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https://github.com/nim-lang/Nim.git
synced 2025-12-30 01:44:37 +00:00
Updated usage of deprecated types
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@@ -29,7 +29,7 @@ elif defined(macosx):
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else:
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const
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readlineDll* = "libreadline.so.6(|.0)"
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# mangle "'TCommandFunc'" TCommandFunc
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# mangle "'CommandFunc'" CommandFunc
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# mangle TvcpFunc TvcpFunc
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import rltypedefs
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@@ -80,7 +80,7 @@ const
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type
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KEYMAP_ENTRY*{.pure, final.} = object
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typ*: char
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function*: TCommandFunc
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function*: CommandFunc
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{.deprecated: [TKEYMAP_ENTRY: KEYMAP_ENTRY].}
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@@ -243,7 +243,7 @@ when not defined(macosx):
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type
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FUNMAP*{.pure, final.} = object
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name*: cstring
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function*: TCommandFunc
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function*: CommandFunc
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{.deprecated: [TFUNMAP: FUNMAP].}
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@@ -610,31 +610,31 @@ proc discard_argument*(): cint{.cdecl, importc: "rl_discard_argument",
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dynlib: readlineDll.}
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# Utility functions to bind keys to readline commands.
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proc add_defun*(a2: cstring, a3: TCommandFunc, a4: cint): cint{.cdecl,
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proc add_defun*(a2: cstring, a3: CommandFunc, a4: cint): cint{.cdecl,
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importc: "rl_add_defun", dynlib: readlineDll.}
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proc bind_key*(a2: cint, a3: TCommandFunc): cint{.cdecl,
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proc bind_key*(a2: cint, a3: CommandFunc): cint{.cdecl,
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importc: "rl_bind_key", dynlib: readlineDll.}
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proc bind_key_in_map*(a2: cint, a3: TCommandFunc, a4: PKeymap): cint{.cdecl,
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proc bind_key_in_map*(a2: cint, a3: CommandFunc, a4: PKeymap): cint{.cdecl,
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importc: "rl_bind_key_in_map", dynlib: readlineDll.}
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proc unbind_key*(a2: cint): cint{.cdecl, importc: "rl_unbind_key",
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dynlib: readlineDll.}
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proc unbind_key_in_map*(a2: cint, a3: PKeymap): cint{.cdecl,
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importc: "rl_unbind_key_in_map", dynlib: readlineDll.}
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proc bind_key_if_unbound*(a2: cint, a3: TCommandFunc): cint{.cdecl,
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proc bind_key_if_unbound*(a2: cint, a3: CommandFunc): cint{.cdecl,
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importc: "rl_bind_key_if_unbound", dynlib: readlineDll.}
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proc bind_key_if_unbound_in_map*(a2: cint, a3: TCommandFunc, a4: PKeymap): cint{.
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proc bind_key_if_unbound_in_map*(a2: cint, a3: CommandFunc, a4: PKeymap): cint{.
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cdecl, importc: "rl_bind_key_if_unbound_in_map", dynlib: readlineDll.}
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proc unbind_function_in_map*(a2: TCommandFunc, a3: PKeymap): cint{.cdecl,
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proc unbind_function_in_map*(a2: CommandFunc, a3: PKeymap): cint{.cdecl,
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importc: "rl_unbind_function_in_map", dynlib: readlineDll.}
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proc unbind_command_in_map*(a2: cstring, a3: PKeymap): cint{.cdecl,
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importc: "rl_unbind_command_in_map", dynlib: readlineDll.}
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proc bind_keyseq*(a2: cstring, a3: TCommandFunc): cint{.cdecl,
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proc bind_keyseq*(a2: cstring, a3: CommandFunc): cint{.cdecl,
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importc: "rl_bind_keyseq", dynlib: readlineDll.}
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proc bind_keyseq_in_map*(a2: cstring, a3: TCommandFunc, a4: PKeymap): cint{.
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proc bind_keyseq_in_map*(a2: cstring, a3: CommandFunc, a4: PKeymap): cint{.
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cdecl, importc: "rl_bind_keyseq_in_map", dynlib: readlineDll.}
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proc bind_keyseq_if_unbound*(a2: cstring, a3: TCommandFunc): cint{.cdecl,
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proc bind_keyseq_if_unbound*(a2: cstring, a3: CommandFunc): cint{.cdecl,
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importc: "rl_bind_keyseq_if_unbound", dynlib: readlineDll.}
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proc bind_keyseq_if_unbound_in_map*(a2: cstring, a3: TCommandFunc,
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proc bind_keyseq_if_unbound_in_map*(a2: cstring, a3: CommandFunc,
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a4: PKeymap): cint{.cdecl,
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importc: "rl_bind_keyseq_if_unbound_in_map", dynlib: readlineDll.}
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proc generic_bind*(a2: cint, a3: cstring, a4: cstring, a5: PKeymap): cint{.
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@@ -645,7 +645,7 @@ proc variable_bind*(a2: cstring, a3: cstring): cint{.cdecl,
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importc: "rl_variable_bind", dynlib: readlineDll.}
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# Backwards compatibility, use rl_bind_keyseq_in_map instead.
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proc set_key*(a2: cstring, a3: TCommandFunc, a4: PKeymap): cint{.cdecl,
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proc set_key*(a2: cstring, a3: CommandFunc, a4: PKeymap): cint{.cdecl,
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importc: "rl_set_key", dynlib: readlineDll.}
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# Backwards compatibility, use rl_generic_bind instead.
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@@ -657,15 +657,15 @@ proc translate_keyseq*(a2: cstring, a3: cstring, a4: ptr cint): cint{.cdecl,
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importc: "rl_translate_keyseq", dynlib: readlineDll.}
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proc untranslate_keyseq*(a2: cint): cstring{.cdecl,
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importc: "rl_untranslate_keyseq", dynlib: readlineDll.}
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proc named_function*(a2: cstring): TCommandFunc{.cdecl,
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proc named_function*(a2: cstring): CommandFunc{.cdecl,
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importc: "rl_named_function", dynlib: readlineDll.}
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proc function_of_keyseq*(a2: cstring, a3: PKeymap, a4: ptr cint): TCommandFunc{.
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proc function_of_keyseq*(a2: cstring, a3: PKeymap, a4: ptr cint): CommandFunc{.
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cdecl, importc: "rl_function_of_keyseq", dynlib: readlineDll.}
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proc list_funmap_names*(){.cdecl, importc: "rl_list_funmap_names",
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dynlib: readlineDll.}
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proc invoking_keyseqs_in_map*(a2: TCommandFunc, a3: PKeymap): cstringArray{.
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proc invoking_keyseqs_in_map*(a2: CommandFunc, a3: PKeymap): cstringArray{.
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cdecl, importc: "rl_invoking_keyseqs_in_map", dynlib: readlineDll.}
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proc invoking_keyseqs*(a2: TCommandFunc): cstringArray{.cdecl,
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proc invoking_keyseqs*(a2: CommandFunc): cstringArray{.cdecl,
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importc: "rl_invoking_keyseqs", dynlib: readlineDll.}
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proc function_dumper*(a2: cint){.cdecl, importc: "rl_function_dumper",
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dynlib: readlineDll.}
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@@ -688,7 +688,7 @@ proc get_keymap_name_from_edit_mode*(): cstring{.cdecl,
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importc: "rl_get_keymap_name_from_edit_mode", dynlib: readlineDll.}
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# Functions for manipulating the funmap, which maps command names to functions.
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proc add_funmap_entry*(a2: cstring, a3: TCommandFunc): cint{.cdecl,
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proc add_funmap_entry*(a2: cstring, a3: CommandFunc): cint{.cdecl,
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importc: "rl_add_funmap_entry", dynlib: readlineDll.}
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proc funmap_names*(): cstringArray{.cdecl, importc: "rl_funmap_names",
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dynlib: readlineDll.}
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@@ -828,7 +828,7 @@ proc username_completion_function*(a2: cstring, a3: cint): cstring{.cdecl,
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importc: "rl_username_completion_function", dynlib: readlineDll.}
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proc filename_completion_function*(a2: cstring, a3: cint): cstring{.cdecl,
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importc: "rl_filename_completion_function", dynlib: readlineDll.}
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proc completion_mode*(a2: TCommandFunc): cint{.cdecl,
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proc completion_mode*(a2: CommandFunc): cint{.cdecl,
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importc: "rl_completion_mode", dynlib: readlineDll.}
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# ****************************************************************
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#
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@@ -883,7 +883,7 @@ when false:
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# The current value of the numeric argument specified by the user.
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var numeric_arg*{.importc: "rl_numeric_arg", dynlib: readlineDll.}: cint
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# The address of the last command function Readline executed.
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var last_func*{.importc: "rl_last_func", dynlib: readlineDll.}: TCommandFunc
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var last_func*{.importc: "rl_last_func", dynlib: readlineDll.}: CommandFunc
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# The name of the terminal to use.
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var terminal_name*{.importc: "rl_terminal_name", dynlib: readlineDll.}: cstring
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# The input and output streams.
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@@ -1186,7 +1186,7 @@ type
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rlstate*: cint
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done*: cint
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kmap*: PKeymap # input state
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lastfunc*: TCommandFunc
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lastfunc*: CommandFunc
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insmode*: cint
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edmode*: cint
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kseqlen*: cint
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@@ -2215,7 +2215,7 @@ proc glLoadLibrary*(filename: cstring): int{.cdecl,
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proc glGetProcAddress*(procname: cstring): pointer{.cdecl,
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importc: "SDL_GL_GetProcAddress", dynlib: LibName.}
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# Set an attribute of the OpenGL subsystem before intialization.
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proc glSetAttribute*(attr: TGLAttr, value: int): int{.cdecl,
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proc glSetAttribute*(attr: GLAttr, value: int): int{.cdecl,
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importc: "SDL_GL_SetAttribute", dynlib: LibName.}
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# Get an attribute of the OpenGL subsystem from the windowing
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# interface, such as glX. This is of course different from getting
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@@ -2224,7 +2224,7 @@ proc glSetAttribute*(attr: TGLAttr, value: int): int{.cdecl,
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#
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# Developers should track the values they pass into SDL_GL_SetAttribute
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# themselves if they want to retrieve these values.
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proc glGetAttribute*(attr: TGLAttr, value: var int): int{.cdecl,
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proc glGetAttribute*(attr: GLAttr, value: var int): int{.cdecl,
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importc: "SDL_GL_GetAttribute", dynlib: LibName.}
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# Swap the OpenGL buffers, if double-buffering is supported.
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proc glSwapBuffers*(){.cdecl, importc: "SDL_GL_SwapBuffers", dynlib: LibName.}
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@@ -2271,7 +2271,7 @@ proc wmToggleFullScreen*(surface: PSurface): int{.cdecl,
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# Grabbing means that the mouse is confined to the application window,
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# and nearly all keyboard input is passed directly to the application,
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# and not interpreted by a window manager, if any.
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proc wmGrabInput*(mode: TGrabMode): GrabMode{.cdecl,
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proc wmGrabInput*(mode: GrabMode): GrabMode{.cdecl,
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importc: "SDL_WM_GrabInput", dynlib: LibName.}
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#------------------------------------------------------------------------------
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# mouse-routines
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