mirror of
https://github.com/nim-lang/Nim.git
synced 2025-12-30 18:02:05 +00:00
add system random to stdlib: std/sysrand (#16459)
This commit is contained in:
@@ -124,6 +124,8 @@ with other backends. see #9125. Use `-d:nimLegacyJsRound` for previous behavior.
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- Deprecated `any`. See https://github.com/nim-lang/RFCs/issues/281
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- Added `std/sysrand` module to get random numbers from a secure source
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provided by the operating system.
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- Added optional `options` argument to `copyFile`, `copyFileToDir`, and
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`copyFileWithPermissions`. By default, on non-Windows OSes, symlinks are
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@@ -264,6 +264,9 @@ Math libraries
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* `random <random.html>`_
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Fast and tiny random number generator.
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* `std/sysrand <sysrand.html>`_
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Cryptographically secure pseudorandom number generator.
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* `rationals <rationals.html>`_
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This module implements rational numbers and relevant mathematical operations.
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@@ -70,6 +70,7 @@
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##
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## See also
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## ========
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## * `std/sysrand module<sysrand.html>`_ for cryptographically secure pseudorandom number generator
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## * `math module<math.html>`_ for basic math routines
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## * `mersenne module<mersenne.html>`_ for the Mersenne Twister random number
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## generator
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@@ -5,14 +5,20 @@ when defined(js):
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ArrayBuffer* = ref object of JsRoot
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Float64Array* = ref object of JsRoot
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Uint32Array* = ref object of JsRoot
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Uint8Array* = ref object of JsRoot
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BigUint64Array* = ref object of JsRoot
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func newArrayBuffer*(n: int): ArrayBuffer {.importjs: "new ArrayBuffer(#)".}
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func newFloat64Array*(buffer: ArrayBuffer): Float64Array {.importjs: "new Float64Array(#)".}
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func newUint32Array*(buffer: ArrayBuffer): Uint32Array {.importjs: "new Uint32Array(#)".}
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func newBigUint64Array*(buffer: ArrayBuffer): BigUint64Array {.importjs: "new BigUint64Array(#)".}
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func newUint8Array*(n: int): Uint8Array {.importjs: "new Uint8Array(#)".}
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func `[]`*(arr: Uint32Array, i: int): uint32 {.importjs: "#[#]".}
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func `[]`*(arr: Uint8Array, i: int): uint8 {.importjs: "#[#]".}
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func `[]`*(arr: BigUint64Array, i: int): JsBigInt {.importjs: "#[#]".}
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func `[]=`*(arr: Float64Array, i: int, v: float) {.importjs: "#[#] = #".}
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308
lib/std/sysrand.nim
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308
lib/std/sysrand.nim
Normal file
@@ -0,0 +1,308 @@
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#
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#
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# Nim's Runtime Library
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# (c) Copyright 2021 Nim contributors
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#
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# See the file "copying.txt", included in this
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# distribution, for details about the copyright.
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#
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## `std/sysrand` generates random numbers from a secure source provided by the operating system.
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## It is also called Cryptographically secure pseudorandom number generator.
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## It should be unpredictable enough for cryptographic applications,
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## though its exact quality depends on the OS implementation.
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##
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## | Targets | Implementation|
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## | :--- | ----: |
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## | Windows | `BCryptGenRandom`_ |
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## | Linux | `getrandom`_ |
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## | MacOSX | `getentropy`_ |
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## | IOS | `SecRandomCopyBytes`_ |
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## | OpenBSD | `getentropy openbsd`_ |
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## | FreeBSD | `getrandom freebsd`_ |
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## | JS(Web Browser) | `getRandomValues`_ |
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## | Nodejs | `randomFillSync`_ |
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## | Other Unix platforms | `/dev/urandom`_ |
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##
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## .. _BCryptGenRandom: https://docs.microsoft.com/en-us/windows/win32/api/bcrypt/nf-bcrypt-bcryptgenrandom
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## .. _getrandom: https://man7.org/linux/man-pages/man2/getrandom.2.html
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## .. _getentropy: https://www.unix.com/man-page/mojave/2/getentropy
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## .. _SecRandomCopyBytes: https://developer.apple.com/documentation/security/1399291-secrandomcopybytes?language=objc
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## .. _getentropy openbsd: https://man.openbsd.org/getentropy.2
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## .. _getrandom freebsd: https://www.freebsd.org/cgi/man.cgi?query=getrandom&manpath=FreeBSD+12.0-stable
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## .. _getRandomValues: https://www.w3.org/TR/WebCryptoAPI/#Crypto-method-getRandomValues
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## .. _randomFillSync: https://nodejs.org/api/crypto.html#crypto_crypto_randomfillsync_buffer_offset_size
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## .. _/dev/urandom: https://en.wikipedia.org/wiki//dev/random
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##
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runnableExamples:
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doAssert urandom(0).len == 0
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doAssert urandom(113).len == 113
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doAssert urandom(1234) != urandom(1234) # unlikely to fail in practice
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##
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## See also
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## ========
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## * `random module <random.html>`_
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##
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when not defined(js):
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import std/os
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when defined(posix):
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import std/posix
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const batchImplOS = defined(freebsd) or defined(openbsd) or (defined(macosx) and not defined(ios))
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when batchImplOS:
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const batchSize = 256
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template batchImpl(result: var int, dest: var openArray[byte], getRandomImpl) =
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let size = dest.len
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if size == 0:
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return
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let
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chunks = (size - 1) div batchSize
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left = size - chunks * batchSize
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for i in 0 ..< chunks:
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let readBytes = getRandomImpl(addr dest[result], batchSize)
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if readBytes < 0:
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return readBytes
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inc(result, batchSize)
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result = getRandomImpl(addr dest[result], left)
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when defined(js):
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import std/private/jsutils
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when defined(nodejs):
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{.emit: "const _nim_nodejs_crypto = require('crypto');".}
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proc randomFillSync(p: Uint8Array) {.importjs: "_nim_nodejs_crypto.randomFillSync(#)".}
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template urandomImpl(result: var int, dest: var openArray[byte]) =
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let size = dest.len
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if size == 0:
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return
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var src = newUint8Array(size)
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randomFillSync(src)
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for i in 0 ..< size:
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dest[i] = src[i]
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else:
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const batchSize = 256
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proc getRandomValues(p: Uint8Array) {.importjs: "window.crypto.getRandomValues(#)".}
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# The requested length of `p` must not be more than 65536.
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proc assign(dest: var openArray[byte], src: Uint8Array, base: int, size: int) =
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getRandomValues(src)
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for j in 0 ..< size:
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dest[base + j] = src[j]
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template urandomImpl(result: var int, dest: var openArray[byte]) =
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let size = dest.len
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if size == 0:
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return
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if size <= batchSize:
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var src = newUint8Array(size)
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assign(dest, src, 0, size)
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return
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let
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chunks = (size - 1) div batchSize
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left = size - chunks * batchSize
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var srcArray = newUint8Array(batchSize)
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for i in 0 ..< chunks:
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assign(dest, srcArray, result, batchSize)
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inc(result, batchSize)
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var leftArray = newUint8Array(left)
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assign(dest, leftArray, result, left)
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elif defined(windows):
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type
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PVOID = pointer
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BCRYPT_ALG_HANDLE = PVOID
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PUCHAR = ptr cuchar
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NTSTATUS = clong
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ULONG = culong
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const
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STATUS_SUCCESS = 0x00000000
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BCRYPT_USE_SYSTEM_PREFERRED_RNG = 0x00000002
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proc bCryptGenRandom(
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hAlgorithm: BCRYPT_ALG_HANDLE,
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pbBuffer: PUCHAR,
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cbBuffer: ULONG,
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dwFlags: ULONG
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): NTSTATUS {.stdcall, importc: "BCryptGenRandom", dynlib: "Bcrypt.dll".}
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proc randomBytes(pbBuffer: pointer, cbBuffer: Natural): int {.inline.} =
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bCryptGenRandom(nil, cast[PUCHAR](pbBuffer), ULONG(cbBuffer),
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BCRYPT_USE_SYSTEM_PREFERRED_RNG)
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template urandomImpl(result: var int, dest: var openArray[byte]) =
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let size = dest.len
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if size == 0:
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return
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result = randomBytes(addr dest[0], size)
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elif defined(linux):
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let SYS_getrandom {.importc: "SYS_getrandom", header: "<sys/syscall.h>".}: clong
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const syscallHeader = """#include <unistd.h>
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#include <sys/syscall.h>"""
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proc syscall(
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n: clong, buf: pointer, bufLen: cint, flags: cuint
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): clong {.importc: "syscall", header: syscallHeader.}
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# When reading from the urandom source (GRND_RANDOM is not set),
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# getrandom() will block until the entropy pool has been
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# initialized (unless the GRND_NONBLOCK flag was specified). If a
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# request is made to read a large number of bytes (more than 256),
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# getrandom() will block until those bytes have been generated and
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# transferred from kernel memory to buf.
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template urandomImpl(result: var int, dest: var openArray[byte]) =
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let size = dest.len
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if size == 0:
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return
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while result < size:
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let readBytes = syscall(SYS_getrandom, addr dest[result], cint(size - result), 0).int
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if readBytes == 0:
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doAssert false
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elif readBytes > 0:
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inc(result, readBytes)
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else:
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if osLastError().int in {EINTR, EAGAIN}:
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discard
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else:
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result = -1
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break
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elif defined(openbsd):
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proc getentropy(p: pointer, size: cint): cint {.importc: "getentropy", header: "<unistd.h>".}
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# fills a buffer with high-quality entropy,
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# which can be used as input for process-context pseudorandom generators like `arc4random`.
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# The maximum buffer size permitted is 256 bytes.
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proc getRandomImpl(p: pointer, size: int): int {.inline.} =
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result = getentropy(p, cint(size)).int
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elif defined(freebsd):
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type cssize_t {.importc: "ssize_t", header: "<sys/types.h>".} = int
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proc getrandom(p: pointer, size: csize_t, flags: cuint): cssize_t {.importc: "getrandom", header: "<sys/random.h>".}
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# Upon successful completion, the number of bytes which were actually read
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# is returned. For requests larger than 256 bytes, this can be fewer bytes
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# than were requested. Otherwise, -1 is returned and the global variable
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# errno is set to indicate the error.
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proc getRandomImpl(p: pointer, size: int): int {.inline.} =
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result = getrandom(p, csize_t(batchSize), 0)
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elif defined(ios):
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{.passL: "-framework Security".}
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const errSecSuccess = 0 ## No error.
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type
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SecRandom {.importc: "struct __SecRandom".} = object
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SecRandomRef = ptr SecRandom
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## An abstract Core Foundation-type object containing information about a random number generator.
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proc secRandomCopyBytes(
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rnd: SecRandomRef, count: csize_t, bytes: pointer
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): cint {.importc: "SecRandomCopyBytes", header: "<Security/SecRandom.h>".}
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## https://developer.apple.com/documentation/security/1399291-secrandomcopybytes
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template urandomImpl(result: var int, dest: var openArray[byte]) =
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let size = dest.len
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if size == 0:
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return
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result = secRandomCopyBytes(nil, csize_t(size), addr dest[0])
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elif defined(macosx):
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const sysrandomHeader = """#include <Availability.h>
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#include <sys/random.h>
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"""
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proc getentropy(p: pointer, size: csize_t): cint {.importc: "getentropy", header: sysrandomHeader.}
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# getentropy() fills a buffer with random data, which can be used as input
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# for process-context pseudorandom generators like arc4random(3).
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# The maximum buffer size permitted is 256 bytes.
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proc getRandomImpl(p: pointer, size: int): int {.inline.} =
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result = getentropy(p, csize_t(size)).int
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else:
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template urandomImpl(result: var int, dest: var openArray[byte]) =
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let size = dest.len
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if size == 0:
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return
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# see: https://www.2uo.de/myths-about-urandom/ which justifies using urandom instead of random
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let fd = posix.open("/dev/urandom", O_RDONLY)
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defer: discard posix.close(fd)
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if fd > 0:
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var stat: Stat
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if fstat(fd, stat) != -1 and S_ISCHR(stat.st_mode):
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let
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chunks = (size - 1) div batchSize
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left = size - chunks * batchSize
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for i in 0 ..< chunks:
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let readBytes = posix.read(fd, addr dest[result], batchSize)
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if readBytes < 0:
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return readBytes
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inc(result, batchSize)
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result = posix.read(fd, addr dest[result], left)
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else:
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result = -1
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else:
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result = -1
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proc urandomInternalImpl(dest: var openArray[byte]): int {.inline.} =
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when batchImplOS:
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batchImpl(result, dest, getRandomImpl)
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else:
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urandomImpl(result, dest)
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proc urandom*(dest: var openArray[byte]): bool =
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## Fills `dest` with random bytes suitable for cryptographic use.
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## If succeed, returns `true`.
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##
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## If `dest` is empty, `urandom` immediately returns success,
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## without calling underlying operating system api.
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result = true
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when defined(js): discard urandomInternalImpl(dest)
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else:
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let ret = urandomInternalImpl(dest)
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when defined(windows):
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if ret != STATUS_SUCCESS:
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result = false
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else:
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if ret < 0:
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result = false
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proc urandom*(size: Natural): seq[byte] {.inline.} =
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## Returns random bytes suitable for cryptographic use.
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result = newSeq[byte](size)
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when defined(js): discard urandomInternalImpl(result)
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else:
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if not urandom(result):
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raiseOsError(osLastError())
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13
tests/stdlib/tsysrand.nim
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13
tests/stdlib/tsysrand.nim
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@@ -0,0 +1,13 @@
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discard """
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targets: "c cpp js"
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"""
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import std/sysrand
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doAssert urandom(0).len == 0
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doAssert urandom(10).len == 10
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doAssert urandom(20).len == 20
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doAssert urandom(120).len == 120
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doAssert urandom(113).len == 113
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doAssert urandom(1234) != urandom(1234) # unlikely to fail in practice
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Reference in New Issue
Block a user