioStream
Return type: void
Description: Update audio stream buffers with data
Param[1]: stream (type: AudioStream)
Param[2]: data (type: const void *)
Param[3]: frameCount (type: int)
Function 487: IsAudioStreamProcessed() (1 input parameters)
Name: IsAudioStreamProcessed
Return type: bool
Description: Check if any audio stream buffers requires refill
Param[1]: stream (type: AudioStream)
Function 488: PlayAudioStream() (1 input parameters)
Name: PlayAudioStream
Return type: void
Description: Play audio stream
Param[1]: stream (type: AudioStream)
Function 489: PauseAudioStream() (1 input parameters)
Name: PauseAudioStream
Return type: void
Description: Pause audio stream
Param[1]: stream (type: AudioStream)
Function 490: ResumeAudioStream() (1 input parameters)
Name: ResumeAudioStream
Return type: void
Description: Resume audio stream
Param[1]: stream (type: AudioStream)
Function 491: IsAudioStreamPlaying() (1 input parameters)
Name: IsAudioStreamPlaying
Return type: bool
Description: Check if audio stream is playing
Param[1]: stream (type: AudioStream)
Function 492: StopAudioStream() (1 input parameters)
Name: StopAudioStream
Return type: void
Description: Stop audio stream
Param[1]: stream (type: AudioStream)
Function 493: SetAudioStreamVolume() (2 input parameters)
Name: SetAudioStreamVolume
Return type: void
Description: Set volume for audio stream (1.0 is max level)
Param[1]: stream (type: AudioStream)
Param[2]: volume (type: float)
Function 494: SetAudioStreamPitch() (2 input parameters)
Name: SetAudioStreamPitch
Return type: void
Description: Set pitch for audio stream (1.0 is base level)
Param[1]: stream (type: AudioStream)
Param[2]: pitch (type: float)
Function 495: SetAudioStreamPan() (2 input parameters)
Name: SetAudioStreamPan
Return type: void
Description: Set pan for audio stream (0.5 is centered)
Param[1]: stream (type: AudioStream)
Param[2]: pan (type: float)
Function 496: SetAudioStreamBufferSizeDefault() (1 input parameters)
Name: SetAudioStreamBufferSizeDefault
Return type: void
Description: Default size for new audio streams
Param[1]: size (type: int)
Function 497: SetAudioStreamCallback() (2 input parameters)
Name: SetAudioStreamCallback
Return type: void
Description: Audio thread callback to request new data
Param[1]: stream (type: AudioStream)
Param[2]: callback (type: AudioCallback)
Function 498: AttachAudioStreamProcessor() (2 input parameters)
Name: AttachAudioStreamProcessor
Return type: void
Description:
Param[1]: stream (type: AudioStream)
Param[2]: processor (type: AudioCallback)
Function 499: DetachAudioStreamProcessor() (2 input parameters)
Name: DetachAudioStreamProcessor
Return type: void
Description:
Param[1]: stream (type: AudioStream)
Param[2]: processor (type: AudioCallback)
Callbacks found: 6
Callback 001: TraceLogCallback() (3 input parameters)
Name: TraceLogCallback
Return type: void
Description: Logging: Redirect trace log messages
Param[1]: logLevel (type: int)
Param[2]: text (type: const char *)
Param[3]: args (type: va_list)
Callback 002: LoadFileDataCallback() (2 input parameters)
Name: LoadFileDataCallback
Return type: unsigned char *
Description: FileIO: Load binary data
Param[1]: fileName (type: const char *)
Param[2]: bytesRead (type: unsigned int *)
Callback 003: SaveFileDataCallback() (3 input parameters)
Name: SaveFileDataCallback
Return type: bool
Description: FileIO: Save binary data
Param[1]: fileName (type: const char *)
Param[2]: data (type: void *)
Param[3]: bytesToWrite (type: unsigned int)
Callback 004: LoadFileTextCallback() (1 input parameters)
Name: LoadFileTextCallback
Return type: char *
Description: FileIO: Load text data
Param[1]: fileName (type: const char *)
Callback 005: SaveFileTextCallback() (2 input parameters)
Name: SaveFileTextCallback
Return type: bool
Description: FileIO: Save text data
Param[1]: fileName (type: const char *)
Param[2]: text (type: char *)
Callback 006: AudioCallback() (2 input parameters)
Name: AudioCallback
Return type: void
Description:
Param[1]: bufferData (type: void *)
Param[2]: frames (type: unsigned int)
Defines found: 52
Define 001: RAYLIB_H
Name: RAYLIB_H
Type: GUARD
Value:
Description:
Define 002: RAYLIB_VERSION
Name: RAYLIB_VERSION
Type: STRING
Value: "4.1-dev"
Description:
Define 003: RLAPI
Name: RLAPI
Type: UNKNOWN
Value: __declspec(dllexport)
Description: We are building the library as a Win32 shared library (.dll)
Define 004: PI
Name: PI
Type: FLOAT
Value: 3.14159265358979323846
Description:
Define 005: DEG2RAD
Name: DEG2RAD
Type: UNKNOWN
Value: (PI/180.0f)
Description:
Define 006: RAD2DEG
Name: RAD2DEG
Type: UNKNOWN
Value: (180.0f/PI)
Description:
Define 007: RL_MALLOC(sz)
Name: RL_MALLOC(sz)
Type: MACRO
Value: malloc(sz)
Description:
Define 008: RL_CALLOC(n,sz)
Name: RL_CALLOC(n,sz)
Type: MACRO
Value: calloc(n,sz)
Description:
Define 009: RL_REALLOC(ptr,sz)
Name: RL_REALLOC(ptr,sz)
Type: MACRO
Value: realloc(ptr,sz)
Description:
Define 010: RL_FREE(ptr)
Name: RL_FREE(ptr)
Type: MACRO
Value: free(ptr)
Description:
Define 011: CLITERAL(type)
Name: CLITERAL(type)
Type: MACRO
Value: type
Description:
Define 012: RL_COLOR_TYPE
Name: RL_COLOR_TYPE
Type: GUARD
Value:
Description:
Define 013: RL_RECTANGLE_TYPE
Name: RL_RECTANGLE_TYPE
Type: GUARD
Value:
Description:
Define 014: RL_VECTOR2_TYPE
Name: RL_VECTOR2_TYPE
Type: GUARD
Value:
Description:
Define 015: RL_VECTOR3_TYPE
Name: RL_VECTOR3_TYPE
Type: GUARD
Value:
Description:
Define 016: RL_VECTOR4_TYPE
Name: RL_VECTOR4_TYPE
Type: GUARD
Value:
Description:
Define 017: RL_QUATERNION_TYPE
Name: RL_QUATERNION_TYPE
Type: GUARD
Value:
Description:
Define 018: RL_MATRIX_TYPE
Name: RL_MATRIX_TYPE
Type: GUARD
Value:
Description:
Define 019: LIGHTGRAY
Name: LIGHTGRAY
Type: COLOR
Value: CLITERAL(Color){ 200, 200, 200, 255 }
Description: Light Gray
Define 020: GRAY
Name: GRAY
Type: COLOR
Value: CLITERAL(Color){ 130, 130, 130, 255 }
Description: Gray
Define 021: DARKGRAY
Name: DARKGRAY
Type: COLOR
Value: CLITERAL(Color){ 80, 80, 80, 255 }
Description: Dark Gray
Define 022: YELLOW
Name: YELLOW
Type: COLOR
Value: CLITERAL(Color){ 253, 249, 0, 255 }
Description: Yellow
Define 023: GOLD
Name: GOLD
Type: COLOR
Value: CLITERAL(Color){ 255, 203, 0, 255 }
Description: Gold
Define 024: ORANGE
Name: ORANGE
Type: COLOR
Value: CLITERAL(Color){ 255, 161, 0, 255 }
Description: Orange
Define 025: PINK
Name: PINK
Type: COLOR
Value: CLITERAL(Color){ 255, 109, 194, 255 }
Description: Pink
Define 026: RED
Name: RED
Type: COLOR
Value: CLITERAL(Color){ 230, 41, 55, 255 }
Description: Red
Define 027: MAROON
Name: MAROON
Type: COLOR
Value: CLITERAL(Color){ 190, 33, 55, 255 }
Description: Maroon
Define 028: GREEN
Name: GREEN
Type: COLOR
Value: CLITERAL(Color){ 0, 228, 48, 255 }
Description: Green
Define 029: LIME
Name: LIME
Type: COLOR
Value: CLITERAL(Color){ 0, 158, 47, 255 }
Description: Lime
Define 030: DARKGREEN
Name: DARKGREEN
Type: COLOR
Value: CLITERAL(Color){ 0, 117, 44, 255 }
Description: Dark Green
Define 031: SKYBLUE
Name: SKYBLUE
Type: COLOR
Value: CLITERAL(Color){ 102, 191, 255, 255 }
Description: Sky Blue
Define 032: BLUE
Name: BLUE
Type: COLOR
Value: CLITERAL(Color){ 0, 121, 241, 255 }
Description: Blue
Define 033: DARKBLUE
Name: DARKBLUE
Type: COLOR
Value: CLITERAL(Color){ 0, 82, 172, 255 }
Description: Dark Blue
Define 034: PURPLE
Name: PURPLE
Type: COLOR
Value: CLITERAL(Color){ 200, 122, 255, 255 }
Description: Purple
Define 035: VIOLET
Name: VIOLET
Type: COLOR
Value: CLITERAL(Color){ 135, 60, 190, 255 }
Description: Violet
Define 036: DARKPURPLE
Name: DARKPURPLE
Type: COLOR
Value: CLITERAL(Color){ 112, 31, 126, 255 }
Description: Dark Purple
Define 037: BEIGE
Name: BEIGE
Type: COLOR
Value: CLITERAL(Color){ 211, 176, 131, 255 }
Description: Beige
Define 038: BROWN
Name: BROWN
Type: COLOR
Value: CLITERAL(Color){ 127, 106, 79, 255 }
Description: Brown
Define 039: DARKBROWN
Name: DARKBROWN
Type: COLOR
Value: CLITERAL(Color){ 76, 63, 47, 255 }
Description: Dark Brown
Define 040: WHITE
Name: WHITE
Type: COLOR
Value: CLITERAL(Color){ 255, 255, 255, 255 }
Description: White
Define 041: BLACK
Name: BLACK
Type: COLOR
Value: CLITERAL(Color){ 0, 0, 0, 255 }
Description: Black
Define 042: BLANK
Name: BLANK
Type: COLOR
Value: CLITERAL(Color){ 0, 0, 0, 0 }
Description: Blank (Transparent)
Define 043: MAGENTA
Name: MAGENTA
Type: COLOR
Value: CLITERAL(Color){ 255, 0, 255, 255 }
Description: Magenta
Define 044: RAYWHITE
Name: RAYWHITE
Type: COLOR
Value: CLITERAL(Color){ 245, 245, 245, 255 }
Description: My own White (raylib logo)
Define 045: RL_BOOL_TYPE
Name: RL_BOOL_TYPE
Type: GUARD
Value:
Description:
Define 046: MOUSE_LEFT_BUTTON
Name: MOUSE_LEFT_BUTTON
Type: UNKNOWN
Value: MOUSE_BUTTON_LEFT
Description:
Define 047: MOUSE_RIGHT_BUTTON
Name: MOUSE_RIGHT_BUTTON
Type: UNKNOWN
Value: MOUSE_BUTTON_RIGHT
Description:
Define 048: MOUSE_MIDDLE_BUTTON
Name: MOUSE_MIDDLE_BUTTON
Type: UNKNOWN
Value: MOUSE_BUTTON_MIDDLE
Description:
Define 049: MATERIAL_MAP_DIFFUSE
Name: MATERIAL_MAP_DIFFUSE
Type: UNKNOWN
Value: MATERIAL_MAP_ALBEDO
Description:
Define 050: MATERIAL_MAP_SPECULAR
Name: MATERIAL_MAP_SPECULAR
Type: UNKNOWN
Value: MATERIAL_MAP_METALNESS
Description:
Define 051: SHADER_LOC_MAP_DIFFUSE
Name: SHADER_LOC_MAP_DIFFUSE
Type: UNKNOWN
Value: SHADER_LOC_MAP_ALBEDO
Description:
Define 052: SHADER_LOC_MAP_SPECULAR
Name: SHADER_LOC_MAP_SPECULAR
Type: UNKNOWN
Value: SHADER_LOC_MAP_METALNESS
Description: