Updated README.md

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Zak Strange
2016-09-06 11:22:35 -07:00
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Single-file cross-platform public domain game math library for C/C++
_This library is free and will stay free, but if you would like to support development, or you are a company using HandmadeMath, please consider financial support._
[![Patreon](https://cloud.githubusercontent.com/assets/8225057/5990484/70413560-a9ab-11e4-8942-1a63607c0b00.png)](http://www.patreon.com/strangezak) [![PayPal](https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif)](https://www.paypal.me/zakarystrange)
Version | Changes |
----------------|----------------|
**0.7** | Added HMM_Vec2, and HMM_Vec4 versions of HMM_LengthSquared, HMM_Length, and HMM_Normalize. |
**0.6** | Made HMM_Power faster, Fixed possible efficiency problem with HMM_Normalize, RENAMED HMM_LengthSquareRoot to HMM_LengthSquared, RENAMED HMM_RSqrtF to HMM_RSquareRootF, RENAMED HMM_SqrtF to HMM_SquareRootF, REMOVED Inner function (user should use Dot now), REMOVED HMM_FastInverseSquareRoot function declaration |
**0.5.2** | Fixed SSE code in HMM_SqrtF and HMM_RSqrtF |
**0.5.1** | Fixed HMM_Translate producing row-major matrices, ensured column-major order for matrices throughout |
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-----
_This library is free and will stay free, but if you would like to support development, or you are a company using HandmadeMath, please consider financial support._
[![Patreon](https://cloud.githubusercontent.com/assets/8225057/5990484/70413560-a9ab-11e4-8942-1a63607c0b00.png)](http://www.patreon.com/strangezak) [![PayPal](https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif)](https://www.paypal.me/zakarystrange)
## FAQ
**What's the license?**