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some fixes for win64
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@@ -1605,8 +1605,8 @@ when defined(Windows):
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const
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IOCPARM_MASK = 127
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IOC_IN = int(-2147483648)
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FIONBIO = int(IOC_IN or ((sizeof(int) and IOCPARM_MASK) shl 16) or
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(102 shl 8) or 126)
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FIONBIO = IOC_IN.int32 or ((sizeof(int32) and IOCPARM_MASK) shl 16) or
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(102 shl 8) or 126
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proc ioctlsocket(s: TWinSocket, cmd: clong,
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argptr: ptr clong): cint {.
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@@ -998,6 +998,13 @@ type
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## compiler supports. Currently this is ``float64``, but it is
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## platform-dependant in general.
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when defined(windows):
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type clong* {.importc: "long", nodecl.} = int32
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## This is the same as the type ``long`` in *C*.
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else:
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type clong* {.importc: "long", nodecl.} = int
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## This is the same as the type ``long`` in *C*.
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type # these work for most platforms:
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cchar* {.importc: "char", nodecl.} = char
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## This is the same as the type ``char`` in *C*.
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@@ -1009,8 +1016,6 @@ type # these work for most platforms:
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## This is the same as the type ``int`` in *C*.
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csize* {.importc: "size_t", nodecl.} = int
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## This is the same as the type ``size_t`` in *C*.
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clong* {.importc: "long", nodecl.} = int
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## This is the same as the type ``long`` in *C*.
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clonglong* {.importc: "long long", nodecl.} = int64
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## This is the same as the type ``long long`` in *C*.
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cfloat* {.importc: "float", nodecl.} = float32
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