Add HMM_STATIC option to statically link instead of extern (#127)

Co-authored-by: zak <zak@DESKTOP-V1AQ0IT>
This commit is contained in:
Zak Strange
2021-02-17 19:36:05 -08:00
committed by GitHub
parent ad169e649c
commit 2fa0b36715

View File

@@ -165,7 +165,12 @@ extern "C"
#endif
#define HMM_INLINE static inline
#define HMM_EXTERN extern
#ifdef HMM_STATIC
#define HMM_DEF static
#else
#define HMM_DEF extern
#endif
#if !defined(HMM_SINF) || !defined(HMM_COSF) || !defined(HMM_TANF) || \
!defined(HMM_SQRTF) || !defined(HMM_EXPF) || !defined(HMM_LOGF) || \
@@ -547,7 +552,7 @@ HMM_INLINE float HMM_PREFIX(RSquareRootF)(float Float)
return(Result);
}
HMM_EXTERN float HMM_PREFIX(Power)(float Base, int Exponent);
HMM_DEF float HMM_PREFIX(Power)(float Base, int Exponent);
COVERAGE(HMM_PowerF, 1)
HMM_INLINE float HMM_PREFIX(PowerF)(float Base, float Exponent)
@@ -1315,7 +1320,7 @@ HMM_INLINE hmm_mat4 HMM_PREFIX(Transpose)(hmm_mat4 Matrix)
return (Result);
}
#else
HMM_EXTERN hmm_mat4 HMM_PREFIX(Transpose)(hmm_mat4 Matrix);
HMM_DEF hmm_mat4 HMM_PREFIX(Transpose)(hmm_mat4 Matrix);
#endif
#ifdef HANDMADE_MATH__USE_SSE
@@ -1334,7 +1339,7 @@ HMM_INLINE hmm_mat4 HMM_PREFIX(AddMat4)(hmm_mat4 Left, hmm_mat4 Right)
return (Result);
}
#else
HMM_EXTERN hmm_mat4 HMM_PREFIX(AddMat4)(hmm_mat4 Left, hmm_mat4 Right);
HMM_DEF hmm_mat4 HMM_PREFIX(AddMat4)(hmm_mat4 Left, hmm_mat4 Right);
#endif
#ifdef HANDMADE_MATH__USE_SSE
@@ -1353,10 +1358,10 @@ HMM_INLINE hmm_mat4 HMM_PREFIX(SubtractMat4)(hmm_mat4 Left, hmm_mat4 Right)
return (Result);
}
#else
HMM_EXTERN hmm_mat4 HMM_PREFIX(SubtractMat4)(hmm_mat4 Left, hmm_mat4 Right);
HMM_DEF hmm_mat4 HMM_PREFIX(SubtractMat4)(hmm_mat4 Left, hmm_mat4 Right);
#endif
HMM_EXTERN hmm_mat4 HMM_PREFIX(MultiplyMat4)(hmm_mat4 Left, hmm_mat4 Right);
HMM_DEF hmm_mat4 HMM_PREFIX(MultiplyMat4)(hmm_mat4 Left, hmm_mat4 Right);
#ifdef HANDMADE_MATH__USE_SSE
COVERAGE(HMM_MultiplyMat4f, 1)
@@ -1375,10 +1380,10 @@ HMM_INLINE hmm_mat4 HMM_PREFIX(MultiplyMat4f)(hmm_mat4 Matrix, float Scalar)
return (Result);
}
#else
HMM_EXTERN hmm_mat4 HMM_PREFIX(MultiplyMat4f)(hmm_mat4 Matrix, float Scalar);
HMM_DEF hmm_mat4 HMM_PREFIX(MultiplyMat4f)(hmm_mat4 Matrix, float Scalar);
#endif
HMM_EXTERN hmm_vec4 HMM_PREFIX(MultiplyMat4ByVec4)(hmm_mat4 Matrix, hmm_vec4 Vector);
HMM_DEF hmm_vec4 HMM_PREFIX(MultiplyMat4ByVec4)(hmm_mat4 Matrix, hmm_vec4 Vector);
#ifdef HANDMADE_MATH__USE_SSE
COVERAGE(HMM_DivideMat4f, 1)
@@ -1397,7 +1402,7 @@ HMM_INLINE hmm_mat4 HMM_PREFIX(DivideMat4f)(hmm_mat4 Matrix, float Scalar)
return (Result);
}
#else
HMM_EXTERN hmm_mat4 HMM_PREFIX(DivideMat4f)(hmm_mat4 Matrix, float Scalar);
HMM_DEF hmm_mat4 HMM_PREFIX(DivideMat4f)(hmm_mat4 Matrix, float Scalar);
#endif
@@ -1459,7 +1464,7 @@ HMM_INLINE hmm_mat4 HMM_PREFIX(Translate)(hmm_vec3 Translation)
return (Result);
}
HMM_EXTERN hmm_mat4 HMM_PREFIX(Rotate)(float Angle, hmm_vec3 Axis);
HMM_DEF hmm_mat4 HMM_PREFIX(Rotate)(float Angle, hmm_vec3 Axis);
COVERAGE(HMM_Scale, 1)
HMM_INLINE hmm_mat4 HMM_PREFIX(Scale)(hmm_vec3 Scale)
@@ -1475,7 +1480,7 @@ HMM_INLINE hmm_mat4 HMM_PREFIX(Scale)(hmm_vec3 Scale)
return (Result);
}
HMM_EXTERN hmm_mat4 HMM_PREFIX(LookAt)(hmm_vec3 Eye, hmm_vec3 Center, hmm_vec3 Up);
HMM_DEF hmm_mat4 HMM_PREFIX(LookAt)(hmm_vec3 Eye, hmm_vec3 Center, hmm_vec3 Up);
/*
@@ -1633,7 +1638,7 @@ HMM_INLINE hmm_quaternion HMM_PREFIX(DivideQuaternionF)(hmm_quaternion Left, flo
return (Result);
}
HMM_EXTERN hmm_quaternion HMM_PREFIX(InverseQuaternion)(hmm_quaternion Left);
HMM_DEF hmm_quaternion HMM_PREFIX(InverseQuaternion)(hmm_quaternion Left);
COVERAGE(HMM_DotQuaternion, 1)
HMM_INLINE float HMM_PREFIX(DotQuaternion)(hmm_quaternion Left, hmm_quaternion Right)
@@ -1693,10 +1698,10 @@ HMM_INLINE hmm_quaternion HMM_PREFIX(NLerp)(hmm_quaternion Left, float Time, hmm
return (Result);
}
HMM_EXTERN hmm_quaternion HMM_PREFIX(Slerp)(hmm_quaternion Left, float Time, hmm_quaternion Right);
HMM_EXTERN hmm_mat4 HMM_PREFIX(QuaternionToMat4)(hmm_quaternion Left);
HMM_EXTERN hmm_quaternion HMM_PREFIX(Mat4ToQuaternion)(hmm_mat4 Left);
HMM_EXTERN hmm_quaternion HMM_PREFIX(QuaternionFromAxisAngle)(hmm_vec3 Axis, float AngleOfRotation);
HMM_DEF hmm_quaternion HMM_PREFIX(Slerp)(hmm_quaternion Left, float Time, hmm_quaternion Right);
HMM_DEF hmm_mat4 HMM_PREFIX(QuaternionToMat4)(hmm_quaternion Left);
HMM_DEF hmm_quaternion HMM_PREFIX(Mat4ToQuaternion)(hmm_mat4 Left);
HMM_DEF hmm_quaternion HMM_PREFIX(QuaternionFromAxisAngle)(hmm_vec3 Axis, float AngleOfRotation);
#ifdef __cplusplus
}