make random.nim work for the JS target again

This commit is contained in:
Araq
2017-01-08 14:00:52 +01:00
parent 13649778c1
commit 6acfbb9e1d

View File

@@ -19,10 +19,12 @@ include "system/inclrtl"
# XXX Expose RandomGenState
when defined(JS):
type ui = uint32
const randMax = 4_294_967_295u32
else:
type ui = uint64
const randMax = 18_446_744_073_709_551_615u64
const randMax = 18_446_744_073_709_551_615u64
type
RandomGenState = object
@@ -76,7 +78,7 @@ proc random*(max: int): int {.benign.} =
## number, i.e. a tickcount.
while true:
let x = next(state)
if x < randMax - (randMax mod uint64(max)):
if x < randMax - (randMax mod ui(max)):
return int(x mod uint64(max))
proc random*(max: float): float {.benign.} =