Removed use of stdint.h (#110)

This commit is contained in:
Zak Strange
2020-01-11 17:13:09 -08:00
committed by GitHub
parent a9b08b9147
commit 785f19d4a7
2 changed files with 3 additions and 4 deletions

View File

@@ -1,5 +1,5 @@
/*
HandmadeMath.h v1.9.0
HandmadeMath.h v1.10.1
This is a single header file with a bunch of useful functions for game and
graphics math operations.
@@ -119,8 +119,6 @@
#endif /* #ifndef HANDMADE_MATH_NO_SSE */
#include <stdint.h> // This is for types
#ifdef HANDMADE_MATH__USE_SSE
#include <xmmintrin.h>
#endif
@@ -399,7 +397,7 @@ typedef union hmm_quaternion
#endif
} hmm_quaternion;
typedef int32_t hmm_bool;
typedef signed int hmm_bool;
typedef hmm_vec2 hmm_v2;
typedef hmm_vec3 hmm_v3;

View File

@@ -10,6 +10,7 @@ To get started, go download [the latest release](https://github.com/HandmadeMath
Version | Changes |
----------------|----------------|
**1.10.1** | Removed stdint.h, this doesn't exist on some really old compilers and we didn't really use it anyways. |
**1.10.0** | Made HMM_Perspective use vertical FOV instead of horizontal FOV for consistency with other graphics APIs. |
**1.9.0** | Added SSE versions of quaternion operations. |
**1.8.0** | Added fast vector normalization routines that use fast inverse square roots.