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-rw-r--r--src/main.zig4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main.zig b/src/main.zig
index b71b5f8..fff3c4d 100644
--- a/src/main.zig
+++ b/src/main.zig
@@ -557,7 +557,7 @@ const ScreenBattle = struct {
.y = @as(f32, @floatFromInt(screenHeight)) / 2,
},
.rotation = 0,
- .zoom = 0,
+ .zoom = @as(f32, @floatFromInt(screenHeight)) / world_height,
},
.ram = max_ram,
};
@@ -590,7 +590,7 @@ const ScreenBattle = struct {
// in order to see more terrain in a certain axis
const width_ratio = @as(f32, @floatFromInt(screenWidth)) / world_width;
const height_ratio = @as(f32, @floatFromInt(screenHeight)) / world_height;
- self.camera.zoom = -(width_ratio + height_ratio);
+ self.camera.zoom = (width_ratio + height_ratio) / 2;
}
fn render(self: *ScreenBattle, game: *Game) void {