mirror of
https://github.com/nim-lang/Nim.git
synced 2026-01-08 22:13:29 +00:00
Merge pull request #1643 from def-/fix-locks-case
Fix compile because of case sensitivity
This commit is contained in:
@@ -8,19 +8,12 @@
|
||||
#
|
||||
|
||||
## This module contains Nim's support for locks and condition vars.
|
||||
## If the symbol ``preventDeadlocks`` is defined
|
||||
## (compiled with ``-d:preventDeadlocks``) special logic is added to
|
||||
## every ``acquire``, ``tryAcquire`` and ``release`` action that ensures at
|
||||
## runtime that no deadlock can occur. This is achieved by forcing a thread
|
||||
## to release its locks should it be part of a deadlock. This thread then
|
||||
## re-acquires its locks and proceeds.
|
||||
|
||||
include "system/syslocks"
|
||||
|
||||
type
|
||||
TLock* = TSysLock ## Nim lock; whether this is re-entrant
|
||||
## or not is unspecified! However, compilation
|
||||
## in preventDeadlocks-mode guarantees re-entrancy.
|
||||
## or not is unspecified!
|
||||
TCond* = TSysCond ## Nim condition variable
|
||||
|
||||
LockEffect* = object of RootEffect ## effect that denotes that some lock operation
|
||||
@@ -31,26 +24,6 @@ type
|
||||
## released
|
||||
{.deprecated: [FLock: LockEffect, FAquireLock: AquireEffect,
|
||||
FReleaseLock: ReleaseEffect].}
|
||||
|
||||
const
|
||||
noDeadlocks = defined(preventDeadlocks)
|
||||
maxLocksPerThread* = 10 ## max number of locks a thread can hold
|
||||
## at the same time; this limit is only relevant
|
||||
## when compiled with ``-d:preventDeadlocks``.
|
||||
|
||||
var
|
||||
deadlocksPrevented*: int ## counts the number of times a
|
||||
## deadlock has been prevented
|
||||
|
||||
when noDeadlocks:
|
||||
var
|
||||
locksLen {.threadvar.}: int
|
||||
locks {.threadvar.}: array [0..MaxLocksPerThread-1, pointer]
|
||||
|
||||
proc orderedLocks(): bool =
|
||||
for i in 0 .. locksLen-2:
|
||||
if locks[i] >= locks[i+1]: return false
|
||||
result = true
|
||||
|
||||
proc initLock*(lock: var TLock) {.inline.} =
|
||||
## Initializes the given lock.
|
||||
@@ -63,90 +36,13 @@ proc deinitLock*(lock: var TLock) {.inline.} =
|
||||
proc tryAcquire*(lock: var TLock): bool {.tags: [AquireEffect].} =
|
||||
## Tries to acquire the given lock. Returns `true` on success.
|
||||
result = tryAcquireSys(lock)
|
||||
when noDeadlocks:
|
||||
if not result: return
|
||||
# we have to add it to the ordered list. Oh, and we might fail if
|
||||
# there is no space in the array left ...
|
||||
if locksLen >= len(locks):
|
||||
releaseSys(lock)
|
||||
raise newException(EResourceExhausted, "cannot acquire additional lock")
|
||||
# find the position to add:
|
||||
var p = addr(lock)
|
||||
var L = locksLen-1
|
||||
var i = 0
|
||||
while i <= L:
|
||||
assert locks[i] != nil
|
||||
if locks[i] < p: inc(i) # in correct order
|
||||
elif locks[i] == p: return # thread already holds lock
|
||||
else:
|
||||
# do the crazy stuff here:
|
||||
while L >= i:
|
||||
locks[L+1] = locks[L]
|
||||
dec L
|
||||
locks[i] = p
|
||||
inc(locksLen)
|
||||
assert orderedLocks()
|
||||
return
|
||||
# simply add to the end:
|
||||
locks[locksLen] = p
|
||||
inc(locksLen)
|
||||
assert orderedLocks()
|
||||
|
||||
proc acquire*(lock: var TLock) {.tags: [AquireEffect].} =
|
||||
## Acquires the given lock.
|
||||
when nodeadlocks:
|
||||
var p = addr(lock)
|
||||
var L = locksLen-1
|
||||
var i = 0
|
||||
while i <= L:
|
||||
assert locks[i] != nil
|
||||
if locks[i] < p: inc(i) # in correct order
|
||||
elif locks[i] == p: return # thread already holds lock
|
||||
else:
|
||||
# do the crazy stuff here:
|
||||
if locksLen >= len(locks):
|
||||
raise newException(EResourceExhausted,
|
||||
"cannot acquire additional lock")
|
||||
while L >= i:
|
||||
releaseSys(cast[ptr TSysLock](locks[L])[])
|
||||
locks[L+1] = locks[L]
|
||||
dec L
|
||||
# acquire the current lock:
|
||||
acquireSys(lock)
|
||||
locks[i] = p
|
||||
inc(locksLen)
|
||||
# acquire old locks in proper order again:
|
||||
L = locksLen-1
|
||||
inc i
|
||||
while i <= L:
|
||||
acquireSys(cast[ptr TSysLock](locks[i])[])
|
||||
inc(i)
|
||||
# DANGER: We can only modify this global var if we gained every lock!
|
||||
# NO! We need an atomic increment. Crap.
|
||||
discard system.atomicInc(deadlocksPrevented, 1)
|
||||
assert orderedLocks()
|
||||
return
|
||||
|
||||
# simply add to the end:
|
||||
if locksLen >= len(locks):
|
||||
raise newException(EResourceExhausted, "cannot acquire additional lock")
|
||||
acquireSys(lock)
|
||||
locks[locksLen] = p
|
||||
inc(locksLen)
|
||||
assert orderedLocks()
|
||||
else:
|
||||
acquireSys(lock)
|
||||
acquireSys(lock)
|
||||
|
||||
proc release*(lock: var TLock) {.tags: [ReleaseEffect].} =
|
||||
## Releases the given lock.
|
||||
when nodeadlocks:
|
||||
var p = addr(lock)
|
||||
var L = locksLen
|
||||
for i in countdown(L-1, 0):
|
||||
if locks[i] == p:
|
||||
for j in i..L-2: locks[j] = locks[j+1]
|
||||
dec locksLen
|
||||
break
|
||||
releaseSys(lock)
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user