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Updated README.md and Fixed SSE code
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@@ -1,5 +1,5 @@
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/*
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HandmadeMath.h v0.5.1
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HandmadeMath.h v0.5.2
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This is a single header file with a bunch of useful functions for
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basic game math operations.
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@@ -119,7 +119,9 @@
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0.5.1
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(*) Ensured column-major order for matrices throughout
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(*) Fixed HMM_Translate producing row-major matrices
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0.5.2
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(*) Fixed SSE code in HMM_SqrtF
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(*) Fixed SSE code in HMM_RSqrtF
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LICENSE
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@@ -533,9 +535,9 @@ HMM_SqrtF(float Value)
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#ifdef HANDMADE_MATH_NO_SSE
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Result = sqrtf(Value);
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#else
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__m128 In = _mm_load_ss(&Value);
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__m128 In = _mm_set_ss(Value);
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__m128 Out = _mm_sqrt_ss(In);
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_mm_store_ss(&Result, Out);
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Result = _mm_cvtss_f32(Out);
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#endif
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return(Result);
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@@ -549,9 +551,9 @@ HMM_RSqrtF(float Value)
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#ifdef HANDMADE_MATH_NO_SSE
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Result = 1.0f/HMM_SqrtF(Value);
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#else
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__m128 In = _mm_load_ss(&Value);
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__m128 In = _mm_set_ss(Value);
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__m128 Out = _mm_rsqrt_ss(In);
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_mm_store_ss(&Result, Out);
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Result = _mm_cvtss_f32(Out);
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#endif
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return(Result);
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14
README.md
14
README.md
@@ -1,20 +1,28 @@
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# Handmade-Math
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------
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Single-file public domain game math library for C/C++
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Single-file cross-platform public domain game math library for C/C++
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Version | Changes |
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----------------|----------------|
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**0.5.2** | Fixed SSE code in HMM_SqrtF and HMM_RSqrtF |
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**0.5.1** | Fixed HMM_Translate producing row-major matrices, ensured column-major order for matrices throughout |
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**0.5** | Added scalar operations on vectors and matrices, added += and -= for hmm_mat4, reconciled headers and implementations, tidied up in general |
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**0.4** | Added SSE Optimized HMM_SqrtF, HMM_RSqrtF, Removed use of CRT |
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**0.4** | Added SSE Optimized HMM_SqrtF, HMM_RSqrtF, Removed use of C Runtime |
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**0.3** | Added +=,-=, *=, /= for hmm_vec2, hmm_vec3, hmm_vec4 |
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**0.2b** | Disabled warning C4201 on MSVC, Added 64bit percision on HMM_PI |
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**0.2a** | Prefixed Macros |
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**0.2** | Updated Documentation, Fixed C Compliance, Prefixed all functions, and added better operator overloading |
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**0.1** | Initial Version |
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_ID: In Development_
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-----
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_This library is free and will stay free, but if you would like to support development, or you are a company using HandmadeMath, please consider financial support._
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## FAQ
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