stdlib: more consistent formatting

This commit is contained in:
Araq
2019-05-21 00:50:02 +02:00
committed by Andreas Rumpf
parent 845f89ab54
commit 11fca968b2
2 changed files with 27 additions and 27 deletions

View File

@@ -102,7 +102,7 @@ proc feupdateenv*(envp: ptr Tfenv): cint {.importc, header: "<fenv.h>".}
## represented by object pointed to by `envp` and raise exceptions
## according to saved exceptions.
const
const
FLT_RADIX = 2 ## the radix of the exponent representation
FLT_MANT_DIG = 24 ## the number of base FLT_RADIX digits in the mantissa part of a float
@@ -114,7 +114,7 @@ const
FLT_MIN = 1.17549435e-38'f32 ## the minimum value of a float
FLT_MAX = 3.40282347e+38'f32 ## the maximum value of a float
FLT_EPSILON = 1.19209290e-07'f32 ## the difference between 1 and the least value greater than 1 of a float
DBL_MANT_DIG = 53 ## the number of base FLT_RADIX digits in the mantissa part of a double
DBL_DIG = 15 ## the number of digits of precision of a double
DBL_MIN_EXP = -1021 ## the minimum value of base FLT_RADIX in the exponent part of a double
@@ -125,65 +125,65 @@ const
DBL_MAX = 1.7976931348623157E+308 ## the minimal value of a double
DBL_EPSILON = 2.2204460492503131E-16 ## the difference between 1 and the least value greater than 1 of a double
template fpRadix* : int = FLT_RADIX
template fpRadix*: int = FLT_RADIX
## The (integer) value of the radix used to represent any floating
## point type on the architecture used to build the program.
template mantissaDigits*(T : typedesc[float32]) : int = FLT_MANT_DIG
template mantissaDigits*(T: typedesc[float32]): int = FLT_MANT_DIG
## Number of digits (in base ``floatingPointRadix``) in the mantissa
## of 32-bit floating-point numbers.
template digits*(T : typedesc[float32]) : int = FLT_DIG
template digits*(T: typedesc[float32]): int = FLT_DIG
## Number of decimal digits that can be represented in a
## 32-bit floating-point type without losing precision.
template minExponent*(T : typedesc[float32]) : int = FLT_MIN_EXP
template minExponent*(T: typedesc[float32]): int = FLT_MIN_EXP
## Minimum (negative) exponent for 32-bit floating-point numbers.
template maxExponent*(T : typedesc[float32]) : int = FLT_MAX_EXP
template maxExponent*(T: typedesc[float32]): int = FLT_MAX_EXP
## Maximum (positive) exponent for 32-bit floating-point numbers.
template min10Exponent*(T : typedesc[float32]) : int = FLT_MIN_10_EXP
template min10Exponent*(T: typedesc[float32]): int = FLT_MIN_10_EXP
## Minimum (negative) exponent in base 10 for 32-bit floating-point
## numbers.
template max10Exponent*(T : typedesc[float32]) : int = FLT_MAX_10_EXP
template max10Exponent*(T: typedesc[float32]): int = FLT_MAX_10_EXP
## Maximum (positive) exponent in base 10 for 32-bit floating-point
## numbers.
template minimumPositiveValue*(T : typedesc[float32]) : float32 = FLT_MIN
template minimumPositiveValue*(T: typedesc[float32]): float32 = FLT_MIN
## The smallest positive (nonzero) number that can be represented in a
## 32-bit floating-point type.
template maximumPositiveValue*(T : typedesc[float32]) : float32 = FLT_MAX
template maximumPositiveValue*(T: typedesc[float32]): float32 = FLT_MAX
## The largest positive number that can be represented in a 32-bit
## floating-point type.
template epsilon*(T : typedesc[float32]): float32 = FLT_EPSILON
template epsilon*(T: typedesc[float32]): float32 = FLT_EPSILON
## The difference between 1.0 and the smallest number greater than
## 1.0 that can be represented in a 32-bit floating-point type.
template mantissaDigits*(T : typedesc[float64]) : int = DBL_MANT_DIG
template mantissaDigits*(T: typedesc[float64]): int = DBL_MANT_DIG
## Number of digits (in base ``floatingPointRadix``) in the mantissa
## of 64-bit floating-point numbers.
template digits*(T : typedesc[float64]) : int = DBL_DIG
template digits*(T: typedesc[float64]): int = DBL_DIG
## Number of decimal digits that can be represented in a
## 64-bit floating-point type without losing precision.
template minExponent*(T : typedesc[float64]) : int = DBL_MIN_EXP
template minExponent*(T: typedesc[float64]): int = DBL_MIN_EXP
## Minimum (negative) exponent for 64-bit floating-point numbers.
template maxExponent*(T : typedesc[float64]) : int = DBL_MAX_EXP
template maxExponent*(T: typedesc[float64]): int = DBL_MAX_EXP
## Maximum (positive) exponent for 64-bit floating-point numbers.
template min10Exponent*(T : typedesc[float64]) : int = DBL_MIN_10_EXP
template min10Exponent*(T: typedesc[float64]): int = DBL_MIN_10_EXP
## Minimum (negative) exponent in base 10 for 64-bit floating-point
## numbers.
template max10Exponent*(T : typedesc[float64]) : int = DBL_MAX_10_EXP
template max10Exponent*(T: typedesc[float64]): int = DBL_MAX_10_EXP
## Maximum (positive) exponent in base 10 for 64-bit floating-point
## numbers.
template minimumPositiveValue*(T : typedesc[float64]) : float64 = DBL_MIN
template minimumPositiveValue*(T: typedesc[float64]): float64 = DBL_MIN
## The smallest positive (nonzero) number that can be represented in a
## 64-bit floating-point type.
template maximumPositiveValue*(T : typedesc[float64]) : float64 = DBL_MAX
template maximumPositiveValue*(T: typedesc[float64]): float64 = DBL_MAX
## The largest positive number that can be represented in a 64-bit
## floating-point type.
template epsilon*(T : typedesc[float64]): float64 = DBL_EPSILON
template epsilon*(T: typedesc[float64]): float64 = DBL_EPSILON
## The difference between 1.0 and the smallest number greater than
## 1.0 that can be represented in a 64-bit floating-point type.
when isMainModule:
func is_significant(x: float): bool =
func is_significant(x: float): bool =
if x > minimumPositiveValue(float) and x < maximumPositiveValue(float): true
else: false

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@@ -646,9 +646,9 @@ when not defined(JS): # C
# this implementation was inspired by Go-lang Math.Trunc
proc truncImpl(f: float64): float64 =
const
mask : uint64 = 0x7FF
mask: uint64 = 0x7FF
shift: uint64 = 64 - 12
bias : uint64 = 0x3FF
bias: uint64 = 0x3FF
if f < 1:
if f < 0: return -truncImpl(-f)
@@ -666,9 +666,9 @@ when not defined(JS): # C
proc truncImpl(f: float32): float32 =
const
mask : uint32 = 0xFF
mask: uint32 = 0xFF
shift: uint32 = 32 - 9
bias : uint32 = 0x7F
bias: uint32 = 0x7F
if f < 1:
if f < 0: return -truncImpl(-f)
@@ -846,7 +846,7 @@ when not defined(JS):
## m.
##
## .. code-block:: nim
## var x : int
## var x: int
## echo frexp(5.0, x) # 0.625
## echo x # 3
var exp: int32