Make windows locks do not use dyncall

This commit is contained in:
cheatfate
2016-03-31 00:43:56 +03:00
parent 3b732259c0
commit 266ea783e8

View File

@@ -14,39 +14,41 @@
when defined(Windows):
type
Handle = int
SysLock {.final, pure.} = object # CRITICAL_SECTION in WinApi
SysLock {.importc: "CRITICAL_SECTION",
header: "<windows.h>", final, pure.} = object # CRITICAL_SECTION in WinApi
DebugInfo: pointer
LockCount: int32
RecursionCount: int32
OwningThread: int
LockSemaphore: int
Reserved: int32
SpinCount: int
SysCond = Handle
{.deprecated: [THandle: Handle, TSysLock: SysLock, TSysCond: SysCond].}
proc initSysLock(L: var SysLock) {.stdcall, noSideEffect,
dynlib: "kernel32", importc: "InitializeCriticalSection".}
proc initSysLock(L: var SysLock) {.importc: "InitializeCriticalSection",
header: "<windows.h>".}
## Initializes the lock `L`.
proc tryAcquireSysAux(L: var SysLock): int32 {.stdcall, noSideEffect,
dynlib: "kernel32", importc: "TryEnterCriticalSection".}
proc tryAcquireSysAux(L: var SysLock): int32 {.importc: "TryEnterCriticalSection",
header: "<windows.h>".}
## Tries to acquire the lock `L`.
proc tryAcquireSys(L: var SysLock): bool {.inline.} =
result = tryAcquireSysAux(L) != 0'i32
proc acquireSys(L: var SysLock) {.stdcall, noSideEffect,
dynlib: "kernel32", importc: "EnterCriticalSection".}
proc acquireSys(L: var SysLock) {.importc: "EnterCriticalSection",
header: "<windows.h>".}
## Acquires the lock `L`.
proc releaseSys(L: var SysLock) {.stdcall, noSideEffect,
dynlib: "kernel32", importc: "LeaveCriticalSection".}
proc releaseSys(L: var SysLock) {.importc: "LeaveCriticalSection",
header: "<windows.h>".}
## Releases the lock `L`.
proc deinitSys(L: var SysLock) {.stdcall, noSideEffect,
dynlib: "kernel32", importc: "DeleteCriticalSection".}
proc deinitSys(L: var SysLock) {.importc: "DeleteCriticalSection",
header: "<windows.h>".}
proc createEvent(lpEventAttributes: pointer,
bManualReset, bInitialState: int32,