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https://github.com/nim-lang/Nim.git
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Documentation renames
This commit is contained in:
@@ -31,13 +31,13 @@ documentation with only their well-documented code.
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Example:
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.. code-block:: nim
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type TPerson* = object
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type Person* = object
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## This type contains a description of a person
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name: string
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age: int
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Outputs::
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TPerson* = object
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Person* = object
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name: string
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age: int
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@@ -268,8 +268,8 @@ The relationship of type to suffix is made by the proc ``complexName`` in the
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``compiler/docgen.nim`` file. Here are some examples of complex names for
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symbols in the `system module <system.html>`_.
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* ``type TSignedInt = int | int8 | int16 | int32 | int64`` **=>**
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`#TSignedInt <system.html#TSignedInt>`_
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* ``type SignedInt = int | int8 | int16 | int32 | int64`` **=>**
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`#SignedInt <system.html#SignedInt>`_
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* ``var globalRaiseHook: proc (e: ref E_Base): bool {.nimcall.}`` **=>**
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`#globalRaiseHook <system.html#globalRaiseHook>`_
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* ``const NimVersion = "0.0.0"`` **=>**
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@@ -307,7 +307,7 @@ columns is:
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Nim's rules (eg. \`^\` like in `the actors module
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<actors.html#^,ptr.TChannel[T]>`_).
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2. Base filename plus anchor hyper link (eg.
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``algorithm.html#*,int,TSortOrder``).
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``algorithm.html#*,int,SortOrder``).
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3. Optional human readable string to display as hyper link. If the value is not
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present or is the empty string, the hyper link will be rendered
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using the term. Prefix whitespace indicates that this entry is
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@@ -173,7 +173,7 @@ The template engine is quite flexible. It is easy to produce a procedure that
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writes the template code directly to a file::
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#! stdtmpl(emit="f.write") | standard
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#proc writeHTMLPage(f: TFile, title, currentTab, content: string,
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#proc writeHTMLPage(f: File, title, currentTab, content: string,
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# tabs: openArray[string]) =
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<head><title>$title</title></head>
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<body>
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@@ -213,7 +213,7 @@ tab characters (``\t``). The values of each column are:
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``proj.symbolName``.
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4. Type/signature. For variables and enums this will contain the
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type of the symbol, for procs, methods and templates this will
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contain the full unique signature (e.g. ``proc (TFile)``).
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contain the full unique signature (e.g. ``proc (File)``).
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5. Full path to the file containing the symbol.
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6. Line where the symbol is located in the file. Lines start to
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count at **1**.
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@@ -258,8 +258,8 @@ skEnumField
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.. code-block:: nim
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Open(filename, fmWrite)
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--> col 2: system.TFileMode.fmWrite
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col 3: TFileMode
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--> col 2: system.FileMode.fmWrite
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col 3: FileMode
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col 7: ""
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@@ -296,7 +296,7 @@ posterior instances of the iterator.
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text = "some text"
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letters = toSeq(runes(text))
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--> col 2: unicode.runes
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col 3: iterator (string): TRune
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col 3: iterator (string): Rune
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col 7: "iterates over any unicode character of the string `s`."
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@@ -423,7 +423,7 @@ returned by idetools returns also the pragmas for the proc.
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.. code-block:: nim
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Open(filename, fmWrite)
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--> col 2: system.Open
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col 3: proc (var TFile, string, TFileMode, int): bool
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col 3: proc (var File, string, FileMode, int): bool
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col 7:
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"Opens a file named `filename` with given `mode`.
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@@ -487,9 +487,9 @@ skType
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.. code-block:: nim
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proc writeTempFile() =
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var output: TFile
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--> col 2: system.TFile
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col 3: TFile
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var output: File
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--> col 2: system.File
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col 3: File
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col 7: ""
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@@ -502,11 +502,11 @@ skVar
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.. code-block:: nim
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proc writeTempFile() =
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var output: TFile
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var output: File
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output.open("/tmp/somefile", fmWrite)
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output.write("test")
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--> col 2: $MODULE.writeTempFile.output
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col 3: TFile
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col 3: File
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col 7: ""
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16
doc/nimc.txt
16
doc/nimc.txt
@@ -311,8 +311,8 @@ underlying C ``struct`` in a ``sizeof`` expression:
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.. code-block:: Nim
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type
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TDIR* {.importc: "DIR", header: "<dirent.h>",
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final, pure, incompleteStruct.} = object
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DIR* {.importc: "DIR", header: "<dirent.h>",
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final, pure, incompleteStruct.} = object
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Compile pragma
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@@ -418,8 +418,8 @@ interfacing with libraries written in C++:
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irr = "<irrlicht/irrlicht.h>"
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type
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TIrrlichtDevice {.final, header: irr, importc: "IrrlichtDevice".} = object
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PIrrlichtDevice = ptr TIrrlichtDevice
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IrrlichtDeviceObj {.final, header: irr, importc: "IrrlichtDevice".} = object
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IrrlichtDevice = ptr IrrlichtDeviceObj
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proc createDevice(): PIrrlichtDevice {.
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header: irr, importc: "createDevice".}
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@@ -465,11 +465,11 @@ allows *sloppy* interfacing with libraries written in Objective C:
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""".}
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type
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TId {.importc: "id", header: "<objc/Object.h>", final.} = distinct int
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Id {.importc: "id", header: "<objc/Object.h>", final.} = distinct int
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proc newGreeter: TId {.importobjc: "Greeter new", nodecl.}
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proc greet(self: TId, x, y: int) {.importobjc: "greet", nodecl.}
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proc free(self: TId) {.importobjc: "free", nodecl.}
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proc newGreeter: Id {.importobjc: "Greeter new", nodecl.}
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proc greet(self: Id, x, y: int) {.importobjc: "greet", nodecl.}
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proc free(self: Id) {.importobjc: "free", nodecl.}
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var g = newGreeter()
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g.greet(12, 34)
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@@ -213,7 +213,7 @@ example ``*`` should not be greedy, so ``\[.*?\]`` should be used instead.
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PEG construction
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----------------
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There are two ways to construct a PEG in Nim code:
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(1) Parsing a string into an AST which consists of `TPeg` nodes with the
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(1) Parsing a string into an AST which consists of `Peg` nodes with the
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`peg` proc.
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(2) Constructing the AST directly with proc calls. This method does not
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support constructing rules, only simple expressions and is not as
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@@ -8,9 +8,9 @@ can also be used to include elements (and ranges of elements):
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.. code-block:: nim
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type
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TCharSet = set[char]
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CharSet = set[char]
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var
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x: TCharSet
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x: CharSet
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x = {'a'..'z', '0'..'9'} # This constructs a set that contains the
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# letters from 'a' to 'z' and the digits
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# from '0' to '9'
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10
doc/tut1.txt
10
doc/tut1.txt
@@ -1350,11 +1350,11 @@ integer.
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.. code-block:: nim
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type
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TPerson = tuple[name: string, age: int] # type representing a person:
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# a person consists of a name
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# and an age
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Person = tuple[name: string, age: int] # type representing a person:
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# a person consists of a name
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# and an age
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var
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person: TPerson
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person: Person
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person = (name: "Peter", age: 30)
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# the same, but less readable:
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person = ("Peter", 30)
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@@ -1373,7 +1373,7 @@ integer.
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# The following line does not compile, they are different tuples!
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#person = building
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# --> Error: type mismatch: got (tuple[street: string, number: int])
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# but expected 'TPerson'
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# but expected 'Person'
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# The following works because the field names and types are the same.
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var teacher: tuple[name: string, age: int] = ("Mark", 42)
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96
doc/tut2.txt
96
doc/tut2.txt
@@ -56,19 +56,19 @@ Objects have access to their type at runtime. There is an
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.. code-block:: nim
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type
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TPerson = object of RootObj
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Person = object of RootObj
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name*: string # the * means that `name` is accessible from other modules
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age: int # no * means that the field is hidden from other modules
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TStudent = object of TPerson # TStudent inherits from TPerson
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id: int # with an id field
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Student = object of Person # Student inherits from Person
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id: int # with an id field
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var
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student: TStudent
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person: TPerson
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assert(student of TStudent) # is true
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student: Student
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person: Person
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assert(student of Student) # is true
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# object construction:
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student = TStudent(name: "Anton", age: 5, id: 2)
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student = Student(name: "Anton", age: 5, id: 2)
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Object fields that should be visible from outside the defining module have to
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be marked by ``*``. In contrast to tuples, different object types are
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@@ -100,15 +100,15 @@ Example:
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.. code-block:: nim
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type
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PNode = ref TNode # a traced reference to a TNode
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TNode = object
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le, ri: PNode # left and right subtrees
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sym: ref TSym # leaves contain a reference to a TSym
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Node = ref NodeObj # a traced reference to a NodeObj
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NodeObj = object
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le, ri: Node # left and right subtrees
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sym: ref Sym # leaves contain a reference to a Sym
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TSym = object # a symbol
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name: string # the symbol's name
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line: int # the line the symbol was declared in
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code: PNode # the symbol's abstract syntax tree
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Sym = object # a symbol
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name: string # the symbol's name
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line: int # the line the symbol was declared in
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code: PNode # the symbol's abstract syntax tree
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Type conversions
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@@ -126,11 +126,11 @@ The syntax for type conversions is ``destination_type(expression_to_convert)``
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(like an ordinary call):
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.. code-block:: nim
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proc getID(x: TPerson): int =
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TStudent(x).id
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proc getID(x: Person): int =
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Student(x).id
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The ``InvalidObjectConversionError`` exception is raised if ``x`` is not a
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``TStudent``.
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``Student``.
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Object variants
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@@ -144,16 +144,16 @@ An example:
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# This is an example how an abstract syntax tree could be modeled in Nim
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type
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TNodeKind = enum # the different node types
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NodeKind = enum # the different node types
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nkInt, # a leaf with an integer value
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nkFloat, # a leaf with a float value
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nkString, # a leaf with a string value
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nkAdd, # an addition
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nkSub, # a subtraction
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nkIf # an if statement
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PNode = ref TNode
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TNode = object
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case kind: TNodeKind # the ``kind`` field is the discriminator
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Node = ref NodeObj
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NodeObj = object
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case kind: NodeKind # the ``kind`` field is the discriminator
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of nkInt: intVal: int
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of nkFloat: floatVal: float
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of nkString: strVal: string
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@@ -228,21 +228,21 @@ is needed:
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.. code-block:: nim
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type
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TSocket* = object of RootObj
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Socket* = object of RootObj
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FHost: int # cannot be accessed from the outside of the module
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# the `F` prefix is a convention to avoid clashes since
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# the accessors are named `host`
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proc `host=`*(s: var TSocket, value: int) {.inline.} =
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proc `host=`*(s: var Socket, value: int) {.inline.} =
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## setter of hostAddr
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s.FHost = value
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proc host*(s: TSocket): int {.inline.} =
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proc host*(s: Socket): int {.inline.} =
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## getter of hostAddr
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s.FHost
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var
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s: TSocket
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s: Socket
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s.host = 34 # same as `host=`(s, 34)
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(The example also shows ``inline`` procedures.)
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@@ -253,10 +253,10 @@ The ``[]`` array access operator can be overloaded to provide
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.. code-block:: nim
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type
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TVector* = object
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Vector* = object
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x, y, z: float
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proc `[]=`* (v: var TVector, i: int, value: float) =
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proc `[]=`* (v: var Vector, i: int, value: float) =
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# setter
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case i
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of 0: v.x = value
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@@ -264,7 +264,7 @@ The ``[]`` array access operator can be overloaded to provide
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of 2: v.z = value
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else: assert(false)
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proc `[]`* (v: TVector, i: int): float =
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proc `[]`* (v: Vector, i: int): float =
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# getter
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case i
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of 0: result = v.x
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@@ -313,27 +313,27 @@ dispatching:
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.. code-block:: nim
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type
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TThing = object of RootObj
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TUnit = object of TThing
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Thing = object of RootObj
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Unit = object of Thing
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x: int
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method collide(a, b: TThing) {.inline.} =
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method collide(a, b: Thing) {.inline.} =
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quit "to override!"
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method collide(a: TThing, b: TUnit) {.inline.} =
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method collide(a: Thing, b: Unit) {.inline.} =
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echo "1"
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method collide(a: TUnit, b: TThing) {.inline.} =
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method collide(a: Unit, b: Thing) {.inline.} =
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echo "2"
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var
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a, b: TUnit
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a, b: Unit
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collide(a, b) # output: 2
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As the example demonstrates, invocation of a multi-method cannot be ambiguous:
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Collide 2 is preferred over collide 1 because the resolution works from left to
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right. Thus ``TUnit, TThing`` is preferred over ``TThing, TUnit``.
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right. Thus ``Unit, Thing`` is preferred over ``Thing, Unit``.
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**Perfomance note**: Nim does not produce a virtual method table, but
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generates dispatch trees. This avoids the expensive indirect branch for method
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@@ -479,18 +479,18 @@ containers:
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.. code-block:: nim
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type
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TBinaryTree[T] = object # TBinaryTree is a generic type with
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# with generic param ``T``
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le, ri: ref TBinaryTree[T] # left and right subtrees; may be nil
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data: T # the data stored in a node
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PBinaryTree*[T] = ref TBinaryTree[T] # type that is exported
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BinaryTreeObj[T] = object # BinaryTree is a generic type with
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# with generic param ``T``
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le, ri: BinaryTree[T] # left and right subtrees; may be nil
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data: T # the data stored in a node
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BinaryTree*[T] = ref BinaryTreeObj[T] # type that is exported
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proc newNode*[T](data: T): PBinaryTree[T] =
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proc newNode*[T](data: T): BinaryTree[T] =
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# constructor for a node
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new(result)
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result.data = data
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proc add*[T](root: var PBinaryTree[T], n: PBinaryTree[T]) =
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proc add*[T](root: var BinaryTree[T], n: BinaryTree[T]) =
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# insert a node into the tree
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if root == nil:
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root = n
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@@ -511,15 +511,15 @@ containers:
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return
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it = it.ri
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proc add*[T](root: var PBinaryTree[T], data: T) =
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proc add*[T](root: var BinaryTree[T], data: T) =
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# convenience proc:
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add(root, newNode(data))
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iterator preorder*[T](root: PBinaryTree[T]): T =
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iterator preorder*[T](root: BinaryTree[T]): T =
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# Preorder traversal of a binary tree.
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# Since recursive iterators are not yet implemented,
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# this uses an explicit stack (which is more efficient anyway):
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var stack: seq[PBinaryTree[T]] = @[root]
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var stack: seq[BinaryTree[T]] = @[root]
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while stack.len > 0:
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var n = stack.pop()
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while n != nil:
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@@ -528,7 +528,7 @@ containers:
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n = n.le # and follow the left pointer
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var
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root: PBinaryTree[string] # instantiate a PBinaryTree with ``string``
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root: BinaryTree[string] # instantiate a BinaryTree with ``string``
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add(root, newNode("hello")) # instantiates ``newNode`` and ``add``
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add(root, "world") # instantiates the second ``add`` proc
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for str in preorder(root):
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@@ -863,7 +863,7 @@ precisely made for compilation time (just like `gorge <system.html#gorge>`_
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which executes an external program and captures its output).
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The interesting thing is that our macro does not return a runtime `Table
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<tables.html#TTable>`_ object. Instead, it builds up Nim source code into
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<tables.html#Table>`_ object. Instead, it builds up Nim source code into
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the ``source`` variable. For each line of the configuration file a ``const``
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variable will be generated (line 15). To avoid conflicts we prefix these
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variables with ``cfg``. In essence, what the compiler is doing is replacing
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