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	Nuke unused variable.
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								server.c
									
									
									
									
									
								
							
							
						
						
									
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								server.c
									
									
									
									
									
								
							@@ -114,7 +114,7 @@ int
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server_start(char *path)
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					server_start(char *path)
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{
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					{
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	struct window_pane	*wp;
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						struct window_pane	*wp;
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	int	 		 pair[2], retval;
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						int	 		 pair[2];
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	char			 rpathbuf[MAXPATHLEN], *cause;
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						char			 rpathbuf[MAXPATHLEN], *cause;
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	struct timeval		 tv;
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						struct timeval		 tv;
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	u_int			 i;
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						u_int			 i;
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@@ -167,7 +167,6 @@ server_start(char *path)
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	server_fd = server_create_socket();
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						server_fd = server_create_socket();
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	server_client_create(pair[1]);
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						server_client_create(pair[1]);
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	retval = 0;
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	if (access(SYSTEM_CFG, R_OK) == 0)
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						if (access(SYSTEM_CFG, R_OK) == 0)
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		load_cfg(SYSTEM_CFG, NULL, &cfg_causes);
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							load_cfg(SYSTEM_CFG, NULL, &cfg_causes);
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	else if (errno != ENOENT) {
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						else if (errno != ENOENT) {
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