Fixed issues in last commit and added a function overloaded HMM_Dot

This commit is contained in:
Zak Strange
2016-08-30 13:24:55 -07:00
parent b087efc561
commit 8578602799

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@@ -343,7 +343,6 @@ HMMDEF float HMM_ToRadians(float Degrees);
HMMDEF float HMM_SquareRootF(float Float);
HMMDEF float HMM_RSquareRootF(float Float);
HMMDEF float HMM_LengthSquared(hmm_vec3 A);
HMMDEF float HMM_FastInverseSquareRoot(float Number);
HMMDEF float HMM_Length(hmm_vec3 A);
HMMDEF float HMM_Power(float Base, int Exponent);
HMMDEF float HMM_Clamp(float Min, float Value, float Max);
@@ -351,9 +350,9 @@ HMMDEF float HMM_Clamp(float Min, float Value, float Max);
HMMDEF hmm_vec3 HMM_Normalize(hmm_vec3 A);
HMMDEF hmm_vec3 HMM_Cross(hmm_vec3 VecOne, hmm_vec3 VecTwo);
HMMDEF float HMM_DotVec2(hmm_vec3 VecOne, hmm_vec3 VecTwo);
HMMDEF float HMM_DotVec2(hmm_vec2 VecOne, hmm_vec2 VecTwo);
HMMDEF float HMM_DotVec3(hmm_vec3 VecOne, hmm_vec3 VecTwo);
HMMDEF float HMM_DotVec4(hmm_vec3 VecOne, hmm_vec3 VecTwo);
HMMDEF float HMM_DotVec4(hmm_vec4 VecOne, hmm_vec4 VecTwo);
HMMDEF hmm_vec2 HMM_Vec2i(int X, int Y);
HMMDEF hmm_vec2 HMM_Vec2(float X, float Y);
@@ -408,6 +407,11 @@ HMMDEF hmm_mat4 HMM_LookAt(hmm_vec3 Eye, hmm_vec3 Center, hmm_vec3 Up);
#ifdef HANDMADE_MATH_CPP_MODE
HMMDEF float HMM_Dot(hmm_vec2 VecOne, hmm_vec2 VecTwo);
HMMDEF float HMM_Dot(hmm_vec3 VecOne, hmm_vec3 VecTwo);
HMMDEF float HMM_Dot(hmm_vec4 VecOne, hmm_vec4 VecTwo);
HMMDEF hmm_vec2 HMM_Add(hmm_vec2 Left, hmm_vec2 Right);
HMMDEF hmm_vec3 HMM_Add(hmm_vec3 Left, hmm_vec3 Right);
HMMDEF hmm_vec4 HMM_Add(hmm_vec4 Left, hmm_vec4 Right);
@@ -1245,6 +1249,36 @@ HMM_Scale(hmm_vec3 Scale)
#ifdef HANDMADE_MATH_CPP_MODE
HINLINE float
HMM_Dot(hmm_vec2 VecOne, hmm_vec2 VecTwo)
{
float Result = 0;
Result = HMM_DotVec2(VecOne, VecTwo);
return(Result);
}
HINLINE float
HMM_Dot(hmm_vec3 VecOne, hmm_vec3 VecTwo)
{
float Result = 0;
Result = HMM_DotVec3(VecOne, VecTwo);
return(Result);
}
HMMDEF float
HMM_Dot(hmm_vec4 VecOne, hmm_vec4 VecTwo)
{
float Result = 0;
Result = HMM_DotVec4(VecOne, VecTwo);
return(Result);
}
HINLINE hmm_vec2
HMM_Add(hmm_vec2 Left, hmm_vec2 Right)
{